Yeah I gave up on this game a while back. One things is the constant forced sexual scenes with ugly fat dudes, the other is the fact that game has been rebooted I dont know how many times..
You're contradicting yourself from one sentence to another there. If no one was making their own game there would be no spin-offs for you to bitch about.What I don't get is lots of bitching, but nobody is making their own game. The spin offs all suck for various reasons imo, from writing to graphics/under utilization of features.
He should open source it IMO. I didn't contradict myself, 2 spin offs in 7 years isn't amazing compared to the 1000 people bitching about the game over that time. There should have been 500 spin offs, with better developers than the one for blue swallow or future agent. I'm sure some talented people bitched here who could actually make a good game, but they'd rather bitch than do it themselves I guess. Also the only value crush adds to anything is if he open sources the features of the game... since we can't expect to play FA in another 10 years, this is the only value of his work - that he developed an infrastructure/avatar system with victoria that's easy to replicate for other html porn games to use. This way in 10 years we don't get only FA out of the bargain but maybe 20 other games, and some of them are actually being developed or finished.You're contradicting yourself from one sentence to another there. If no one was making their own game there would be no spin-offs for you to bitch about.
And if these spin-offs aren't up to your standards... well, like you said, you could probably make your own. Knock yourself out.
Also, i don't think anything Crush has made is really open source? Certainly doesn't seem to have anything on his site along the lines of "take all my shit and make your own game if you want".
Considering it's his source of income, he has absolutely no reason to and quite a few against.He should open source it IMO.
I'm sorry, but this is just... dumb. 500 spin offs out of 1000 bitching people? (nevermind that there's probably no more than few dozens of people here actually complaining) So like, every other person who played FA and didn't like slow development going and starting their own version of the game? This completely ignores that people who make games are a tiny amount compared to how many simply plays them. In fact, having 2 spin offs (and a parody, the Girl Spy) is far more than what about every other game on this site which has been similarly dragging its feet for 5+ years can boast.I didn't contradict myself, 2 spin offs in 7 years isn't amazing compared to the 1000 people bitching about the game over that time. There should have been 500 spin offs, with better developers than the one for blue swallow or future agent.
He has mentioned multiple times he's from the UK.So, assuming he is from the US, $1500 is about the bare minimum to live on even in the cheapest parts of the country.
You gotta relax and not cherry pick things people say in exaggeration online and take them so literally. It makes you look petty, or maybe unable to decipher exaggeration or sarcasm, so some form of autistic condition maybe? Anyway, over 11 years (or however long the course of the game has been in dev) I am sure it's more than a few dozen people who have complained about update times. In my opinion, if the game was open sourced there would be a lot more games of it's type, with the same features and art style being created, than just 2 spin offs and a parody, this is the basic meaning of what I am writing. Perhaps try and extrapolate the basic ideas, without demanding I be totally precise and accurate in my wording. Or you know, ignore me. That works too.Considering it's his source of income, he has absolutely no reason to and quite a few against.
I'm sorry, but this is just... dumb. 500 spin offs out of 1000 bitching people? (nevermind that there's probably no more than few dozens of people here actually complaining) So like, every other person who played FA and didn't like slow development going and starting their own version of the game? This completely ignores that people who make games are a tiny amount compared to how many simply plays them. In fact, having 2 spin offs (and a parody, the Girl Spy) is far more than what about every other game on this site which has been similarly dragging its feet for 5+ years can boast.
But i'm looking forward to the 3rd spin off you'll make. No doubt it'll be great. Please, don't disappoint us.
There's nothing to get. There's nothing to play, either.I don't get it, is there a backstory for the character in this game? Was there deleted content? In the current version, I don't choose anything except kinks. And the game has lines for high intelligence, geeks, etc.
There is nothing in the character profile either.
Oh. That's sad to hear(There's nothing to get. There's nothing to play, either.
The current iteration is an amalgam of three or four 'revamps' where material was scrapped, some reimplemented, and a bare amount of novel creation with each go. So what you're seeing is a mess of spaghetti from one very, very confused chef looking at a bunch of recipes he scribbled out in his wild imaginings.
the hair color wasn't hot enough.So....the technical issue this time is.....hair layers?
Have to admit, that is a new one.
Of course it all makes sense now!! The hair is very abundant and complex, and it will also have a main role in the story because who wants to see or read about sex with a woman with messy hair and the wrong color and also in the wrong amount, it is totally a passion killer!!!Dev report on Patreon:
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Hey guys! Since the last report we were mainly working through some technical issues related to hair layers.
Currently the hair assets are all individually coloured in Illustrator, then uploaded as separate images. But the new hairs are more complex and numerous, so we're planning to use an SVG layer instead to handle the colour; the idea is that we can change the colour dynamically using code instead of manually recolouring and uploading everything.
We've been tackling some technical challenges over the past few days. Firstly, the game code wasn't set up to handle SVG assets, so this needed to be fixed! Then we hit some problems where the colour layer wasn't aligning properly with the underlying shape/detail layer, despite being exactly the same dimensions.
Anyway, we solved this problem today (it was to do with the export settings in Illustrator) and now the new SVG assets are working fine in the game engine and lining up seamlessly. Our illustrator lovely Victoria is experimenting with attractive colours.
Sorry for a slightly dull report – this kind of work is tedious but necessary in order to improve certain systems (like character hair).
While I was working on this I had some really great feedback from testers, which will improve the youth lifepath section and make it flow better. I'm gonna pivot back to that next and incorporate the improvements. Have a great what's-left-of-Monday guys! ❤
Begone, ye who doth doubt the infallible Crush! His Patreonage groweth, his reasons abound.Of course it all makes sense now!! The hair is very abundant and complex, and it will also have a main role in the story because who wants to see or read about sex with a woman with messy hair and the wrong color and also in the wrong amount, it is totally a passion killer!!!
This guy is incredible, I only come to this forum to put my sarcasm to work and laugh like crazy