- Sep 1, 2018
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I have no comments on your inputs. We all have different structure how we believe the product should be released. Majority of the software industry main focus to release the products with least amount of bugs and errors. Once the bugs and errors get reported, it up to developer how urgent it need to be resolved. Some of the bugs may cause the product not to function. I kind of agree if the developer(s) release a product that is half done update, I may be a little disappointed. I think a number of the players have so many games on their plate that they may not even notice much changes.I wouldn't know if they would care or not.No problem with the numbering they use, I just don't think they should release "half-done" update, considering a completed update is already not that long to play. Even for their Patrons, they should run a poll, and maybe I'm wrong but I don't think the majority of people care for these uncomplete updates. I like the game (yes dungeons can be boring, but they are skippable, and I like the other elements of the game) but in my opinion, there would be less disapointment if they only released publicly the completed updates, maybe let the bugfix/intermediate versions for the highest tier of patrons. But I think no one else should see this for the good of the devs.
It may seems to be frustrated that the update seems small or quick. There been some games on here that had minor update and it didn't seems to be long at all. So, what I usually do is just sit back and relax a bit to wait for 0.6.3 or 0.7.x to be release. I may fall behind a bit, however it may be worth the wait until you get to end of that version that you have to wait for the next release. Maybe go to their site,
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, it blow show the bar how much it is completed. I just happen to notice the "programmer" bar is maxed out, but the percentage shows 60%. I say that is human error. No one is perfect Overall, somewhere the developer explain why he/she is planning to have an update once a month or once every two months. The developer also stated that there been some additional demands on the flow of the product. Which demands more time to be creative and making sure the game's story flows smoothly. At the mean time, I also notice that the developer is planning to work on another game project. Which may help make some adjustment and possible have better ways to provide updates for the developer's game.