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It's been a while since I played this game. Can you do lewd stuff with the spirit girl by now?
NoIt's been a while since I played this game. Can you do lewd stuff with the spirit girl by now?
if we’re talking about the evil spiritist (snake) there’s a blowjob scene, both on the slave route and on the love route in book 3.Well, depends in what form.
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/000statements.rpy", line 531, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
TypeError: unbound method get_tooltip() must be called with Return instance as first argument (got nothing instead)
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "stand_dealerplays.rpyc", line 13, in script call
File "bjstart.rpyc", line 90, in script call
File "bk3_s_maze.rpyc", line 4590, in script
File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\ast.py", line 1949, in execute
self.call("execute")
File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\ast.py", line 1937, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\statements.py", line 277, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 531, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\exports.py", line 2905, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\ui.py", line 297, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\display\core.py", line 2702, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\display\core.py", line 3515, in interact_core
rv = renpy.display.focus.mouse_handler(ev, x, y)
File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\display\focus.py", line 407, in mouse_handler
return change_focus(new_focus, default=default)
File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\display\focus.py", line 362, in change_focus
set_focused(current, newfocus.arg, newfocus.screen)
File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\display\focus.py", line 109, in set_focused
new_tooltip = widget._get_tooltip()
File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\display\behavior.py", line 749, in _get_tooltip
return get_tooltip(self.action)
File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\display\behavior.py", line 363, in get_tooltip
rv = get_tooltip(i)
File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\display\behavior.py", line 373, in get_tooltip
return func()
TypeError: unbound method get_tooltip() must be called with Return instance as first argument (got nothing instead)
Windows-8-6.2.9200
Ren'Py 7.3.5.606
Four Elements Trainer 0.8.6d
Mon May 25 23:11:59 2020
I'm sorry, but an uncaught exception occurred.
While loading <'Image' u'bk4/lin/jail/drawer1_off.png'>:
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/bjstart.rpy", line 90, in script call
call CheckDeck from _call_CheckDeck_9
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/bjstart.rpy", line 90, in script call
call CheckDeck from _call_CheckDeck_9
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/bjstart.rpy", line 90, in script call
call CheckDeck from _call_CheckDeck_9
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/bjstart.rpy", line 93, in script call
call BlackJack_Coding from _call_BlackJack_Coding
File "game/blackjack.rpy", line 138, in script call
call AceCheck from _call_AceCheck
File "game/stand_dealerplays.rpy", line 13, in script call
call DAceCheck from _call_DAceCheck
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/bjstart.rpy", line 90, in script call
call CheckDeck from _call_CheckDeck_9
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/bjstart.rpy", line 93, in script call
call BlackJack_Coding from _call_BlackJack_Coding
File "game/blackjack.rpy", line 138, in script call
call AceCheck from _call_AceCheck
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/bjstart.rpy", line 90, in script call
call CheckDeck from _call_CheckDeck_9
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/bjstart.rpy", line 90, in script call
call CheckDeck from _call_CheckDeck_9
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/bjstart.rpy", line 90, in script call
call CheckDeck from _call_CheckDeck_9
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/bjstart.rpy", line 90, in script call
call CheckDeck from _call_CheckDeck_9
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/bjstart.rpy", line 90, in script call
call CheckDeck from _call_CheckDeck_9
File "game/bk3_l_maze.rpy", line 3081, in script call
call room38_guardfuck_2 from _call_room38_guardfuck_2_1
File "game/bk4_xtra/bk4_scripts_xtra/bk4_s_main.rpy", line 18748, in script
call screen b4_linsdesk
File "renpy/common/000statements.rpy", line 531, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
Exception: Could not load image u'bk4/lin/jail/drawer1_off.png': error('Failed to decode WEBP',)
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/bjstart.rpy", line 90, in script call
call CheckDeck from _call_CheckDeck_9
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/bjstart.rpy", line 90, in script call
call CheckDeck from _call_CheckDeck_9
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/bjstart.rpy", line 90, in script call
call CheckDeck from _call_CheckDeck_9
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/bjstart.rpy", line 93, in script call
call BlackJack_Coding from _call_BlackJack_Coding
File "game/blackjack.rpy", line 138, in script call
call AceCheck from _call_AceCheck
File "game/stand_dealerplays.rpy", line 13, in script call
call DAceCheck from _call_DAceCheck
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/bjstart.rpy", line 90, in script call
call CheckDeck from _call_CheckDeck_9
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/bjstart.rpy", line 93, in script call
call BlackJack_Coding from _call_BlackJack_Coding
File "game/blackjack.rpy", line 138, in script call
call AceCheck from _call_AceCheck
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/bjstart.rpy", line 90, in script call
call CheckDeck from _call_CheckDeck_9
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/bjstart.rpy", line 90, in script call
call CheckDeck from _call_CheckDeck_9
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/bjstart.rpy", line 90, in script call
call CheckDeck from _call_CheckDeck_9
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/bjstart.rpy", line 90, in script call
call CheckDeck from _call_CheckDeck_9
File "game/stand_dealerplays.rpy", line 14, in script call
call DCheck from _call_DCheck
File "game/bjstart.rpy", line 90, in script call
call CheckDeck from _call_CheckDeck_9
File "game/bk3_l_maze.rpy", line 3081, in script call
call room38_guardfuck_2 from _call_room38_guardfuck_2_1
File "game/bk4_xtra/bk4_scripts_xtra/bk4_s_main.rpy", line 18748, in script
call screen b4_linsdesk
File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\ast.py", line 1949, in execute
self.call("execute")
File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\ast.py", line 1937, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\statements.py", line 277, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 531, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\exports.py", line 2905, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\ui.py", line 297, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\core.py", line 2702, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\core.py", line 3194, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\core.py", line 2094, in draw_screen
renpy.config.screen_height,
File "renpy/display/render.pyx", line 490, in renpy.display.render.render_screen (gen\renpy.display.render.c:6805)
rv = render(root, width, height, st, st)
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\screen.py", line 675, in render
child = renpy.display.render.render(self.child, w, h, st, at)
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\behavior.py", line 774, in render
rv = super(Button, self).render(width, height, st, at)
File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\layout.py", line 1127, in render
st, at)
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\im.py", line 583, in render
return cache.get(self, render=True)
File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\im.py", line 266, in get
surf = image.load()
File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\im.py", line 628, in load
surf = renpy.display.pgrender.load_image(renpy.loader.load(self.filename), self.filename)
File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\pgrender.py", line 162, in load_image
raise Exception("Could not load image {!r}: {!r}".format(filename, e))
Exception: Could not load image u'bk4/lin/jail/drawer1_off.png': error('Failed to decode WEBP',)
Windows-8-6.2.9200
Ren'Py 7.3.5.606
Four Elements Trainer 0.8.6d
Tue May 26 02:52:13 2020
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Well, I'm getting this error almost at the end (I think) of the book 3 slave route
In this puzzle:
View attachment 670732
Any help will be appreciated.Code:I'm sorry, but an uncaught exception occurred. While running game code: File "renpy/common/000statements.rpy", line 531, in execute_call_screen store._return = renpy.call_screen(name, *args, **kwargs) TypeError: unbound method get_tooltip() must be called with Return instance as first argument (got nothing instead) -- Full Traceback ------------------------------------------------------------ Full traceback: File "stand_dealerplays.rpyc", line 13, in script call File "bjstart.rpyc", line 90, in script call File "bk3_s_maze.rpyc", line 4590, in script File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\ast.py", line 1949, in execute self.call("execute") File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\ast.py", line 1937, in call return renpy.statements.call(method, parsed, *args, **kwargs) File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\statements.py", line 277, in call return method(parsed, *args, **kwargs) File "renpy/common/000statements.rpy", line 531, in execute_call_screen store._return = renpy.call_screen(name, *args, **kwargs) File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\exports.py", line 2905, in call_screen rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward) File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\ui.py", line 297, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\display\core.py", line 2702, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs) File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\display\core.py", line 3515, in interact_core rv = renpy.display.focus.mouse_handler(ev, x, y) File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\display\focus.py", line 407, in mouse_handler return change_focus(new_focus, default=default) File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\display\focus.py", line 362, in change_focus set_focused(current, newfocus.arg, newfocus.screen) File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\display\focus.py", line 109, in set_focused new_tooltip = widget._get_tooltip() File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\display\behavior.py", line 749, in _get_tooltip return get_tooltip(self.action) File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\display\behavior.py", line 363, in get_tooltip rv = get_tooltip(i) File "C:\Users\esteb\Downloads\F95\Four Elements Trainer\Four_Elements_Trainer_v.0.8.6d-pc - Copy\renpy\display\behavior.py", line 373, in get_tooltip return func() TypeError: unbound method get_tooltip() must be called with Return instance as first argument (got nothing instead) Windows-8-6.2.9200 Ren'Py 7.3.5.606 Four Elements Trainer 0.8.6d Mon May 25 23:11:59 2020
Note: No mods or anything, just the "vanilla" experience.
version 0.8.6d has no serious bugs, if you get such errors it's probably because of old save games or corrupted downloadsI cant continue because of this error, can someome help me ?
Code:I'm sorry, but an uncaught exception occurred. While loading <'Image' u'bk4/lin/jail/drawer1_off.png'>: File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/bjstart.rpy", line 90, in script call call CheckDeck from _call_CheckDeck_9 File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/bjstart.rpy", line 90, in script call call CheckDeck from _call_CheckDeck_9 File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/bjstart.rpy", line 90, in script call call CheckDeck from _call_CheckDeck_9 File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/bjstart.rpy", line 93, in script call call BlackJack_Coding from _call_BlackJack_Coding File "game/blackjack.rpy", line 138, in script call call AceCheck from _call_AceCheck File "game/stand_dealerplays.rpy", line 13, in script call call DAceCheck from _call_DAceCheck File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/bjstart.rpy", line 90, in script call call CheckDeck from _call_CheckDeck_9 File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/bjstart.rpy", line 93, in script call call BlackJack_Coding from _call_BlackJack_Coding File "game/blackjack.rpy", line 138, in script call call AceCheck from _call_AceCheck File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/bjstart.rpy", line 90, in script call call CheckDeck from _call_CheckDeck_9 File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/bjstart.rpy", line 90, in script call call CheckDeck from _call_CheckDeck_9 File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/bjstart.rpy", line 90, in script call call CheckDeck from _call_CheckDeck_9 File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/bjstart.rpy", line 90, in script call call CheckDeck from _call_CheckDeck_9 File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/bjstart.rpy", line 90, in script call call CheckDeck from _call_CheckDeck_9 File "game/bk3_l_maze.rpy", line 3081, in script call call room38_guardfuck_2 from _call_room38_guardfuck_2_1 File "game/bk4_xtra/bk4_scripts_xtra/bk4_s_main.rpy", line 18748, in script call screen b4_linsdesk File "renpy/common/000statements.rpy", line 531, in execute_call_screen store._return = renpy.call_screen(name, *args, **kwargs) Exception: Could not load image u'bk4/lin/jail/drawer1_off.png': error('Failed to decode WEBP',) -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/bjstart.rpy", line 90, in script call call CheckDeck from _call_CheckDeck_9 File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/bjstart.rpy", line 90, in script call call CheckDeck from _call_CheckDeck_9 File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/bjstart.rpy", line 90, in script call call CheckDeck from _call_CheckDeck_9 File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/bjstart.rpy", line 93, in script call call BlackJack_Coding from _call_BlackJack_Coding File "game/blackjack.rpy", line 138, in script call call AceCheck from _call_AceCheck File "game/stand_dealerplays.rpy", line 13, in script call call DAceCheck from _call_DAceCheck File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/bjstart.rpy", line 90, in script call call CheckDeck from _call_CheckDeck_9 File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/bjstart.rpy", line 93, in script call call BlackJack_Coding from _call_BlackJack_Coding File "game/blackjack.rpy", line 138, in script call call AceCheck from _call_AceCheck File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/bjstart.rpy", line 90, in script call call CheckDeck from _call_CheckDeck_9 File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/bjstart.rpy", line 90, in script call call CheckDeck from _call_CheckDeck_9 File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/bjstart.rpy", line 90, in script call call CheckDeck from _call_CheckDeck_9 File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/bjstart.rpy", line 90, in script call call CheckDeck from _call_CheckDeck_9 File "game/stand_dealerplays.rpy", line 14, in script call call DCheck from _call_DCheck File "game/bjstart.rpy", line 90, in script call call CheckDeck from _call_CheckDeck_9 File "game/bk3_l_maze.rpy", line 3081, in script call call room38_guardfuck_2 from _call_room38_guardfuck_2_1 File "game/bk4_xtra/bk4_scripts_xtra/bk4_s_main.rpy", line 18748, in script call screen b4_linsdesk File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\ast.py", line 1949, in execute self.call("execute") File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\ast.py", line 1937, in call return renpy.statements.call(method, parsed, *args, **kwargs) File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\statements.py", line 277, in call return method(parsed, *args, **kwargs) File "renpy/common/000statements.rpy", line 531, in execute_call_screen store._return = renpy.call_screen(name, *args, **kwargs) File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\exports.py", line 2905, in call_screen rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward) File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\ui.py", line 297, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\core.py", line 2702, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs) File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\core.py", line 3194, in interact_core self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn) File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\core.py", line 2094, in draw_screen renpy.config.screen_height, File "renpy/display/render.pyx", line 490, in renpy.display.render.render_screen (gen\renpy.display.render.c:6805) rv = render(root, width, height, st, st) File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520) rv = d.render(widtho, heighto, st, at) File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\layout.py", line 722, in render surf = render(child, width, height, cst, cat) File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075) cpdef render(d, object widtho, object heighto, double st, double at): File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520) rv = d.render(widtho, heighto, st, at) File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\layout.py", line 722, in render surf = render(child, width, height, cst, cat) File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075) cpdef render(d, object widtho, object heighto, double st, double at): File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520) rv = d.render(widtho, heighto, st, at) File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\layout.py", line 722, in render surf = render(child, width, height, cst, cat) File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075) cpdef render(d, object widtho, object heighto, double st, double at): File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520) rv = d.render(widtho, heighto, st, at) File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\screen.py", line 675, in render child = renpy.display.render.render(self.child, w, h, st, at) File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075) cpdef render(d, object widtho, object heighto, double st, double at): File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520) rv = d.render(widtho, heighto, st, at) File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\layout.py", line 722, in render surf = render(child, width, height, cst, cat) File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075) cpdef render(d, object widtho, object heighto, double st, double at): File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520) rv = d.render(widtho, heighto, st, at) File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\behavior.py", line 774, in render rv = super(Button, self).render(width, height, st, at) File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\layout.py", line 1127, in render st, at) File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075) cpdef render(d, object widtho, object heighto, double st, double at): File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520) rv = d.render(widtho, heighto, st, at) File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\im.py", line 583, in render return cache.get(self, render=True) File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\im.py", line 266, in get surf = image.load() File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\im.py", line 628, in load surf = renpy.display.pgrender.load_image(renpy.loader.load(self.filename), self.filename) File "C:\NG\Four_Elements_Trainer_v.0.8.6d-pc lpak\renpy\display\pgrender.py", line 162, in load_image raise Exception("Could not load image {!r}: {!r}".format(filename, e)) Exception: Could not load image u'bk4/lin/jail/drawer1_off.png': error('Failed to decode WEBP',) Windows-8-6.2.9200 Ren'Py 7.3.5.606 Four Elements Trainer 0.8.6d Tue May 26 02:52:13 2020
Bruh.....Any news about a new update or assets?
You just need to play act 2 love route.hey
can anyone tell me what i need to do to fuck azulas tits in her bedroom.
Are you sure you talked to everyone?Argh. I've played this game all the way through but I started over recently and now I'm stuck ... and a search finds a bunch of people with the same problem but no solution...
Earth book, love route:
House has burned down; I've spoken to everyone; I have a suspect; I can't find the suspect anywhere; and I can't even sleep to progress to the next day because I don't have a house where I can sleep.
Didn't Shady leave town? I talked to the woman taking his place at the market and she told me that. Hmm, but then again perhaps I forgot to check Joo Dee and thought I had...Are you sure you talked to everyone?
As far as I can remember, you would have to talk to June, Suki, Iron and Shady.
Then your character would come to the conclusion that it was Joo Dee.
I am just here for the crabs mini-game tbh.just card games and crabs, you’re welcome