Gaudin

New Member
Feb 22, 2019
3
0
11
Got excited when I saw there was an update, read the comments to find it was them cutting more shit. Pull the plug and delete this if you arent going to do anything with it.
 

leg28

Well-Known Member
Aug 15, 2018
1,089
1,997
357
Got excited when I saw there was an update, read the comments to find it was them cutting more shit. Pull the plug and delete this if you arent going to do anything with it.
he won't pull the plug since suckers are paying his craps veeeery much
 

redraw

Member
Apr 6, 2019
131
292
137
I'm fully convinced this is all due to well-intended incompetence. You get a good idea, said idea gets overfunded, the devs then aim higher for that pie in the sky, and the money continues to flow despite all signs pointing towards an inevitable failure in the horizon. I mean, just look at Star Citizen for god's sake. Such a scenario occurs far too often inside and out of Patreon.

That had been my inclination previously. I think the locals can be a bit too quick to ascribe to malice what can, from the outside, appear quite similarly to fumble. I expect there's some valid histories behind such reactions, from promises too often abused.

But the problems here align so closely with those of many other self-directed creative endeavors.

A calculating grifter with nefarious intentions to milk patrons might have fed out a bit more progress, and been much less inclined to back-out elements that might betray any appearance of stalling. That on its own suggests to me a problem more of executive dysfunction than clever manipulation.

And I think that, tragically, the awareness of the rising tension can exacerbate the existing blocks on production, creating a terrible feedback loop of anxieties that only further impede progress.

Regardless of the motive, for which we can only speculate (however confidently), the blockers of the project have persisted to a disastrous point. Certainly not to say that it couldn't be salvaged somehow, but from my experience the vast majority of projects with this level of internal struggle tend to conclude abruptly and unsatisfyingly.
 

Dracis3D

Member
Game Developer
Nov 16, 2017
285
432
269
I know we all hate the developer, but I have an alternative question. How did the developer get their character models and art set?
Crush has a freelance artist working for him. So all custom made for the game, the photos all come from the internet. No idea if he pays for it or not.
 

Spawk

Member
Jan 25, 2018
138
239
171
TL;DR - Discussed possible tags, cut content, and whether the game is just plagued with poor development or is just milking.


Something like that moves us closer to a more ideal tag in such a situation instead of calling it an outright scam (which would certainly hurt crowdfunding). My criticism about the suggestions offered, however, is that it doesn't distinguish between good devs from the scummy ones. (Note, I'm not downplaying Spawk's suggestions and in fact have given that user an updoot for that post. :] I'm just noting a concern with it is all.)

There are many excellent developers out there (individuals and teams both) that take a different approach instead of the typical monthly update method. They will let you know up front that updates are less frequent than the aforementioned method; however, they also provide open and honest progress reports, feedback, or other communications about what's happening behind the scenes, and their updates are usually quite significant. As a general rule of thumb, those "bigger" updates due to the "[longer] break between updates" have about the same amount of content as projects that are updated on a monthly-basis over the same period of time. Those types of developers have earned the trust and goodwill of their fans due to their interactions with them, their honesty, and their proven track record. In fact, the top games on F95 follow this methodology.

And then there are those that are disingenuous about the whole matter. They too follow this non-monthly based releases as mentioned above. Unlike those developers though, they often aren't open and honest about what's happening with their progress. If they communicate at all, they either duck questions and criticisms about their progress when their supporters raise them, drop an excuse in an effort to redirect attention to something else, lie to their supporters, or in the most grievous situations will outright take people's money and run. In short, these are the developers that lead people on with false promises and renewed vigor after milking their supporters for a time -- just like any other con man or thief. These are the dangerous ones. They not only feed off of unsuspecting victims, but also drags down the reputation of Western developers as a whole. And they need to be called out on it. Some type of tag or a warning in the opening post would be warranted in such situations to help safeguard potential victims. Of course, it won't convince every one (like a poster that will go unnamed), but if it helps many people from losing out on their hard-earned money from giving it away to some *grifter*, then that'd be grand. After all, those victims just wanted to support something they thought was fun instead of being conned out of their money.

So how would we distinguish between the two groups while applying the information quickly with a tag? "Scam" seems too incendiary while "slow updates" or similar don't convey the danger of the trap some devs have with their milking operation. I don't know if it's possible so maybe we're just chasing a unicorn. At least F95 have the "On Hold" and "Abandoned" tags for those projects (typically games) that are no longer in active development or are making no forward progress.
First of all, I want to say that in my eyes this developer is a thief. Someone will say that everything is voluntary on Patreon. Well, in the financial pyramids too. But. There is always a but. If such a tag is created here, then we will get a situation when people dissatisfied with 1 update will demand to put this tag. The author may have personal situations that take a lot of time over a long period of time. And here too. These tags are suitable for all situations. I see them, I understand that maybe this is not the best game for investments.
There is another option "Lazy developer". It is also more correct than Scam.
 

Back

Well-Known Member
Aug 3, 2017
1,716
6,573
671
Spawk - I hear you and I understand you. I guess for the situation here it is what people individually will think it is. As for being a non-native English speaker, you convey your thoughts well enough that I don't think anyone would misunderstand you. Just wanted to acknowledge that and give you props. (y) In any event, stay awesome and stay safe out there in the real world. I'm going to redirect my focus on other things for now. Cheers Spawk and to anyone else who has been following the thread lately! Take care!
 

Tallyhoe

Member
Feb 21, 2019
205
710
227
So essentially, this update is just a section of old update before the fancy remake repackaged?
Copy and paste shouldn't take this long lol
 

thhunter

Newbie
Aug 12, 2019
19
84
158
So essentially, this update is just a section of old update before the fancy remake repackaged?
Copy and paste shouldn't take this long lol
It wasn't a copy and paste. Removing the variations that were in the original took a lot of time.

Also, you're wearing a ball gown for some reason. That's three new images that had to be made.
 

_Zebra_

Member
Jun 24, 2017
202
850
305
I can already imagine his post: "You see guys, in programming there is this thing called an if statement. If the agent did something, then same text will be shown. If she didn't, you will see other text. It might look like something that is learned in middle school, an easy concept, but trust me, it isn't."

But hey, Crush is really good at writing posts. Less at writing new content for the game.

Also: "present" narrative -> does this confirms the fact that the game will get another rework, to bring back the Lifepaths?
 
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redliight

Member
Mar 25, 2017
100
176
194
Is it just me or is he making fun of his own patreons? has pretty specific meaning.
 

bytecy

Newbie
Jul 5, 2018
15
16
13
To the dev.. crushstation..

i am so happy.. i had just finished playing (not much playing but it is ok) the latest update..
u included Malaysia.. wow.. tq
everything is accurate.. except the pix i had attached.. if you meant to say thank you .. it is.. "terima kasih" (need any assistance in translating it - be glad to help)

after following this game for so long.. i am really happy of this stage even if it did not include the back story (the previous backstory was great btw).. really hoping ill see the day ..the game will move into Thailand. Cant wait..

p/s: ahhh .. loveeee the swedish guy... awww... hope to see more of him.
 
Apr 3, 2019
341
1,073
284
To the dev.. crushstation..

i am so happy.. i had just finished playing (not much playing but it is ok) the latest update..
u included Malaysia.. wow.. tq
everything is accurate.. except the pix i had attached.. if you meant to say thank you .. it is.. "terima kasih" (need any assistance in translating it - be glad to help)

after following this game for so long.. i am really happy of this stage even if it did not include the back story (the previous backstory was great btw).. really hoping ill see the day ..the game will move into Thailand. Cant wait..

p/s: ahhh .. loveeee the swedish guy... awww... hope to see more of him.
The dev doesn't read this thread but in any case, tack sa mycket is correct, he's speaking Swedish...
 
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