I'm new to this game but the first post was made in september 2017. Has it really been almost 2 years?
Seems like being "kind of a huge slut" is the point. Why would anyone want to send a prude on a mission that involves having a lot of sex?There should be the option of the MC having very little prior sexual experience prior to the mission. Right now it feels like the MC is somewhat a huge slut getting ready for a mission that involves a lot of sex.
They are sending her because she physically resembles the asset they lost. The whole purpose of the Scotland Operation Lioness missions was to find out if she was capable of overcoming any prudishness well enough to carry out the mission. If she already was known as a "huge slut" they'd not have needed Lioness.Seems like being "kind of a huge slut" is the point. Why would anyone want to send a prude on a mission that involves having a lot of sex?
Although, if you create an agent with very little sexual experience, then the whole lioness missions seem rather out of place. It's either "I quite (game over)" or "I'm going to clubs to get ONS while my colleagues watch through surveillance". There is no middle ground or much work up toward the latter. I think the story-writers did not intend to have a MC with prudish tendencies, hence the lack of change of mentality.Having said that, you can easily create an agent with very little sexual experience, if that's who you want to send on the mission.
Also of note: noone forces you to fuck the first guy.There is no middle ground or much work up toward the latter.
I feel break is not the right word. Transform maybe. But yeah I agree, I personally would want new content over tweaks of existing content.fun from breaking her
The avatar looks a lot nicer in 2019 than in 2017. Also, lots of bugs fixed.What's going on here?
To be honest this was me as well. Crush and co have added a lot more mini scenes in between and have done overhauls but overall not much has changed.>Be me in 2017 or 2018
>Play this game, get through Scotland and Dubai
>Get to the end of the content
>"Alright, pretty nice. I should play this again later"
>Download the last version of the game in August 2019
>Play through Scotland and Dubai again
>Get a message saying that there is no content after that
What's going on here?
I can not agree with that too.So many stats with not enough explanation on how it actually effects the game.
You missed my point entirely. It's not how you influence the stats, it's how the stats influences you that's missing.You can see how your stats are positively or negatively influenced.
Based on what I know, certain background story routes are greyed out or unlikely to happen (dice roll) based on your stats. And some dialogue options are unavailable based on your kinks. Other than those, stats and kinks don't do much. The story is still linear.You missed my point entirely. It's not how you influence the stats, it's how the stats influences you that's missing.
I see, thanks for the info. It's a fun game that I didn't think I would enjoy but I probably won't renew my patreon again. I'm not a patient person and there are other games I can play in the meantime. I hope ppl that have been supporting this for years get their complete game soon.wdf That's how it used to go in typical major.minor.micro versioning systems (you'd stay under 1.0.0 until out of beta, without any voluntary 'early release'). 1.0.0 meant you had the finished product with all its originally intended features. Game updates being pretty rare before the internet was a thing, that had to be it. Sometimes there was a director's cut with extra stuff, but it didn't actually use a version number to point that out.
Nowadays with early releases and constant updates post-release being very simple to distribute, it slowly lost that meaning and got closer to software libraries that go way beyond 1.0, with it being simply a point with enough features for initial consumption.