VN Ren'Py Formula Zero [v0.01a] [Celeritas.VN]

5.00 star(s) 21 Votes

d123456789

Member
Jun 19, 2018
216
148
It will have branching paths! It’s kinetic for now.
I was literally just looking this up after playing the first release. Looks good! I was super confused about the mc's relationship with Emma at the start but I guess thats by design. It makes me want to turn on need for speed or something, I always think the vn must be good if it just makes me want to have more of that content.
 
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d123456789

Member
Jun 19, 2018
216
148
Tag removed. Doesn't really makes sense, even a big first release like yours, to tag as kinetic (or No sexual content for that matter) in the first release as it just make people not see it, when it won't be kinetic and lewd in the future.
Yeah if this had been tagged kinetic I would have just moved on to something else. Also eliminates the need to add choices that mean nothing just to avoid the tag before more content can be added and impactful choices show up.
 

Hillmouse2

New Member
Sep 10, 2023
2
3
Very good first release, great even. Tentative best girl is Emma but it's really too early to call.

Didn't care about formula racing before but after playing this it actually made me interested in the subject.
 
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Saphfire

Active Member
Mar 19, 2022
515
1,028
20 out of 20 reviews are 5 stars, and this game definetly deserves it. I usually don´t support dev´s on first releases
but i subbed instantly, directly after the SPA Francorchamps racing animation. Never seen better animations in a vn!
 

DevinHesi

Forum Fanatic
Uploader
Oct 29, 2021
4,925
43,485


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Hi!

It’s been a while since the first free devlog update. Sorry about that. Between work, family, and development, I’ve tried to stay as efficient as possible, but sometimes life gets in the way. Here’s the gist of where things stand:

  • The update is fully written and scripted, with all dialogue, planned shots, and choices in place.
  • Posing and rendering is about 50 to 60 percent complete.
This week has been very productive. I managed to finish a full scene with over 100 renders in just three days, which is a personal record. It’s tough to balance with work since the flow gets interrupted every couple of minutes by job-related stuff, but I think the trick is to never stop completely.

I’ve also updated the main cast to use PBR skins. As I mentioned before, I started with Uber because I thought that was the standard. Right now, my goal is to avoid stopping development for these kinds of upgrades. Instead, I’m focusing on steady, small improvements over time. I’ve learned a lot over the past few days.

Unfortunately, I don’t have an expected release date yet. I’m deep into the posing grind and doing what I can when work allows it. Some days I get a few uninterrupted hours, and some days it’s a constant stream of things to take care of, especially around the turn of the month.

As for animations, I’m almost set on a plan for future updates. Not for this one, but hopefully the next. I’ll share more once it’s more concrete. I’m aiming for something that matches the quality I believe the story deserves, and so far it’s looking doable.

Anyway, it’s well past 1 a.m. which has been a pattern these past few nights. Thanks so much for your support, and I hope you have a great weekend.

Cheers,
C.

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5.00 star(s) 21 Votes