- Oct 15, 2016
- 861
- 1,361
This project is literally ridiculous in its ambition and scope.
Usually I'd see this as a sign of almost guaranteed failure, but reading about Grave Companions on Patreon and seeing that they both seem like competent professionals, one with a lot of experience in the industry as a AAA engine programmer (the hardest type of programming IMO) has me intrigued. Their Twitter also shows crediting other professionals for art, VO/Sound/Foley work. This is a big positive.
Just a small FYI for the Patreon description of Arma; in English the more recognisable terminology would be a "full stack developer" rather than a "full scope developer".
This is interesting. The social media side seems well done and the communication is good. Manage a few update cycles well and I have the feeling that this could take off. Not sure if you're already posting this in LoversLab and other places like this but it might be worth it. Especially as people at LoversLab are experienced in making animations for the Bethesda engines so you might get a few bits on a potential modding community.
I know Vinfamy is producing a game which seems to have decent traction over there with his LifePlay game.
Usually I'd see this as a sign of almost guaranteed failure, but reading about Grave Companions on Patreon and seeing that they both seem like competent professionals, one with a lot of experience in the industry as a AAA engine programmer (the hardest type of programming IMO) has me intrigued. Their Twitter also shows crediting other professionals for art, VO/Sound/Foley work. This is a big positive.
Just a small FYI for the Patreon description of Arma; in English the more recognisable terminology would be a "full stack developer" rather than a "full scope developer".
This is interesting. The social media side seems well done and the communication is good. Manage a few update cycles well and I have the feeling that this could take off. Not sure if you're already posting this in LoversLab and other places like this but it might be worth it. Especially as people at LoversLab are experienced in making animations for the Bethesda engines so you might get a few bits on a potential modding community.
I know Vinfamy is producing a game which seems to have decent traction over there with his LifePlay game.
Last edited: