The game definitely has some promise. To add my experience to the crashing thing, I should note that I crashed exactly twice while playing, and both times were when exiting the floor in some way. Once was when I completed the floor and chose to move onto the next one instead of going back to base, which immediately resulted in a crash. The other time was when I let the witch give one of my characters 100 corruption so I could see the ending. The character's icon shattered (not a bug, just the "death" animation), and I crashed immediately after that. If I'm not mistaken, both of those are times when the game would be autosaved (and I was able to pick up from right after I crashed in both cases, though I'm not sure if I missed some dialogue in the process), so maybe that's related.
I should also note that there was a dialogue bug when trying to view a certain scene of Elli being "exposed" by the Gazer. I was able to view it once, but a second scene came up with an exclamation point, suggesting I hadn't seen it before. Clicking on it brought up the "this pangram has..." text for a split-second before closing. This happened any subsequent time Elli got exposed as well, although the scene no longer had an exclamation point. (Edit: The same thing happened when Elli "shuddered in her sleep after smelling tea".) (A third case, this time when Lucette is put to sleep by flower pollen.) (And now I've encountered the *opposite* issue. A gamebreaking bug when I dismantle a beastial pyre with Elli, where the event text is shown but I have no way of advancing or closing out of the event. Clicking in or out of the text box doesn't work, neither the back nor forward arrows work, and the space bar does nothing.) (And issue #2 happened again while Lucette is forced to masturbate by the puppet hands.) (This time #2 happened while being addled by a mindfucker... But specifically on the second text box. The thing is, this one worked before the latest update. Maybe issue #2 was caused by your fix for the crash issue? But issue #1 was happening before that patch.) (Issue #2 again, this time on the fifth text box in Lucette's "held down by tentacles" event. I *can* move backwards here, I just can't progress past the fifth box. Same with the second box of the mindfucker from earlier.) (Aaand I've finally managed to reproduce that last one. Exactly the fifth text box on Lucette being held down by tentacles. So I can confirm that both issues #1 (disappearing pangram text box) and #2 (game refuses to progress past a certain text box) are consistently reproducible and always occur during the same events. I wonder, though, if they're related? Perhaps, what *would* have triggered the pangram text in the first box, instead causes a lockup if it happens in the second box of an event or later.)
On an unrelated note, I'm curious what sort of update schedule to expect from the game. I'm sure you don't have an exact date, but I know that when it comes to more complex games (i.e. anything that isn't just a generic Ren'py VN), the timing between updates varies between different devs, whereas the generic Patreon-fueled Ren'py VNs pretty much always go for the "monthly update" thing. I'm just wondering what sort of wait should be expected and how often I should check in.