does an upload exist with just the cracked swfs? i wish i could run each individually but they don't seem to be working... is it at all feasible?
I haven't created any. But there are some torrents (rarely seeded) for 2014 and 2015 collections.
The cracking.... there are 3 parts to this.
1. "radio noise screen" overlay in some files, controlled by certain variable - you simply delete that in the SWF file editor. It's always the last DefineSprite tag in the file.
2. Many file functions doesn't work when file is run standalone, typically speed controller, head/face/jaw animations etc. Because the incompetent script coding style, these thing works only if the file root is mounted on _root.LVL.NPC data object in Flash. You have to add a workaround defining _root.LVL.NPC as a link back to _root on the start:
if (_root.LVL.NPC == undefined) // condition so the file still works in the game too
{
_root.LVL = _root;
_root.LVL.NPC = _root;
}
3. Some files are screwed by obfuscator tool. It inserts creates dead code like if (false){} with nonsense instructions inside and other whoops with intention to prevent Flash decompilers from editing the file. It works with lame unmaintained tools, but good tools like FFDec improved the decompiler so obfuscation tool cannot keep up and the resulting code confuses the Flash Player, not a decompiler.
There is no point of playing the files standalone anyway, that way you loose features like cock species selection. In HTHvT 0.67x just set the skip_dialog_option to "on" in hth_config.xml file, choose "NPC list" on the game start and there is a shortcut to scene list in every NPC dialog.