Krongorka

Active Member
Sep 22, 2017
965
3,004
New weapons need better balancing. Sword with shield is still a better choice.
Dagger deals too little damage for any kind of strength build.
Claws and Warhammer removes shield. These need better damage output to consider using them.
And I'm not sure if it's known but weapon Throw function is overpowered. Especially when you use fuck to stagger enemy, take few steps back and then throw a blade at them.
Warhammer is a two-handed weapon in mind, but character have no problem throwing it with one hand :p
There should be a chance to be able to break chests with 'heavy' weapon throw (it's also a way to check if chest is a mimick or not).

One more goblin recruit is nice to have. I also didn't notice it before, but Drop function for items towards ally works as "Gift" function. Recruits won't take an item if it's cursed. If your luck isn't great in finding good pickups on levels you can trade your start sword and shield for better ones which your recruits have, especially in Frank's case (he'll trade Steel variants for Cardboard ones).

New enemy is pretty good. It's safe to say you either have to find and upgrade Ring of Regeneration or Ring of Strength to encounter them without serious issues.
 
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CaptainBipto

Well-Known Member
Sep 20, 2018
1,113
1,066
New weapons need better balancing. Sword with shield is still a better choice.
Dagger deals too little damage for any kind of strength build.
Claws and Warhammer removes shield. These need better damage output to consider using them.
And I'm not sure if it's known but weapon Throw function is overpowered. Especially when you use fuck to stagger enemy, take few steps back and then throw a blade at them.
Warhammer is a two-handed weapon in mind, but character have no problem throwing it with one hand :p
There should be a chance to be able to break chests with 'heavy' weapon throw (it's also a way to check if chest is a mimick or not).

One more goblin recruit is nice to have. I also didn't notice it before, but Drop function for items towards ally works as "Gift" function. Recruits won't take an item if it's cursed. If your luck isn't great in finding good pickups on levels you can trade your start sword and shield for better ones which your recruits have, especially in Frank's case (he'll trade Steel variants for Cardboard ones).

New enemy is pretty good. It's safe to say you either have to find and upgrade Ring of Regeneration or Ring of Strength to encounter them without serious issues.
Yeah, the new weapons were rather disappointing, especially since they require 2 hands to use and you don't gain anything special for them. A steel sword does the same damage as the hammer AND gives AC with an equipped shield. The claws are similar, except they do less damage than a steel sword.

I wonder if the new weapons would feel different on a fresh, new game. My current save has 1000+ cum storage, so fucking enemies is a pretty viable option, but on a new game the weapons might be better with less option to fuck-stun enemies.
Whelp, time to go nuke my save. Maybe.

--------------------------------------------------------------------------------------------
Something I found out is that if you place yourself on a cardinal direction beside an enemy, enemies tend to prioritize you over your allies and if you are on a diagonal to the enemy they will focus any ally that is on a cardinal direction.
So, the tile directly N,S,E,W get priority from the enemies over NE,SE,SW,NW. I tend to use my allies as DOT damage, so I end up positioning the MC on the cardinal tile and let my allies get free attacks. Mostly because it is easier to heal the MC than it is to heal the allies and I try to keep them alive as much as possible, but ain't afraid to sacrifice them to retreat to a better fighting position.

PS: Don't forget to give your allies strength potions, 1 for Frank and 2 for Kobold. Their strength is just below the level needed to wield their weapons, either that or give them +1/+2 versions of their equipped gear.
 

Kulon

Member
Oct 12, 2017
109
112
The best way, right now, to make a run in which you can fuck everything is to get a ring of hunger +4 at the printer
With a ring of hunger +4 you always max out hunger whenever you fuck something.
Then when you have too much cum, just masturbate to empty it (it's in the second menu in the inventory screen).

That is also the best way to do it legit BUT good luck with that.

Now speaking of the game, I do hope it comes out on steam because this will 100% be an instant purchase.
The game itself still needs a better gameplay hook that it could learn from other roguelikes like unlocking perks and stuff like that between runs (also maybe giving the costumes as unlockables, like fucking 5 ghosts to unlock Goth for example) but other than that, it's pretty great.
I hope so too, but I would prefer it to be near finished before it comes on steam.. I know a lot of devs that abandoned the game after it was accepted on steam.. easy money..
As I see this dev, he is not that type.. but I'm just saying
 

Kulon

Member
Oct 12, 2017
109
112
guys how do you unlock bath scene with minotaur.
when i arrive there the scene is just bathing alone.
i can see the scene only in unlocked gallery
 
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Kulon

Member
Oct 12, 2017
109
112
guys how do you unlock bath scene with minotaur.
when i arrive there the scene is just bathing alone.
i can see the scene only in unlocked gallery
solved.
there is a secret entrance to bath on the right side of the door
 

Krongorka

Active Member
Sep 22, 2017
965
3,004
Stuck on a black screen upon load attempt. Starting a new game works fine though.
Make sure you have a version from this post (link).
I don't know if it matters, but I'm only using Vulkan-based builds. DX12 builds seems prone to stutters on my end.

Also, for anyone who report game hangs on startup - it takes a VERY long time to load. Up to 20 seconds on SATA3 type SSD (!). And my advice is to let it load up and make no mouse or keyboard input while it does, overwise it might seem like it hang/crashed.
 
4.70 star(s) 73 Votes