- Feb 26, 2022
- 76
- 36
i do feel npomme is working on the crack but don't know if he's gonna get close to even cracking it... in the mean time ima use my lua skills to create some dumb project that ima forget about in a few weeks
They should just give the people what they want. freeeeeeeeeeI don't doubt that it won't, these first days I got a first impression, the project feels like a nice house from far away, but inside it's a bit horrible, it has a lot of things to correct and tbh, you can't enjoy it much because it's all based on a subscription that you must renew someday (I would appreciate it if they released it on steam).
Idk, it feels very weird, it has good stuff on a technical level (as I always said), but it does feel like you're dealing with a scam
Whats Kemono?Realtalk, as much as lewd Patreon game devs don't want to hear it, piracy is a HUGE source of advertisement, ESPECIALLY for lewd game devs.
In a world where it would be unfeasible to actually run real ads, you need eyes on your content, as many eyes as you can get, doesn't matter where they come from and whether or not they'll actually pay for it.
F95 and Kemono are both huge examples of this; I've found loads of games on both sites that I would've never heard of otherwise, and even paid for a few despite being a broke-ass caretaker IRL.
I'll retweet their posts on Twitter, I'll mention their games on various Discord servers, and I'll drop reviews on their games on Itch. Dunno if I'm making an impact since I've only got 3k followers between Itch and Twitter, but they're getting more views than if I didn't do it.
Looking down at the "similar threads" box at the bottom of the page, a shit-tier, 1.5/5 star game's thread has 419k views. I'm sure at least 1% of those views are from people who've bought the game, which is a lot better than nothing.
Another 1/5 star game in that list has 164k views, same there, I'm sure even as bad as it probably is, I bet at least 1% of those views are from someone who's bought the game, which is a lot more than zero.
You repeat yourself more than the faps you are going to do when you have the gameThey should just give the people what they want. freeeeeeeeee
True lmaoYou repeat yourself more than the faps you are going to do when you have the game
same. kinda want to just get it lmaoI am seriously thinking of spending 12 dollars to help the cause....
i think sodoes this have oral penetration unlike the first game
Yeah, that's basicallly it. It works by setting different keyframe values in different times/timelinesi honestly have no clue how the animator works yet but i heard it uses points with a time marker or something
(Quote from the dev).FurryVNE stands for Furry Visual Noveling Editor.
you don't know that they change its name so they wont get banned from patreon, they change it when a lot of furry creators and h-game creators were getting banned, so they change the name to look more SFW.I'm pretty sure that people chatting in here are forgetting that (Quote from the dev).
As far as I can see, we just got an animation editor, not even animation sharing. We don't even have any "Visual Novel" elements yet, so sadly, this project is quite far from being "Done".
We might be close to "Yiffalicious 2" with characters and animations, but we still have a long way until devs will even consider making thisgametool free.
If someone did pay, why would they shit talk about their "purchase"? Especially now? I wouldnt. Not even gonna let my subconscious admit that to myself, if i happen to walk into one. Let alone anyone elseWaiting to see how no one is going to pay anything when they play the game because "it's buggy, worse than yiffalicius and something that's not worth the money" or "I would have paid if the developers weren't money-greedy vermin"
It has now steps and timelinesi honestly have no clue how the animator works yet but i heard it uses points with a time marker or something
Yeah, all you said is true, but to add a little bit, timelines aren't only for movement, they are basically for everything. Face/eye/brow expressions, sounds, intercourse speed, depth, distance etc. The way i use it, is i create like 20 timelines (for example, one timeline is for one characters facial expressions, the other one is for the other character.) Make it like 20 secs long, set the start values at the beggining of the timeline, and add different values somewhere further in the timeline (when you want the facial expression to change)It has now steps and timelines
Steps are the "snapshots" from yiffalicious, and inside of echar step can be one or more timelines.
Timelines allow, as far as I know, to create movements. For instance, if you set a timeline thats last 2 seconds and you want that a character clap, on the second 0 the hands are together and on the second 1 are separated, then to second 2 the hands starts to near again, and then it repeats again.
But I don´t konw if it has other funcionalities.
No, there is no real oral sex in the game yet. Not procedurally as with anal and vaginal at least. You can only do it trough crutches, with invisible character like in the first game, and since game now have a timeline editor and you can actually manually animate things, this should make it easier to do these "fake" oral scenes, and result would look better then YL1.does this have oral penetration unlike the first game
Mate if i buy a shitty game on steam, i will leave a negative review and if its THAT shitty i will haunt all possible sites to give them a negative review just so they can see the results of their "work" no matter what.If someone did pay, why would they shit talk about their "purchase"? Especially now? I wouldnt. Not even gonna let my subconscious admit that to myself, if i happen to walk into one. Let alone anyone else
Either take the L and make the most of it, or be knee deep in regret and hate everything. Buyer's remorse is a thing, you know
Been there, done that, live goes on. Anyone else fell for lootbox/gacha before? lmao
Does that mean that unless you do like someone who already has plenty of animation experience you need to do your best to not make the result look like some choppy lagfest between each timeline?Yeah, all you said is true, but to add a little bit, timelines aren't only for movement, they are basically for everything. Face/eye/brow expressions, sounds, intercourse speed, depth, distance etc. The way i use it, is i create like 20 timelines (for example, one timeline is for one characters facial expressions, the other one is for the other character.) Make it like 20 secs long, set the start values at the beggining of the timeline, and add different values somewhere further in the timeline (when you want the facial expression to change)