Wowie, another case of a terrible project manager trying to do 400 unnecessary things all at once with funds that could easily have been stretched to do the things that mattered month by month. Seriously, why do they all want voice acting immediately? It'll just cost more two months down the line when you need to do some rewrites to the opening scene and have to repay for a new VO session. Music can wait, use some royalty free junk as filler, or cheap generic stuff or whatever. Keep the team small, or use less of their hours per month until you can pay for it. Focus on the story, art and programming, and use placeholder art for a little while if you have too. Balance the damn budget if you're going to source the money. Don't contract a bunch of junk, especially if you have to use your own money jut to make up for the loss. Especially don't hide this from your supporters until you give up. Focus on the campaign, make new stretch goals, make a damn drive to get new supporters.
The project didn't fail, they failed the project.
Edit to say, I'm not saying this to be a dick, I'm saying this as someone that really wanted this game to be good.