Crushstation I saw you ask for feedback on Reddit and came here to post it. For context, I followed the game closely for its first two years. I lost interest when it felt like there was nothing of substance being added. You probably have like $50 from me via Patreon. Still like what's there, still love the concept, just felt like I was throwing money down the drain instead of supporting a creation.
I check back every few months and try updates when I see them, so I'm very familiar with the existing content.
So I've played through the Max encounter several times, then went back and played through the first sex chunk of Lioness to see if there was any difference. Bear in mind that while I keep up with the game, I don't pay much attention to this forum or the Patreon. If you have the goals or intent of this new system laid out somewhere, I don't know them.
I assume it has to do with the pop-ups about arousal/reactions in the top right, as well as skill checks in scenes and your character's experience level with vaginal/anal/oral. I liked both of those things and found they made the game feel more organic. If that's the direction the game is headed, I'm on board. More divergence and branching is great.
That said, I don't feel like the Max encounter was a good window into what you're working on. Even in the previous version, it was a pretty scripted scene. I would be more interested to see how it plays out during Lioness. I've always assumed the end goal for Bangkok would be randomized events/customers like that.