oh, i get it- i'm saying it needs improvement. it needs to be refined. either it's a game (in which case it's awkward to play because of the interruptions for a sex scene) or it's a porno gallery (in which case there's this annoying dungeon bullshit between the scenes)
there's a lot of stuff i'd like to see (laundry list of alternative outfits, hairstyles, glasses options- really lean into dress up for the player character like sexy nerd). give us some black t-shirts and skirts/shorts, the belly shirt/muffin top combo is ok, but there's no harm in letting people dress her up in a way that makes her look less like a fat slob. i like the character design overall i just want to tweak her just right, and i bet most people have different opinions, so just add more clothing and this sorts itself out.
the first thing i did was remove all the non-stat granting armor (shoulders especially), it gets in the way of seeing her face and makes the animations look worse because of clipping
more brainstorming
- so this is a normal woman sucked into a game world right? why does she fuck monsters at all? there has to be some sort of introduction. i feel like it would be better if you start the game monster-virgin, and the first time you hit like 50% or 25% hp, the monster gets a freebie H-scene, and then a popup that talks about the game mechanics of monster sex. you could even make little achievements or special scenes for which monster pops the cherry, which adds replayability.
- not a fan of auto-attacking and destroying chests, mirrors, and so on when bumping into them. seems like a pointless throwback and essentially a punishment for pressing the button one too many times. just disallow it or make a "force attack" button if you're dead-set on letting her destroy doodads.
- game could probably use a tab equivalent that just moves directly toward and auto-attacks the closest enemy. add a popup when you use it the first time to warn that it WILL advance you into lava or whatever
- would like to see the sex progression reflected in the character model. it's great that there are mirrors all over the place but it would be nicer if like, first time- clothes stay mostly on. second time- clothes start getting pulled aside. third time- she starts stripping in anticipation. just something that shows how the progress in the dungeon is affecting her
idk i like the project, it's cool to see a godot project of the scale with this much animation. just needs some more to make the different halves of the game gel together