Ain't it explained in-game when you try to equip a set that's too slutty?I don't understand the equipment sets. Equipment sets all have a base Sluttiness score of 30. Meaning they cannot be equipped by slavers. Yet all the gear seems to be for slavers? I cannot assign a slave to be a healer role or anything that I can see and so far I cannot see a way to brainwash slavers to enable the gear. So not sure what to do with all the equipment I am collecting?
Hooray. I will update my pack soon.Added support for custom images in v0.12.4.6
Great, thank you. Three cosmetic improvements:Hermenegild
Thanks for the good ideas, they're done. In addition, (1) you can enter the skill focus change screen from anywhere now --- a button next to the skill focuses in the unit card, and (2) you can edit it even when the unit is busy. The requirement of "not busy" didn't really make sense, so it was removed.
Will see what I can do for the other two, but for this one, you can already do it! Just click the (+) button next to the unit's name, and there should be a pencil symbol next to the skill focuses.3) allow entering the skill focus change screen from one more place, namely the quest screen. That's where it's most needed. Okay, this one may not be such a cosmetic change...
Thanks, it works. The pencil symbol was not as obvious so I didn't find it. Great.[...] for this one, you can already do it! Just click the (+) button next to the unit's name, and there should be a pencil symbol next to the skill focuses.
I don't think I did any "Seasonal Cleaning" quests, and I don't think I lost a slaver. Not sure on either point, though.Hermenegild Thanks for the report. Damn that's a bad error. I can't seem to reproduce it .
If you are willing to share your save file, it would be the easiest way for me to debug it. But I completely understand if you don't want to share it.
Otherwise, my biggest suspect is that it's one of the quests in the city that's causing it. (The city scout will then generate an error when trying to generate one of the city quests.) Did you do any of the "Seasonal Cleaning" quest, or did you ever lost a slaver in that gameplay? Those two are my biggest suspects.
Thanks again for the reports.
Thanks. Found and fixed the bug in v1.0.2.10. It's a bug in one of the new quests (the seasonal cleaning quest chain). The bug only occurs if you go from older to newer version --- no wonder I couldn't reproduce it. It was a big bug, so many thanks.I don't think I did any "Seasonal Cleaning" quests, and I don't think I lost a slaver. Not sure on either point, though.
I'll send you a save file by PM.
They do, provided you have a slaver assigned to drill sergeant duty.i wish guys assigned in duties would gain exp as well, maybe not as much as the guys you send out
Good idea, done!darkofoc Actually I'd like to request another QoL tooltip if I could. When hovering the pointer over the slaver/slaves stats, could we get a combined rating on their bonuses? If they have several + and - traits, it'd be handy to be able to just see what the aggregate bonus/penalty is without going over each trait and and doing the math every single time. It's not bad when they have few traits, but if you happen to get one of those big trait rolls when generating the slaver it can be a pain to remember all the modifications all at once.
Oh, I was not aware of this. Can you give an example?Also, the target of some of the training quests incorrectly refer to one of the slavers as if they were the ones getting the training, not the slave in question.
It's done too, all sort of filter and sorting options are there now!When selling our slaves, could we get a sort by value added to the screen, because anyone with a brain is going to want to sell likely the lowest value slave for the fixed price orders and once you have 30 or so slave spots it get's a little tedious to work the list every time.
Yes, it's intended. Well, the intention is that demonic corruption has a negative effect on everyone because they are painful. Demons are "used to it" --- hence, the innate bonus. Corruptions are designed to be generally a punishment.Also, regarding Demons & Corruption. They have some rather hefty bonuses from being a demon, just to have the demonic body traits remove them, is that intended? Because if it is, it'd just be easier to not give any bonuses then you don't have to incur any penalties because most demons are pretty fully demonic. Not to mention that a lot of the demonic body parts, one would think, should give a bonus if anything. I don't see big demonic claws hurting you in combat, quite the opposite, for example. Or demonic eyes hurting your knowledge, demonic ears hurting your survival, etc. Having the bonuses intact would also give you a reason to consider corrupting your guys, as it is there's no compelling reason to want any corruption at all because there's literally no upside to it.
May be a holdover from earlier versions, I can't seem to replicate it in 1.0.2.12 that I downloaded earlier today (it shows to be 1.0.2.9 in game, btw), I'll keep an eye on it and make specific notes if I can replicate it in the newer versions going forward.Oh, I was not aware of this. Can you give an example?