Duke4515

Member
Jul 8, 2017
297
672
Man I really liked everything more or less, the art and plot so far is fantastic, but it was kinda ruined for me with Sakuya. I might be in the minority but I'm not interested in a porn star or taking part in it, so it was a bit of a shame I couldn't avoid her.
 

hmmmmmmmmm69

Newbie
Mar 6, 2019
21
24
for fatman0007 and anyone else wondering:
the only difference with the "noriko special" version is her hairstyle.
she gets it tied in twintails. attached the images that are different

really strange to have an entire separate game build for only that
Nice, thanks, how did you get these files from the game in .png form?
 

HentaiGamerN00b

Active Member
Sep 6, 2020
934
789
asami corruption or love route difference?
The route begin when she ask MC to be her boyfriend as a thread to make jealous MC's "best friend". If you select yes he'll ry to make advantage (and with that corrupt her to make things that normally she won't do); otherwise MC becomes her friend, if you select options that makes her confort, secure and realize MC's interest about her, she'll fall in love to MC.
 

sidsan

Active Member
Jun 17, 2021
612
344
The route begin when she ask MC to be her boyfriend as a thread to make jealous MC's "best friend". If you select yes he'll ry to make advantage (and with that corrupt her to make things that normally she won't do); otherwise MC becomes her friend, if you select options that makes her confort, secure and realize MC's interest about her, she'll fall in love to MC.
for norika femdom and future femdom route with noriko which asami route will be best?
 

( Y )

Member
Sep 12, 2021
109
223
for norika femdom and future femdom route with noriko which asami route will be best?
That depends, are we talking here about personal preferences, are you generalizing or is it a question aimed at what to do to not screw up in the game?
 

( Y )

Member
Sep 12, 2021
109
223
what to do to not screw up in the game?
Well, judging from what the creator has mentioned, the fact that there will be no NTR changes things, so that tells me that if you try the corruption path with Asami, you may have problems with her in a future update and Noriko, so if you're more into femdom than Noriko, make Asami your best friend.

Although this does not matter, in the end, the creator is the one who has the word and you can always load the game or start a new one to explore other paths ;)
 
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Blizzard99

Member
Feb 11, 2021
255
526
Loving the game, so far! Personally would’ve preferred a little more story progress before Asami and MC declares their love for each other (in the friend route). But, it’s only a minor complaint tbh, cus I like all of MC’s interactions with Asami in that route.
 

Hegoz

Newbie
Jul 28, 2019
32
48
Art is beautiful, with such an attention to detail that I sometimes forgot this was running on Ren'Py. Still a bit frustrated by the lack of content, but it's going a good way.
 

Joey's Conscience

Active Member
Sep 28, 2020
719
1,934
Really enjoy the game so far, incredible art and animation, and solid interface. However, I do have one concern.

IMO, missable content and multiple paths just dont mix well with sandbox. Sandbox games already provide immersion and player input with their gameplay. You dont need to rely on dialogue based paths like a VN does.

On VN, if you want to check different paths, you can just skip everything you've already seen. In sandbox, you inevitably have to repeat the same actions, it takes substantially more time, and it's a tough ask for the player (once again, my opinion).

Coupled with the fact that this kind of game (original 2D art, animated) naturally already have some of the slowest development cycles, and you really don't want the players missing out on content.

I'm not asking to change the whole structure of the game, but I will advise the dev to not go too crazy with diverging paths from here on out. Make something that can be completed in a couple of playthroughs (good guy/asshole path for each girl). if you make things too intricate, it will be too time consuming to experience all the content as the game gets bigger.

Just my 2 cents. This game has the makings of a true gem, looking forward for more.
 

dezentt

New Member
Mar 19, 2021
4
2
While having a sandboxy feel to the game, it still feels quite linear in terms of choosing what path you want to take. Still though, the art is amazing, the characters are organic, and the plot is unique and intriguing enough that it made me want more.

This is like my most anticipated game, can't wait to see it develop and flourish in the coming years :coffee:
 

Blizzard99

Member
Feb 11, 2021
255
526
Really enjoy the game so far, incredible art and animation, and solid interface. However, I do have one concern.

IMO, missable content and multiple paths just dont mix well with sandbox. Sandbox games already provide immersion and player input with their gameplay. You dont need to rely on dialogue based paths like a VN does.

On VN, if you want to check different paths, you can just skip everything you've already seen. In sandbox, you inevitably have to repeat the same actions, it takes substantially more time, and it's a tough ask for the player (once again, my opinion).

Coupled with the fact that this kind of game (original 2D art, animated) naturally already have some of the slowest development cycles, and you really don't want the players missing out on content.

I'm not asking to change the whole structure of the game, but I will advise the dev to not go too crazy with diverging paths from here on out. Make something that can be completed in a couple of playthroughs (good guy/asshole path for each girl). if you make things too intricate, it will be too time consuming to experience all the content as the game gets bigger.

Just my 2 cents. This game has the makings of a true gem, looking forward for more.
There’s a game similar to this one which has diverging paths in a sandbox setting. They’ve addressed this issue by allowing the player to play separate chapters without needing the player to start a save from the beginning. Guess, the dev of Extra Life can consider doing the same for this game.
 

Random123G

Newbie
Apr 8, 2020
65
114
Very promising game. Has there been any progress recently?

Really enjoy the game so far, incredible art and animation, and solid interface. However, I do have one concern.

IMO, missable content and multiple paths just dont mix well with sandbox. Sandbox games already provide immersion and player input with their gameplay. You dont need to rely on dialogue based paths like a VN does.

On VN, if you want to check different paths, you can just skip everything you've already seen. In sandbox, you inevitably have to repeat the same actions, it takes substantially more time, and it's a tough ask for the player (once again, my opinion).

Coupled with the fact that this kind of game (original 2D art, animated) naturally already have some of the slowest development cycles, and you really don't want the players missing out on content.

I'm not asking to change the whole structure of the game, but I will advise the dev to not go too crazy with diverging paths from here on out. Make something that can be completed in a couple of playthroughs (good guy/asshole path for each girl). if you make things too intricate, it will be too time consuming to experience all the content as the game gets bigger.

Just my 2 cents. This game has the makings of a true gem, looking forward for more.
Mega agree with this one though; and maybe make navigation a little easier for this too
 
4.10 star(s) 179 Votes