- Jan 21, 2021
- 1,290
- 2,469
Hadn't tried for a few updates, really nice additions since I last tried it.
It basically puts them to sleep. So fuck them where they are not blocking a doorway, and you can just ignore them until they are ready to fight again.Fucking monsters is effectively just +1 turn because they fight you immediately after.
Or a chance for a 'you didn't escape' option under certain conditions, like if you have the enchanted condition. A monster catches you and keeps you as a slave.A suggestion for the dev, though IDK if it's been suggested already:
When an enemy defeats you in combat by taking your HP to 0, it would be hot (in my mind, idk if anyone else agrees), if there was some kind of game-over sex scene with the enemy that KO'd you before the scene where she falls out of the TV.
Something like a "rubbing salt into the wound / the enemy taking their prize after defeating me" idea, where the MC gets fucked one last time before being ejected from the game.
Just an idea, and sorry if it's already been suggested/mentioned somewhere before.
Love this game!
Only if the MC has the option of forcing the monsters to eat out her cum filled pussy when they are defeated.A suggestion for the dev, though IDK if it's been suggested already:
When an enemy defeats you in combat by taking your HP to 0, it would be hot (in my mind, idk if anyone else agrees), if there was some kind of game-over sex scene with the enemy that KO'd you before the scene where she falls out of the TV.
Something like a "rubbing salt into the wound / the enemy taking their prize after defeating me" idea, where the MC gets fucked one last time before being ejected from the game.
Just an idea, and sorry if it's already been suggested/mentioned somewhere before.
Love this game!
Yup, realized this after I posted! Currently pretty far into a run, save-scumming a bit to get the rng right thoOne thing I learned from someone else on this thread: You can throw carried swords at enemies and it is a 'god tier' move in this game. So, keep your carboard sword equipped and fling steel swords at everything you encounter until you can equip a better sword.
Think of it as being able to kite the enemies, damaging them, while not taking any damage in return. After the fight,go pick up your swords and rinse and repeat.
I have only played one game so far and I cleared every level as I went, all the way down to the ice level, but I haven't encountered anything that burned my gear off. I may have been lucky, but that is the nature of a roguelike, sometimes you get 'the good RNG' and sometimes RNG 'just hates your guts'.You don't have permission to view the spoiler content. Log in or register now.
In this game, managing your resources (wands, potions, sandwiches) is kind of important so wait until your hp is low, your calories are low, or you are fighting multiple enemies.
The dev is apparently working on mouse support and with it,Wooo!
I'm loving the new blowjob scenes, the facial expressions are wonderful, and the new Brute scene is great as well.
I think the new scenes having a few different camera angles that it switches between is a nice touch. Now I wish the older scenes had multiple camera angles, but really I just wish I had a free camera or was able to choose which angle to view when I wanted. Also, being able to speed up or slow down some scenes would be great too. Clothing destruction would be pretty hot.
All in all I am super onboard with this game and will eagerly wait for the next update.
I use this, and sleep wands, to create distance so you can throw swords at them. Throwing blessed swords is OP as hell in this game.It basically puts them to sleep. So fuck them where they are not blocking a doorway, and you can just ignore them until they are ready to fight again.
I assumed the focus on just shields and swords being your only real gear was a nod to the mystery dungeon games. Not saying he shouldn't branch out with more item options, but the dev seems to be aiming to replicate the earlier age of roguelikes.would be nice if later on, (i know this is still way early) but making a somewhat class selection would be nice, or the implementation of armor (or more weapons, ie; daggers/staffs/greatswords) just variety into what is a very good foundation already.