- May 8, 2018
- 8
- 13
Am I the only one who gets this when trying play on mac? Just updated to the latest OS (Monterey) a few days ago and hoped that'd fix it but no luck. cant seem to find any other fix either.
You can try these suggestions here:Am I the only one who gets this when trying play on mac? Just updated to the latest OS (Monterey) a few days ago and hoped that'd fix it but no luck. cant seem to find any other fix either.
That's really odd. It might have to do with the game now using "free" resolution where you can resize the window. The Game might be running the right resolution, but it might not be able to reflect that. I'll investigate further.So my resolution is 1920x1080 60hz, but in the settings it's showing as 1280x720 39hz, and whenever I change to my actual resolution nothing happens. If I click the X it doesn't save. If I do anything else it doesn't save the right resolution. In all honesty it looks like it's running at the right resolution but the one shown isn't the right one and that could lead to confusion.
Edit: Before posting I went ahead and checked the registry. It has registered the following (first numbers are in hex, the ones in parenthesis are decimal):
Screenmanager Resolution Height Default_h1380706816 -> 300 (768)
Screenmanager Resolution Height_h2627697771 -> 438 (1080)
Screenmanager Resolution Width Default_h680557497 -> 400 (1024)
Screenmanager Resolution Width_h182942802 -> 780 (1920)
Completly from the Start or after some time ?, no text appears at all![]()
You have to do other quests to progress the storyline to unlock the dungeon.Helo I can't unlock the dungeon
Oh, those are just "internal" names for them. Those were from before a lot of the characters were written in detail, but those names are used for programming/scripting reasons.A little bug , screen grab attached, not a problem for me but it might be something you need to polish for the "Final release"
And an "Personal" view about Leah. (I'm still at the "Workout" stage of her quests) She was the strong character in the game and "slut" suddenly popped up. When I was younger (A while ago now) men who liked sex were called "Virile" , women who liked sex were called "Slappers" and sometimes "Sluts". Leah should be stronger, let her fall in love or lust slowly and make him work to get in her knickers.
Having said all that, I downloaded the game by accident but it's great, I love it.
If you already met her, she will be in the bar on weekend nights with Hazel. If you haven't met her yet, you will have to do some more other quests to meet her.does anyone know where hazel's mom is?? (Revenge on Hazel quest)
ah okay tysm loving the game so far. keep making cool games like thisIf you already met her, she will be in the bar on weekend nights with Hazel. If you haven't met her yet, you will have to do some more other quests to meet her.
Yeah, then again that last is always a bit of a problem with sandboxes when progress. I remember had that same discussion with Faerin years ago about consistency.Hachi, you've probably already explained this before and I've missed it. Can you tell me what the items listed without specific stats or values mean? I assume they are meant to indicate increases, but I can't tell what or how much based on the listings at present.Also, I have a suggestion for you.You don't have permission to view the spoiler content. Log in or register now.You don't have permission to view the spoiler content. Log in or register now.
Yeah this is definitely what is happening for me. I try to revisit and add more and more scenes, especially since the current main story arc reaches its climax in 0.30, so there will be a bit of breathing room until the next one.Yeah, then again that last is always a bit of a problem with sandboxes when progress. I remember had that same discussion with Faerin years ago about consistency.
There is always a balance between work having to be put in to update those scenes and the payoff or more appreciated work on new scenes, so in the end it is up to any dev how he feels that balance and if wants to revisit them later or possibly disable them at certain moment in game and provide mainly new content. Whatever the choice, it is at least coding work if not also renders and such, so not always that easy to plan in especially if at a certain moment there are quite a few of those scenes to update and as a dev you want to progress main story.
Sorry, I must have missed it; did you answer my first question?Yeah this is definitely what is happening for me. I try to revisit and add more and more scenes, especially since the current main story arc reaches its climax in 0.30, so there will be a bit of breathing room until the next one.
Another thing I now realized is that it would be a lot easier to plan when all the story is already done, because establishing consistency with the story would be a lot easier. However, I'll do my best to add things over time to the best of my ability, and then go over it once the main story has finished to correct it for consistency.
Just remember, you can also disable scenes like that massage after went to Paris for example or when someone has done the training and spying on her episode ending in some sweet lovemaking, until you have time to make a new or updated scene for it. It is not like the game is empty or almost empty anymore after all the development you put in last years. Yes the coding might not be fun and it will add flags. Might be easier in the short term though, unt8il you can make some consistency/ upgrade to new statuses update.Yeah this is definitely what is happening for me. I try to revisit and add more and more scenes, especially since the current main story arc reaches its climax in 0.30, so there will be a bit of breathing room until the next one.
Another thing I now realized is that it would be a lot easier to plan when all the story is already done, because establishing consistency with the story would be a lot easier. However, I'll do my best to add things over time to the best of my ability, and then go over it once the main story has finished to correct it for consistency.