- Dec 28, 2018
- 605
- 3,110
Great update, those are some exciting changes to see so fast.Hi everyone.
Just a quick message to tell you how things are going.
Great update, those are some exciting changes to see so fast.Hi everyone.
Just a quick message to tell you how things are going.
Hello! Firstly, thank you for your message. And you are perfectly right! Most of the animations in game right now are temporary. The game needs to, and will, evolve a lot in the next updates. Beta 0.1 was to set the bases of the game. Beta 0.2 was to improve on that base with the first feedbacks I received (mostly graphics and player movement). Now that this is done, I will focus on Beta 0.3. That one will be heavily focused on content. Or as you said it.. "making the game have sex appeal".Here are my suggestions having tried 0.2:
you want to make your introduction to the world more sexually appealing. right now, it feels a bit more like a zombie outbreak than a girls school. i'm sure the walking animation for the girls is just a temporary one, but i would change that out ASAP. in a sex game you want your girls to have sex appeal, and right now they are walking around like they just spent the last 8 hours riding a horse, and that's the first thing your players see. also, i'd recommend you look into adding some head and eye movement to give them some life. great asset for unity =You must be registered to see the links
the school seems too big to me, or at least it's too big for the amount of things there are to do currently. it's large and mostly empty. There's a ton of girls in the courtyard, but none walking around the school itself.
I would recommend trying to find a more organic way of sending the player to find Julia rather than having a text display it right from the get go. as a player, i have no idea who Julia is or why i'm being sent to her. in my opinion, if anything, the text should be telling us to go talk to his mom, as that is theoretically why our main character is at the school.
a couple of oddball things/bugs:
while talking to Julia her name shows up as Aurora during dialog.
Julia requires we have money for sex, but doesn't actually take the money.
the text which tells us to talk to Julia never goes away even after talking to her.
the gate on the side of the school is open allowing you to go to a different area which also allows you to fall off the map.
obviously, this is very early, but the more content (both sexual and non) and more interactions a player has with the world the more interesting it is for them to explore.
wish you luck
Totally agree with you! It was a very good comment and I will highly take it into consideration going forwards toward beta 0.3!I haven't seen such a walk since Jurassic Park*
Seriously, the last thing that school needs is another Fucker to make them walk even more bowlegged.
And, the previous post was more helpful than the rest of the threat will be. To add my 5c to it, a Unity game that lets my PC heat up more than elite:dangerous and Space Engineers together and is less sexy than a dickpic from me is not a good use of resources. Greta would be unhappy! And the animations of mom-in-game give some very weird vibrations.
*Michael Caine in Miss Congeniality, I think it was called.
Sounds good. i know that even to get the game to this point has been a lot of work. don't rush yourself to put out the next update, give yourself some time to get things done you want to get done.Hello! Firstly, thank you for your message. And you are perfectly right! Most of the animations in game right now are temporary. The game needs to, and will, evolve a lot in the next updates. Beta 0.1 was to set the bases of the game. Beta 0.2 was to improve on that base with the first feedbacks I received (mostly graphics and player movement). Now that this is done, I will focus on Beta 0.3. That one will be heavily focused on content. Or as you said it.. "making the game have sex appeal".
Firstly, the animations, polishing the characters.. making them sexy and of course starting to add real lewd content. But foremost, I want to implement a "main campaign" in the game. This is the part that will take the player organically towards who he needs to talk to. That will make him evolve trough the game with a real story. (I'm currently writing it). The text on the bottom right will disappear as it's just temporary to welcome new players with at least a direction to play the game, and will be replaced with a real quest log, that will include the main story, but also interesting side stories. In the end, I wish to make all the girls in the school interactable with. And some will have particular fetishes..
I'm still very early in terms of development of the game. For example, for the population system, I want ultimately to have the population (the girls and teachers) organically move trough the school. Go to class automatically, take a walk outside during the pause, go eat at lunch, etc. But the system is still far for from that to be honest. But with time... (and a lot of coding!).. I think the game can go there.
I will take your comment into account while building Beta 0.3! And hope that that version will solve all the issues you mentioned.
Thank you a lot for your encouragement!
Peuplis.
Hi IXL!So how far can we get into this Beta? Im just asking so I dont waste time wandering about.
Like it a lot so far.
Ive earned $55 and had the two available scenes with Julia, but thats it...
Is there more to this?
Hi!Gonna be real, I would probably suggest you consider maybe half the size of the pop and school. I understand wanting to have something grand and big, but having to run for 2 mins could quickly lose it's novelty. Besides in my country a school class is maybe 25-30 students so times that with 4 or 5 and you still got a good chunk to work with and the classes obviously don't need to be that size, it was just an example.
Also you should probably give them some basic pathing and collision with each other since they keep walking into walls in blobs or getting stuck in cracks, like behind the guardhouse. I understand why there is none between the player and them since we can't tell them to go away but currently it look really weird. Also maybe move the camera a bit on the player up, I feel like I'm shorter than most people, unless that is your intention of course.
Not a huge fan of the fact I need to hold down the mouse button to pick stuff up and not drop it, it would be better if it were just a single push or dropped in an inventory. He is moving soda cans not boulders.
Mechanics to the sex would be really nice, even something as simple as an exit and/or speed up slow down. I understand this is very early but these are the first things that spring to mind.
I may have missed somewhere where I could change my name, if I didn't I presume it comes later or we just get a set name but that just confused me a bit to be called "Player".
Hey ! That was in Beta 0.1 ! I removed the ability to jump (temporarily, it will come back) in Beta 0.2 ! Be sure to try that one too to see the difference and the improvements !Tbh i really like how you can fly by spamming spacebar
OK no worries. Can I suggest an indication somewhere in the game so we know in future releases if we have completed all available scenes?Hi IXL!
Sadly... That's all for now. Beta 1 & 2 were technical betas... that did a lot for the project.. but didn't implemented a lot of content. However, Beta 3, the next one, will be heavily focused on that! And will bring a lot of content into the game! Not just one girl waiting for you in a corner, but actual story and different scenes.
Hope to see you back at that beta!
Are you sure you are testing the Beta 0.2?No offense but I had a full headache trying to play with the controls and the mouse sensitivity but since this is beta release I will let it slide. But can you add some control settings in future updates? to minimize mouse sens and make the movements a little smoother? Also I kept getting stuck by the girls and had a hard time moving around since I would run into them every second or so.
Huh... well that's odd cause I downloaded the game from this very thread.Are you sure you are testing the Beta 0.2?
This was a real problem in Beta 0.1 but it was solved in 0.2. Not only I added slower movements for the player, but I also added an option in the menus so you can adjust mouse sensitivity yourself.
I noticed that you are not the first one claiming to do things that were corrected in Beta 0.2 Can you tell me from which sever are you downloading the game so I can check if the good file (0.2 and not 0.1) was uploaded?
What does the main menu says exactly? Beta 0.1 or 0.2? Anyways, if it's 0.2 (with the new girls) you should have the option in the option menu to modify mouse sensitivity. Can you tell me if that option helps? Or if it's not configured well enough? (I must admit that I use myself a very low sensitivity, because I'm a fps player also, so it can maybe cause problems with people that use a normal or high sensitivity)Huh... well that's odd cause I downloaded the game from this very thread.
ya it seems like I got a download to beta v0.1 any idea where I can get v0.2?What does the main menu says exactly? Beta 0.1 or 0.2? Anyways, if it's 0.2 (with the new girls) you should have the option in the option menu to modify mouse sensitivity. Can you tell me if that option helps? Or if it's not configured well enough? (I must admit that I use myself a very low sensitivity, because I'm a fps player also, so it can maybe cause problems with people that use a normal or high sensitivity)