darkofoc Actually I'd like to request another QoL tooltip if I could. When hovering the pointer over the slaver/slaves stats, could we get a combined rating on their bonuses? If they have several + and - traits, it'd be handy to be able to just see what the aggregate bonus/penalty is without going over each trait and and doing the math every single time. It's not bad when they have few traits, but if you happen to get one of those big trait rolls when generating the slaver it can be a pain to remember all the modifications all at once.
Also, the target of some of the training quests incorrectly refer to one of the slavers as if they were the ones getting the training, not the slave in question.
When selling our slaves, could we get a sort by value added to the screen, because anyone with a brain is going to want to sell likely the lowest value slave for the fixed price orders and once you have 30 or so slave spots it get's a little tedious to work the list every time.
Also, regarding Demons & Corruption. They have some rather hefty bonuses from being a demon, just to have the demonic body traits remove them, is that intended? Because if it is, it'd just be easier to not give any bonuses then you don't have to incur any penalties because most demons are pretty fully demonic. Not to mention that a lot of the demonic body parts, one would think, should give a bonus if anything. I don't see big demonic claws hurting you in combat, quite the opposite, for example. Or demonic eyes hurting your knowledge, demonic ears hurting your survival, etc. Having the bonuses intact would also give you a reason to consider corrupting your guys, as it is there's no compelling reason to want any corruption at all because there's literally no upside to it.