Has anyone had any success with importing custom-rigged assets?
I'm attempting to setup an armature for a simple asset (a slightly curved feline tail, from
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). My goal is to tinker with the Stiffness distribution along the chain, resulting in a shape which can animate smoothly (and avoid clipping through furniture) while maintaining recognizable geometric features (such as a permanent bend/kink). If it works, then I could apply it to more advanced shapes (such as a
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) and eventually to hair, chains, etc.
Anyways - the cat tail works fine in Blender, but when the *.obj file is imported into FVNE it reverts to a simple mesh. I can enable physics on it, but it's animated as a rigid body without the custom physics chain.
View attachment 3733950
I managed to find someone else's custom tail (from
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) which animates properly in FVNE. We can isolate it within the Local Assets view and extract it. FVNE exports it as a *.dae file (Collada format). Blender can export those, so I reopen my project file and generate CatTail.dae. But FVNE doesn't accept it. In fact, FVNE gives a blank error message for
any DAE file that I attempt to import - including the custom giraffe-tail mod extracted by FVNE itself. We can import the DAE file into Blender and re-export as OBJ, but it's only a partial success. The mesh shows up in-game, but the custom physics chain is still missing.
I managed to find another custom-rigged tail among the cloud-uploaded characters, but
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is rigged incorrectly. The bones are offset far away from the actual mesh. The same problem shows up in FVNE and Blender, so it was presumably just a mistake by the modder. It doesn't seem to offer any clues.
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mentions:
Code:
"(While dae-files aren't officially supported anymore, some legacy characters still use them.)"
but that doesn't really explain the problem.
View attachment 3733908
There's a heading for this topic in the
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, but unfortunately the corresponding document hasn't yet been written. I'll try to browse through a few more custom assets. The next step is probably asking on Discord, but I prefer to seek information via forums (where it's accessible to search). Does anyone have any suggestions?