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3.70 star(s) 19 Votes

PumperFull

Member
Aug 27, 2020
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For the amount of time it would take to read some of those reviews, you're almost better off to just download the game and see for yourself... Sheesh... unreal...
Good luck to the Dev and I will give this a whirl soon. Cheers everyone
 

youraccount69

I'm like a karate chop
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Dec 30, 2020
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FracturedRealms-0.6.1
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e6mill

Forum Fanatic
Aug 4, 2022
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For the amount of time it would take to read some of those reviews, you're almost better off to just download the game and see for yourself... Sheesh... unreal...
Good luck to the Dev and I will give this a whirl soon. Cheers everyone
You actually READ them? Wow! :sneaky:
 
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5mithers

Member
Aug 3, 2019
410
442
206
Another bug in the code. If you go the "I'll name things as I go along" route, there is an error when encountering Nierty.
1757269234495.png
You try to call the variable while defining said variable. While it can be ignored and you can move on (and it then gets set to the default of Nierty), it's still a glitch in your game that players experience.

Taking another example from the code base (naming Emily's nickname), a quick fix would be:

Code:
#Example fix:
    if charnames == True:
        $ nierty = renpy.input("Would you like to change Nierty's name? (Default Nierty)")
        $ nierty = nierty.strip()
        if nierty == "":
            $ nierty="Nierty"
 
Last edited:

Bob69

Uploading the World
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Fractured Realms [v0.6.1] [Virt Studios] - Compressed

Win/Linux [793 MB]
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Mac [779 MB]
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Leviashen

Newbie
May 26, 2025
46
60
27
I like this game. It's got interesting characters, beautiful models and renders and a good story.

The one thing I don't like is all the useless options being given to the player. I understand having a skip option for people who don't have the patience for the world building and exposition, but I don't see why every conversation has to be broken down into a list of questions that we have to click through instead of just having a flowing, cohesive conversation.

The sex scenes are the worst for me. Every few seconds the scene is interrupted with "faster/slower" "repeat" and "angle change" options. Which in my opinion is a great way to break immersion and kind of take all the fluidity out of the scene. It makes the sex feel really regimented and procedural. Even having the options for different poses is done in a really abrasive way, since it always takes you back to a top menu which makes it feel like it's negating what you've just seen, especially with how the option to end or cum takes you back to the top menu at the beginning of the scene. It ruins the whole flow of the scene and kind of destroys any intimacy immersion that may have been built up to that point.

An example of this would be the first (actual) sex scene with Sumida, Right at the end you taken back to the top menu to choose how/where to cum, and then the dialogue continues with orgasm sounds but the render being shown is still Sumida standing in the room fully clothed (the render from the the top menu) just looking at the MC for several lines before it goes back into the actual scene. Why are they done like this? It just feels broken.

The sex scene right after with her in the shower has a faster/slower option for kissing for goodness sake. Why?

Having thought about the reasoning behind this I can only assume it's designed to give the player more agency over how the scene unfolds and to stop the scene from ending before the player is ready, but I just use rollback for that sort of thing. I don't know, I don't like it and I don't think it works very well and If I'm honest it feels like an element that belongs in a sandbox game. But hey, maybe it's just personal preference.
 
Last edited:

katabasi

Engaged Member
Jun 6, 2017
2,286
1,920
398
I like this game. It's got interesting characters, beautiful models and renders and a good story.

The one thing I don't like is all the useless options being given to the player. I understand having a skip option for people who don't have the patience for the world building and exposition, but I don't see why every conversation has to be broken down into a list of questions that we have to click through instead of just having a flowing, cohesive conversation.

The sex scenes are the worst for me. Every few seconds the scene is interrupted with "faster/slower" "repeat" and "angle change" options. Which in my opinion is a great way to break immersion and kind of take all the fluidity out of the scene. It makes the sex feel really regimented and procedural. Even having the options for different poses is done in a really abrasive way, since it always takes you back to a top menu which makes it feel like it's negating what you've just seen, especially with how the option to end or cum takes you back to the top menu at the beginning of the scene. It ruins the whole flow of the scene and kind of destroys any intimacy immersion that may have been built up to that point.

An example of this would be the first (actual) sex scene with Sumida, Right at the end you taken back to the top menu to choose how/where to cum, and then the dialogue continues with orgasm sounds but the render being shown is still Sumida standing in the room fully clothed (the render from the the top menu) just looking at the MC for several lines before it goes back into the actual scene. Why are they done like this? It just feels broken.

The sex scene right after with her in the shower has a faster/slower option for kissing for goodness sake. Why?

Having thought about the reasoning behind this I can only assume it's designed to give the player more agency over how the scene unfolds and to stop the scene from ending before the player is ready, but I just use rollback for that sort of thing. I don't know, I don't like it and I don't think it works very well and If I'm honest it feels like an element that belongs in a sandbox game. But hey, maybe it's just personal preference.
go watch a movie dude
this is an interactive AVN
 

Leviashen

Newbie
May 26, 2025
46
60
27
go watch a movie dude
this is an interactive AVN
It's not so much the interactivity that I'm talking about. It's the execution of those elements. A lot of it feels unnecessary and most of the options presented during sex scenes only serve to make the game feel stilted rather than giving the player choice or agency over the characters actions. That to me doesn't feel as "interactive" so much it does a "push button to progress".
 

5mithers

Member
Aug 3, 2019
410
442
206
Day 7 in Arboria has a few more glitches. Some missing images, and some black frames that seem to have been captured in the animation loops.


Code:
# Missing Images:
images/
  ADay_7/
  - ad7s2a02.webp
  - ad7s2a02.webp
  - ad7s4a03v.webp
  - ad7s4a06.webp
  - ad7s4b04.webp
  - ad7s4b05.webp
Weirdly, a secondary error was thrown later, but it wasn't a true error, just a generic not found message (This time not requiring a rollback/ignore).
View attachment 4531441

*Edit, another quick typo:
View attachment 4532098

I can sadly comment after playing back through that none of these missing image issues seem to have been fixed in this latest update.


*Edit: I guess I missed it.... but when did we read in Lisbeth on the whole "Magic is Real" thing? Maybe I rushed through that scene because this was a replay for me.
1757284424140.png

*Edit 2: Later on, Veen's conversation seems to be hardcoded back to "Master" rather than whatever you tell her to call you. But not every line. There are a lot between the two below that are using the variable as normal.

1757284947088.png
1757285002616.png
 
Last edited:

MiltonPowers

Twins Basil! Twins!
Donor
Jr. Uploader
Jul 26, 2023
18,142
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I can sadly comment after playing back through that none of these missing image issues seem to have been fixed in this latest update.


*Edit: I guess I missed it.... but when did we read in Lisbeth on the whole "Magic is Real" thing? Maybe I rushed through that scene because this was a replay for me.
View attachment 5227923

*Edit 2: Later on, Veen's conversation seems to be hardcoded back to "Master" rather than whatever you tell her to call you. But not every line. There are a lot between the two below that are using the variable as normal.

View attachment 5227953
View attachment 5227956
There's some "Daddy" stuff with Emily too, that comes up even if daddy is turned off, but I think they might be pathing issue.
 

Sneak Monkey

Active Member
Apr 2, 2018
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3.70 star(s) 19 Votes