I'm extremely conflicted about this game. I just finished it until its current endpoint (0.38) and it's really hard to summarize my feelings as it's one of the best games out there while at the same time one of the worst ones too.
One of the bests because it has a well-thought-out corruption story with (from a story standpoint) well-paced buildup, a few interesting characters, great renders, and some extremely hot sex scenes.
And I really mean it. The story is good on a porngame level. It does let the events form the protagonist instead of making her a slut in just two scenes. The characters are a bit cliché, but not hollow shells. The render quality is undeniably good. And the sex scenes (not all of them of course) are extremely hot, especially if voyeurism, exhibitionism, and BDSM are your thing.
Unfortunately, there is a huge "BUT" coming here.
Everything good it has, it ruins with its gameplay and the underlying story mechanism.
Gameplay-wise the problem is simply the fact that it doesn't exist. It teases a few features to you (like changing your clothes, increasing your stats, going to shop clothes, getting a smartphone to do selfies, going to a sex shop, going to work, going on dates with your classmates), but it doesn't do anything with either.
It technically allows you to change your clothes, but it only applies in your main home, and even there it gets overridden after a while. You can increase your stats for the money that you can earn in the game, but the stats don't affect anything. There is a clothing shop, but you can't buy anything there. There is an electronics shop where you can buy a laptop out of the cheap, mid-range, expensive options, but it makes no difference which one you choose, there's no difference between them. There is a sex shop (it appears well deep into the story) but you can buy exactly one quest item there and nothing else. The mentioned quest item can be only used during one quest and changes very little in the story (the probably can be done without it, I haven't tried). You have a smartphone in the game (after a while it's given to you for a quest) but you can only use it at given places at given times. You can have two jobs at the same time in the game. For some reason, until a certain point, one of those doesn't give you in-game currency at all. And since the in-game currency came up: in earlier parts of the game, you constantly lack the money, while after you reach 20% of the current storyline, it loses its use. As I said, you can't really spend it on anything else than increasing your stats, but those stats don't do anything, so it's pointless to bother with them. You can go on dates with your classmates, it's just pointless. There are only three classmates who have an actual story, with the others you can have an introductory date, and after that, there is no new content with them.
The other problem is the story mechanism. It's understandable that some quests are connected. The problematic part here is in the game all the quests are connected. You get to a point in a quest where it warns you that to continue, you have to get further in another quest. As you don't even have that quest, you check the walkthrough, it turns out, to trigger that quest you have to get further in a third quest. You do two steps in that third quest, and its progress gets blocked by a fourth quest.
At first sight (from really far away, like REALLY far) it seems like a branching story, but in reality, it's awfully linear, it just breaks its one main storyline into several quests to make it seem like a game with parallel threads.
And there comes another problem with it. While a lot of quests can be done parallelly, you don't know which ones you should progress first, so you always run into dead ends where you have to do the tasks of one quest for one or two in-game weeks. And it's extremely grindy. What makes it even more grindy are the events that you have to repeat 7-8 times to progress the story (to make it worse, at some points even RNG comes into play with triggering the events, so repeating them 7-8 times can take up 2-3 in-game weeks).
Most of the time the quests that block each other don't even have a logical reason to do so. Like there is a storyline about the struggles of your roommate to start her fitness studio. You have to progress the entirely unrelated BDSM storyline because for some reason, without that the rival club owner of your roommate doesn't appear in the story. He's there in the background, scheming, but for some reason as long as you don't get spanked on a pillory in a different questline, he doesn't appear.
The time allocation of the game is awful. Almost all the story-related events are tied to the weekdays, some RNG-based story events can be triggered on weekends too, but in general, weekends are just placeholders, they have no use in the game.
Another huge problem is, that no matter how hot some scenes are, as they constantly get repeated, you get bored with them very quickly. Or you just step through them, which completely makes the whole porn game thing pointless.
And of course, there is one more huge problem with the game. As the story is entirely linear, you don't have choices during it. You can avoid minor events, but you can't skip storylines at all, as if you don't do them, they'll block you from progressing other, entirely unrelated storylines. It ruins the game a lot at certain points, because it keeps reminding you that it's not a game, but a visual novel with overcomplicated gameplay.
Once again, I'm extremely conflicted about this game. There are things that I love about it and made me play through the current 20-25 hour storyline. But I can't overlook the fact that this 20-25 hours should've been just 7-8 with an actually reasonable gameplay. Or 20-25 hours with having way more things to do. It could've been one of the best corruption games ever, but it ruins almost every single one of its qualities with the horrendous gameplay, and illogical progression blocking triggers.