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Hey everybody
Sorry that I'm two days late with the update. A bunch of last-minute things ended up happening, but long story short, I ended up moving out at the start of this month. So I've just been a little bit preoccupied with the unexpected move and everything, and have also only just gotten my internet back up again yesterday. Still kind of settling in to the new place, but overall, the move should not affect things much, except that I maybe lost a few days of productivity.
But before I got interrupted with the move, I got close to half of the post-work done on all the renders. I have gone back to doing them since yesterday, and once those are complete, I will then move on to the final bit of coding that I need to finish. Should have both of those tasks done by the end of this week.
I also made a final decision on the tracks that I want to be present in the game's new soundtrack, and just need to position them accordingly once I get to the final polishing phase. I like this new soundtrack a lot better and feel it will match the different scenes in my game a whole lot better.
But that's about all for this one, folks. Just going to finish up the rest of the post-work, move on to coding later in the week, and then starting next week, I’ll tackle improving the UI, making an animated main menu, and then applying all the final polishes to the game.
Hope y'all have a fantastic week ahead though! Thanks for all your continued support, and I'll see you guys in the next one! <3
-Serpentbreath3D