Givetaker

Newbie
Apr 1, 2018
28
12
Hey! The game is cool, I hope to see more content and cool stuff! Good job, it's different than many others around, but in a good way!

Question... are there any plans to make a "reverse" version, where you play the male characters against the succubi? Or maybe a "versus" version? I think it would be cool to fight against an AI following this chain of thought!

Thank you for the release and have a great weekend!
 

OrangePeel

Newbie
Oct 27, 2017
62
185
Will this game only feature femdom, or are there plans to add maledom for you on the receiving end of attacks (or reversals)?
 

Aerisetta

Femdom BeatEmUp Game Succubus
Game Developer
Mar 11, 2021
576
943
can i play with joystick or only keywoard?
You can play with keyboard, gamepad or joystick.

For gamepad and stick, you need to go to Options > Control Options to map every key though, it's not plug and play.
 

Aerisetta

Femdom BeatEmUp Game Succubus
Game Developer
Mar 11, 2021
576
943
Question... are there any plans to make a "reverse" version, where you play the male characters against the succubi? Or maybe a "versus" version? I think it would be cool to fight against an AI following this chain of thought!
Will this game only feature femdom, or are there plans to add maledom for you on the receiving end of attacks (or reversals)?
Regarding both of these, I am interested in having it though I have not found an elegant solution to this design problem.

Being on the receiving end may work well for turn based RPGs, but I don't think it's good for action games. What I do not like in most existing hentai action combat games is the feeling of needing to stand there, not do anything, and wait for the AI to kill you in order to view the scenes. I feel that in such a case...why not just watch a pornhub video? So my philosophy is that and sex scenes it should be player initiated or a reward for playing the game well.

If I find a solution for this kind of design, I'll put it in.
 

neddyf

Member
Apr 15, 2019
191
138
As I noticed before.
It looks good.
-Animation and impact during fight can be improved.
-I prefer the heroine to be more complete before to think about "helpers characters".
-Hope for MORE headscissors and facesitting variations...
-beside of special hentai scenes, the gameplay and possible moves is a bit limited. Some ingame chokeholds, headscissors, knee bash, slaps etc would be great.
-For now, even if the character design and concept is really good, it looks like the average (japanese) eroge with a bit of action (the difference her is that it looks promising and you do read feedbacks - and perhaps consider them.)
What I wish is even "vanilla" gamers will be tempted to play this game because gameplay become so good, not just the guys who "want to watch hentai". ^^

Good luck, this project deserve to be even more complete and particularly Aerisetta's own gameplay.
 
Last edited:

Aerisetta

Femdom BeatEmUp Game Succubus
Game Developer
Mar 11, 2021
576
943
As I noticed before.
It looks good.
-Animation and impact during fight can be improved.
-I prefer the heroine to be more complete before to think about "helpers characters".
-Hope for MORE headscissors and facesitting variations...
-beside of special hentai scenes, the gameplay and possible moves is a bit limited. Some ingame chokeholds, headscissors, knee bash, slaps etc would be great.
-For now, even if the character design and concept is really good, it looks like the average (japanese) eroge with a bit of action (the difference her is that it looks promising and you do read feedbacks - and perhaps consider them.)
What I wish is even "vanilla" gamers will be tempted to play this game because gameplay become so good, not just the guys who "want to watch hentai". ^^

Good luck, this project deserve to be even more complete and particularly Aerisetta's own gameplay.
thank you that's really valuable feedback

1. grapple system is what I'm working on right now. mechanics are done actually but will need a lot of art and testing.

2. are there any particular animations you think are lacking the most? sure everything can be improved but I need to prioritize. I've been staring at it for so long, I'm interested to see where other first time viewers see should be improved.
 
  • Like
Reactions: neddyf

Shadowyy

Member
Oct 12, 2017
109
91
thank you that's really valuable feedback

1. grapple system is what I'm working on right now. mechanics are done actually but will need a lot of art and testing.

2. are there any particular animations you think are lacking the most? sure everything can be improved but I need to prioritize. I've been staring at it for so long, I'm interested to see where other first time viewers see should be improved.
After playing the demo. And noticing how much of a pain Archers are.

Something like a dodge dash or a backstep. Phasing back or forwards instead of up or down would be nice. To give you a moment of space to then dodge to the side.
 
  • Like
Reactions: neddyf

neddyf

Member
Apr 15, 2019
191
138
After playing the demo. And noticing how much of a pain Archers are.

Something like a dodge dash or a backstep. Phasing back or forwards instead of up or down would be nice. To give you a moment of space to then dodge to the side.
pickup item jack-o pose is interesting but very lacking frames of animation transition.
jump forward x velocity is too small, same problem with run jump. but since the files are locked, I cannot help.
yellow cum is a bit disgusting... would keep it white...
Femtailties that have repetition like submission holds, trample etc can have more reps after the text (so you can enjoy more the move, and if needed put an end on it) - can be also useful to keep the skip of the ones you don't like. I'm not into naked feet, so it is good you can skip it when it happen.
Many moves lack of frames, particularly launcher kick, air kicks etc.
Princess bottom variation with different angle would be good. (this butt png with compression artifacts get me a bit out of it ^^;)
The wrestling pin on maid was very good...(even th speech) hope for more moves of this type, more than masturbation stuff...

Also, I'm curious about the japanese voice source for Aerisetta? Can you tell?
 

Violet5100

Member
Apr 24, 2018
160
235
It's been a while since I commented on a game, and while I think this has some potential to be good... There's several personal issues that I feel take away from the enjoyment for me.

Sound design is a bit meh for me in this. I can forgive this a bit since sound design isn't easy...

The game itself feels kinda slow? It's weird being told that the game was a demo of 'fast paced combat' and then it feels like I'm walking through peanut butter.

My last really really REALLY big turn off to this game and it's the one thing I can't get over... That narration voice acting. I hate voice acting in games like this. I actively despise it. I couldn't specifically tell you WHY but I really just don't like it... Normally I'd just go and turn off story narrated voice acting (as I'll call it) but there's no option for it. 'Great.'

I didn't really stick around to check all of the content, but I did play a couple minutes of it... I don't think I'll be back unless some major improvements are made.
 
  • Thinking Face
Reactions: neddyf

Aerisetta

Femdom BeatEmUp Game Succubus
Game Developer
Mar 11, 2021
576
943
My last really really REALLY big turn off to this game and it's the one thing I can't get over... That narration voice acting.
Don't worry about narration voice acting, there's literally just 5 lines, I use it in the tutorial because there's a lot of people unfamiliar with this genre who play H games, so I wanted to be as clear as possible for them.


Regarding the game being slow pace, I would like to understand more of what you mean. Is it because the movement is slow? Is it because you have not reached the point you have full access to the kit? Are the enemies not exciting enough? The game gets quite hectic though, an example of what it looks like later.

 
  • Thinking Face
Reactions: neddyf

Givetaker

Newbie
Apr 1, 2018
28
12
Regarding both of these, I am interested in having it though I have not found an elegant solution to this design problem.

Being on the receiving end may work well for turn based RPGs, but I don't think it's good for action games. What I do not like in most existing hentai action combat games is the feeling of needing to stand there, not do anything, and wait for the AI to kill you in order to view the scenes. I feel that in such a case...why not just watch a pornhub video? So my philosophy is that and sex scenes it should be player initiated or a reward for playing the game well.

If I find a solution for this kind of design, I'll put it in.

While I understand your point of view and where you're coming from, I also think that a "hard", or "extremely" hard boss (or a versus mode) would also be rewarding. Because the problem with all these games is you only get a "reward" while losing or standing still. I think your game has an exceptional potential to go beyond. Could reward during the fight, moves and etc if you lose, but also could add scenes/rewards in case you win! I think this would be a way to work around the game design. Building a mode where playing male would be cool, but not just to sit and lose. BUT, in case that eventually happened, would also be cool. Teasing is a very key point which most of these games don't use. And since your game is based in credits/life, could also work in the way that you lose for a bit, to see how it goes and then turn around for the win!

Either way, I know it's probably not easy to implement and might be a lot of work. But I think your game has a big potential! Keep it up the good work, and thank you for the replies!

Also, the points of the feedback below are valid indeed. Some grabs and more headscissor/facesitting moves/femtalities/etc will always add up for the game.
 
  • Like
Reactions: Remplier and neddyf

neddyf

Member
Apr 15, 2019
191
138
About the speed problem, to me it's all about delay bofore some moves, recovery time beeing a bit long or something.
and mobility of the main character to be not that good. also as I said before jump forward velocity is limited...
You have this feeling of being unarmed against simple humans...

I want to keep an eye on this game.
Because it's promising, but sure the elements I mensioned in my feedback and this speed problem should definitely be fixed.

It's not to sound mean or something but right now, the game kind of screams loud (hentai) "FAN GAME" more than something else.
If I could give a hand I would. but I have limited time and the game is locked for some reason.
 
4.00 star(s) 27 Votes