Game is tested, everything works fine. Well done!
(Just one minor bug: The arms don't have any texture on the first picture of a scene.)
What I liked:
The angle of view is switched automatically. If I observe, I want to enjoy, I don't want to take care about getting the right angle of view by myself.
The scenes themselves are not so bad.
What I didn't like:
The male protagonist's face expression is horrible.
No sound.
General opinion:
You should decide, whether you want to focus on graphics or on the story. As long, as there is no coherent story, I wouldn't call the girl "mom". Why don't you call it "slave"?
If you write a story, and if it has to be "mom", this will become a quite difficult task to be sexy in the end. Most people don't have the secret dream of having sex with their own mom (Other than with their friend's mom, for instance
) So I would do the following: Offer always two different stories, and let the crowd decide, which one they like more. I'm not talking about in-game decisions. Start from the very beginning with two stories, and delete the path, which the crowd doesn't like. Later on, you should restrain from in-game decisions, as long as you don't have the second path. First, finish one path. If it's done, you can enrich the game with a second path, or you can alternately prolong the game. Usually, anyway everybody wants to see everything, so why is it necessary to go back to a decision, if it's possible to sequentially continue the story...