Unity FurryVNE [2024-03-12] [FurryVNE Team]

3.90 star(s) 8 Votes

Gmarto

Newbie
May 2, 2023
42
105
If possible, a non-permanent-change crack would be greatly appreciated. While changing the pc name doesn't really affect much (other than the fact I have a number of small computers that I like to access on a network), I would still like to at least maintain it out of the principle of it being my main computer. This may be a lil petty, if that's what you wanna call it, but I'm more than willing to wait for a crack that's a bit less intense than what we currently have lmfao
Every pirate user in this thread:

1711110517842.png
 
Oct 10, 2018
88
88
If possible, a non-permanent-change crack would be greatly appreciated. While changing the pc name doesn't really affect much (other than the fact I have a number of small computers that I like to access on a network), I would still like to at least maintain it out of the principle of it being my main computer. This may be a lil petty, if that's what you wanna call it, but I'm more than willing to wait for a crack that's a bit less intense than what we currently have lmfao
I've recommended it a couple times already:
I mentioned it earlier but if you have enough HDD space, you could run a VM or dual-boot for this.
 

urmum123

Member
Feb 7, 2020
256
123
i havnt seen one yet but the interaction by Craket in this zip has an oral scene
when i'm tryring to load the scene, it says "couldn't find the characters" what characters i have to download? how can i solve this?
 

urmum123

Member
Feb 7, 2020
256
123
You can add MouthPoint for your characters and add influence of this point, this is how youre becoming able to move head. Also you can make a character to look at specifical target. I advice you to look at their video dev log ( ), some functions are different now, but most of things are the same, also some explanation you can find here:


For me it helped a lot, before reading and watching this, I had made kind of a horror scene :HideThePain: but then realized what have I done wrong.
This may be a stupid question, but how do I add the MouthPoint?
 

Drae

New Member
Nov 2, 2017
10
24
The existential problems some people here have... listen if something isn't working for you that probably means you did something wrong. And if you need help, there's a literal user guide at .
 

ctOS__

Newbie
Feb 26, 2022
75
36
The existential problems some people here have... listen if something isn't working for you that probably means you did something wrong. And if you need help, there's a literal user guide at .
yea all they gotta do is follow the steps. i followed them and the game works as expected
 

bluespark

New Member
Feb 23, 2019
8
7
Very specific question, but has anyone gotten the AngleX (under Coupling>Transform) to work? The slider doesn't seem to do anything on any of my characters in my various interactions, and it's an incredibly useful tool from back in Yiffalicious that's tough to do without. It basically angles the penetrator's shaft up or down, making situations when they're not humping perfectly parallel look much more natural.

Might just be a bug at the moment, but I'd like to know if it's just my PC doing this.
 

ctOS__

Newbie
Feb 26, 2022
75
36
Very specific question, but has anyone gotten the AngleX (under Coupling>Transform) to work? The slider doesn't seem to do anything on any of my characters in my various interactions, and it's an incredibly useful tool from back in Yiffalicious that's tough to do without. It basically angles the penetrator's shaft up or down, making situations when they're not humping perfectly parallel look much more natural.

Might just be a bug at the moment, but I'd like to know if it's just my PC doing this.
for this turn down the leaning i cant remember but theres two leaning ones just turn down the one thats at the top
 
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Wacre

Member
Jun 2, 2017
208
165
Tiny pose i made,has no keyframes or anything,still dont know how to use them well,the hand on the dog's head uses random movement to give the illusion of caress,sadly it seems there is no sliders for tongue movement in interactions or i dont know where it is
I think someone was asking for kissies and romance somewhere and well,im into lesbian/futa so i might as well share this to promote the kink

EDIT:Welp,dont know how to make the video be able to show the preview
 

harshdark

Newbie
Sep 2, 2020
56
28
Tiny pose i made,has no keyframes or anything,still dont know how to use them well,the hand on the dog's head uses random movement to give the illusion of caress,sadly it seems there is no sliders for tongue movement in interactions or i dont know where it is
I think someone was asking for kissies and romance somewhere and well,im into lesbian/futa so i might as well share this to promote the kink

EDIT:Welp,dont know how to make the video be able to show the preview
yeah seems like the tongue just kinda sits there no matter what you do
 

npomme

Member
Nov 20, 2020
274
373
If possible, a non-permanent-change crack would be greatly appreciated. While changing the pc name doesn't really affect much (other than the fact I have a number of small computers that I like to access on a network), I would still like to at least maintain it out of the principle of it being my main computer. This may be a lil petty, if that's what you wanna call it, but I'm more than willing to wait for a crack that's a bit less intense than what we currently have lmfao
yeah i'm trying hard to get the crack working without having to use the trick with the computer name but one of the adress that i need to patch cant be replaced with a jump it also get his value across a register that lool like that :
mov [rsp+0B8h+str1], rax
and before that the game rearrange all the fucking memory and after it reorganize again the memory more than 800 segment making this really hard to patch without jumping to empty space into the dll writting some code and jmp back to the adress after my patch and continue with the code execution like nothing append also i'm using ida and ida is alergic to assembling code on x64 making testing hard and painfull sometimes

maybe will try ghidra maybe it will make it work as i think ghidra can assemble x64 without bugs

or Maybe with a exe that attach to the process i can read the value replace it in memory but all my try just go to a bluescreen or just a game crash because the timings between read and write are fucking tight
 

40C72

Member
Nov 8, 2021
124
272
...jumping to empty space into the dll writting some code and jmp back to the adress after my patch and continue with the code execution...
LOL this is one of the most common techniques dude, why don't you want to do it? It's called a code cave: there's not enough space for the instructions you want to write so you replace them with a jump, add what you want, replace the instructions you don't want removed, and jump back. You can preserve the registers with pushad+popad (and their 64-bit equivalent)

...register that lool like that :
mov [rsp+0B8h+str1], rax
RSP isn't just any register. It's the register that stores the stack pointer. Accessing something via it is akin to accessing a local variable (not currently in a register). It's probably setting a field in a data structure

also i'm using ida and ida is alergic to assembling code on x64 making testing hard and painfull sometimes

maybe will try ghidra maybe it will make it work as i think ghidra can assemble x64 without bugs
IDA is generally fine for reassembling. Ghidra is shit and doesn't even have it as a built-in feature. But why are you using a disassembler to patch and test? Use a debugger, much easier+much more control
 

npomme

Member
Nov 20, 2020
274
373
LOL this is one of the most common techniques dude, why don't you want to do it? It's called a code cave: there's not enough space for the instructions you want to write so you replace them with a jump, add what you want, replace the instructions you don't want removed, and jump back. You can preserve the registers with pushad+popad (and their 64-bit equivalent)

i want to code cave just for some reason any jmp instruction that replace any call to unityAPI make the code flow go to shit and the game just dont really want to continue execution and get to weird memory exception


RSP isn't just any register. It's the register that stores the stack pointer. Accessing something via it is akin to accessing a local variable (not currently in a register). It's probably setting a field in a data structure
if you want to take a look check your mp its possible i'm just stupid sometimes x)

Edit: i exprimed myself bad i use debugger to test forgot to reply to this one!
 
Last edited:

Wolfram74

New Member
Dec 2, 2020
9
7
I've recommended it a couple times already:
the thought crossed my mind, but im not entirely sure if i want to run a VM entirely dedicated to a furry porn game lmfao. though i suppose i could just store the few i have in a collection there, could possibly serve as a layer of security/secrecy :unsure:
 
Oct 10, 2018
88
88
I'm not tech savvy enough to pull that off, i think. But cheers for remionding me (y)
No problem. And it's pretty easy these days to do the VM at least.
the thought crossed my mind, but im not entirely sure if i want to run a VM entirely dedicated to a furry porn game lmfao. though i suppose i could just store the few i have in a collection there, could possibly serve as a layer of security/secrecy :unsure:
Not to mention how easy it makes it in terms of waypoints and backups that don't hassle you with needing to adjust your main system. But your reasons are big ones.
 
3.90 star(s) 8 Votes