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4.70 star(s) 54 Votes

CaptainBipto

Active Member
Sep 20, 2018
915
883
Patreon is so unfriendly to X-rated creators... But doesn't mind giving credit to people offering content similar to Onlyfans... what a joke !
I hope we'll get news from him quickly, he better move to subcribstar or such as.
It wouldn't surprise me to find out that someone saw there was a werewolf in the game and screamed 'animal sex' to Patreon.

From what I have read across various threads here, Patreon is kind of at the mercy of their payment processors. Still kinda sucks, whatever the reasons, for Patreon's actions on porn creators.
 

Steven_Bills

New Member
May 25, 2022
9
18
Patreon back up, and by the looks of it the wolf pictures have been removed, so its actually because some mouthbreather screeched about "bestiality"
Still waiting for the day when people learn that they can just ignore content that they don't agree with instead of ruining it for others. Especially when it comes to stuff like not understanding that monster-fucking is its own thing and it =/= bestiality. As long as it's just the werewolf screenshots and not the actual enemy and content that got removed, I can live with a two-day delay though. Though speaking of, why is it always werewolves that lead to creators being reported for this? Why is it never kobolds or other animalistic monsters? Or hell, even just furries/scalies and such, considering they're still basically animals; why is it that werewolf stuff always gets screeched about but never anything else in the same kind of area? Really I guess I shouldn't even bother trying to understand the thought process of the mouthbreathers, as you so eloquently described them as.
 

poyane

Newbie
Apr 20, 2018
45
58
Still waiting for the day when people learn that they can just ignore content that they don't agree with instead of ruining it for others.
That is the reason why cancel culture will never win shit in life, acting the opposite way that what they pretend defend lol

"I hate this book... "WE" shall burn it !!!!" This is a mounty python living joke :LOL:
 
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CaptainBipto

Active Member
Sep 20, 2018
915
883
Still waiting for the day when people learn that they can just ignore content that they don't agree with instead of ruining it for others. <Snip>
You are probably going to be waiting for a very, very, very long time before that will ever happen. It feels like these days everyone MUST be in everyone else's business, especially when it is something that 'offends' them.
Especially when it comes to stuff like not understanding that monster-fucking is its own thing and it =/= bestiality. As long as it's just the werewolf screenshots and not the actual enemy and content that got removed, I can live with a two-day delay though. Though speaking of, why is it always werewolves that lead to creators being reported for this? Why is it never kobolds or other animalistic monsters? Or hell, even just furries/scalies and such, considering they're still basically animals; why is it that werewolf stuff always gets screeched about but never anything else in the same kind of area? Really I guess I shouldn't even bother trying to understand the thought process of the mouth breathers, as you so eloquently described them as.
You and I might consider werewolves to be monsters, but there are probably too many people that say werewolves equals wolves, therefore bestiality. You can throw logic, reason, ideas, and facts against some of these people and it just won't matter. As long as they think werewolves are 'just animals', nothing you say will ever change these people's minds.

Floppystack will probably be better off, in the long run, if he renames the werewolves to wolfmen, give their facial features more of a human look, changes their dicks to look human, and move on ... you know, make them 'hairy humans' instead of these feral wolf characters.
 

nnjagnga333

Member
Jul 4, 2019
236
541
The game could really use some more rogueLITE stuff instead of being a pure roguelike, since it's a porn game. Being able to get stuff like an increased cum capacity or carrying a specific item or two in with you after beating it once would make scene hunting runs less RNG dependent. Right now getting the two skulls scene is extremely RNG dependent because you need a cursed summoning tome.
 

Fran265

Newbie
Dec 27, 2018
24
49
The game could really use some more rogueLITE stuff instead of being a pure roguelike, since it's a porn game. Being able to get stuff like an increased cum capacity or carrying a specific item or two in with you after beating it once would make scene hunting runs less RNG dependent. Right now getting the two skulls scene is extremely RNG dependent because you need a cursed summoning tome.
You don't need a cursed summoning tome to trigger the two skulls scene. If you summon a skull with a regular summoning tome and find a tomb, you can trigger the scene with the enemy skull and the skull you summoned.
 

nnjagnga333

Member
Jul 4, 2019
236
541
You don't need a cursed summoning tome to trigger the two skulls scene. If you summon a skull with a regular summoning tome and find a tomb, you can trigger the scene with the enemy skull and the skull you summoned.
You don't get to pick what the summoning tome summons. I figured the cursed one only summoned skulls because I couldn't get the regular one to do it, but I saw a cursed one do it.
 
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MarkMcMarkerson

New Member
Jul 5, 2020
3
1
You don't get to pick what the summoning tome summons. I figured the cursed one only summoned skulls because I couldn't get the regular one to do it, but I saw a cursed one do it.
In a previous version I think the tome it only summoned skulls, now it just summons whatever. I still haven't been able to get that scene.
 
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BodhiZafa

Newbie
Dec 29, 2022
52
42
The game could really use some more rogueLITE stuff instead of being a pure roguelike, since it's a porn game. Being able to get stuff like an increased cum capacity or carrying a specific item or two in with you after beating it once would make scene hunting runs less RNG dependent. Right now getting the two skulls scene is extremely RNG dependent because you need a cursed summoning tome.
I came here to talk about this exactly. I was wondering if anyone knew of any added mechanics planned because roguelikes are way too brutal and ruin the sense of progression. I wanted to know if there was any roguelite stuff planned or in the works.

I think something like if you identify an object 5 or so times, it becomes permanently identified in all subsequent runs. Something to that effect.

Honestly, I'm not trying to make suggestions, I was just wondering if there is any future roguelite prospects.
 

Heedoth

Member
Jan 11, 2019
141
228


Yall called? My page of choice, gofile had some sorta server error and wouldnt work, so its on mediafire until some mod can properly update


Version 0.3 Early Access 2

Edit 2: Uploaded a fixed version.
Edit: I removed the download files as there is a bug that prevents the game from starting. Im working on a fix.
The outfit system took a little longer to finish than I thought, mostly because of having to rework the older outfits. Because of that the new frozen floor and alpine outfit are a bit half baked, my apologies.
Outfits now consist of main layers that can cycle through variations (top and bottom halves) and optional parts that can be toggled on or off.
I started playing around with giving monsters more spells to cast rather than just whacking the player with melee attacks. At the moment they start with slightly less than full mana and they gain 1 mana whenever they hit the player. At full mana they cast their spells.
The tentacle scroll has been replaced by a statue of a tentacle saint, the plan is to add more saints that the player can choose between. Each giving different boons or spells. Right now the statue will just give a choise of stat boosts after the cinematic.
There's also a new hardcore mode on the main menu. There is no additional content in this mode, but it saves the game after each turn taken by the player.
The december build will be more focused on gameplay and polish, and it's going to be a while before I want to tackle another snowballing feature like the belly scaling.
As always thank you all so much for your support.
Full list of changes below.

New stuff:
  • Completely reworked outfit system.
  • Revamped cardboard and vampire outfits.
  • Added a "New Game Hardcore" option to the main menu.
  • There is absolutely nothing new on the first floor.
  • A new double kobold cinematic.
  • A new cinematic for recruiting the kobold mercenary.
  • New frozen floor type and cinematic stage.
  • New enemy: Mimic.
  • New enemy: Demon brute.
  • New alpine bikini outfit.
  • Added a new firebreath spell to kobolds.
  • Added a new headbutt spell to minotaurs.
  • Added new keybinding (B for boobies) for toggling exposed breasts during cinematics.
  • Added new keybinding (V for Vpanties) for toggling panties on/off during cinematics.
Changes:
  • Cardboard equipment is now destroyed by fire.
  • When entering the door on the final level the game now loops to the start of a new dungeon. The player only keeps the lewd meter.
  • The tentaculation scroll has been removed and replaced by a tentacle saint statue tile.
  • Scroll of sewing has been removed.
  • The old strip system has been removed.
  • Fixed the giraffe neck in book cinematic (thanks to user www112h12 for reporting the issue).
  • Added some more vertices to the players belly to make it smoother when deformed.
  • Tome of detection will now reduce vision range when cursed.
  • Tome and scroll cast animations should now properly update breast physics when moving (thanks to user IcyNinji for reporting the issue).
  • Fixed weapon poking through the players chest during sleep animation (again thanks to IcyNinji).
Bugfixes:
  • Fixed another issue causing flickering walls on fluid floors.
  • Fixed missing held weapon model after throwing a weapon from inventory into lava.
  • Customize menu will now properly reset outfit on exit.
  • Fixed charmed player adding too many npcs to group animations (thanks to user Roy for the bug report).
  • Memory selection menu will no longer try to load a non existant cinematic when pressing the ui action key on a non cinematic index.
 
4.70 star(s) 54 Votes