It's ok. The game is competently made, the designs are good, the renders look good, the editing is solid and well punctuated by the soundtrack and sound effects. It's the writing that's not really there.
It's a very cliched motiff for a story, so something to set it apart from other stories in this genre would be good. The character interections all feel a bit off, like they're trying harder to characterize themselves to the player than trying to properly converse with the player character. This ends up having them feel a little one note.
Frustrated wife, nerdy girl-next-door, powerful boss lady, high energy, cold girl that will eventually warm up to you. Having those characters is fine, but some nuance in their characterization would be nice. This would also fix some weird dialogue problems.
All in all, the game is promissing enough, it just has some stuff to work out first