Asgth

Newbie
Jun 22, 2018
82
53
Ran into this too, fortunately it's very easy to get a hang of the game.
Keys or right mouse to move, moving into an enemy damages them.
Left mouse to interact (pick up stuff, talk to/fuck NPCs and enemies).

The rest is just crawling through the dungeon and learning as you go.
Fucking an enemy (right click, hit the option) raises your cum meter but stuns/charms them for a while.
If your cum meter maxes out you lose, if you lose all your HP you lose.
You can masturbate to reduce your cum meter but it takes Mana.

Oh and you can pick up equipment, scrolls, and potions but sometimes they're cursed or have detrimental effects.
I did about 4-5 runs before i realized there was a tutorial, i had hoped it would teach certain things like what the altars did, or the fountains, the water vial, and that i have a spell menu, found out about all of that on my own except for the water vial, still don't know what that is used for.

There is a tutorial level?!
On the main menu there is one called "Tutorial", it is right under Settings and right above Quit.
 

Detective Cancer

Deep Cunt
Donor
Aug 28, 2018
2,059
4,259
I did about 4-5 runs before i realized there was a tutorial, i had hoped it would teach certain things like what the altars did, or the fountains, the water vial, and that i have a spell menu, found out about all of that on my own except for the water vial, still don't know what that is used for.


On the main menu there is one called "Tutorial", it is right under Settings and right above Quit.
I found out about the controls because I always mess with keybinds and graphics options when I start a new game.
That said, I think it's the only bug I've managed to find so far.
 

D4n0w4r

Member
May 21, 2020
380
1,328
While I didn't specifically ask the dev for slimmer characters, I was hoping that maybe stats would affect your shape somehow, ie getting more strength would firm up the model. iirc the dev said that maybe other player character models will be added in at some point instead.
 

Krongorka

Well-Known Member
Sep 22, 2017
1,153
3,503
Skeleton mesh already accounts for belly size and dynamically changes leg and arm position, facial expression, tits positioning, etc. I'd say it's fairly complex/detailed as is.
To say how much actually changes and can more features be added in the future (making her thinner if one wants to, for example) we'd need to have access to actual character model files. There was a mod that changes max "cumflation" values in Assembly and while it allows for bigger belly it affects skeleton in a destructive manner :p

Also, how the dev is holding up after recent NSFW purge from Itch.io?
 
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EmDotRand

Well-Known Member
Sep 7, 2020
1,185
2,020
1753437720104.png


While I didn't specifically ask the dev for slimmer characters, I was hoping that maybe stats would affect your shape somehow, ie getting more strength would firm up the model. iirc the dev said that maybe other player character models will be added in at some point instead.

Chloe after chugging 200 strength elixirs and protein shakes.
 

One_Black_Sun

Member
Mar 27, 2020
226
405
Chloe after chugging 200 strength elixirs and protein shakes.
I kinda hope that the MC still keeps the thickness, make her sorta look like Luisa Madrigal from Encanto. Less bodybuilder, more natural, bulky and less cut muscles, the kind you'd see in farmhands that need to lug hundreds of pounds of stuff a day. 1753443612990.jpeg
 
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G.Skill753

Newbie
Dec 14, 2019
34
36
except for the water vial, still don't know what that is used for.
Thrown at enemies gives them makes them wet. Not the 'wet' we assume on this site, just wet. But wet things freeze very easily. So get a sword with freeze-effect.

It also makes lava walkable. Maybe disarms the fire-traps? Haven't tested this one yet. --> tested, yes you can.
 
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One_Black_Sun

Member
Mar 27, 2020
226
405
Thrown at enemies gives them makes them wet. Not the 'wet' we assume on this site, just wet. But wet things freeze very easily. So get a sword with freeze-effect.

It also makes lava walkable. Maybe disarms the fire-traps? Haven't tested this one yet. --> tested, yes you can.
Didn't it also make enemies more weak to electric attacks, or did they remove that?
 

oliverq

Newbie
Dec 27, 2021
24
25
I did about 4-5 runs before i realized there was a tutorial, i had hoped it would teach certain things like what the altars did, or the fountains, the water vial, and that i have a spell menu, found out about all of that on my own except for the water vial, still don't know what that is used for.


On the main menu there is one called "Tutorial", it is right under Settings and right above Quit.
the issue I am having is that the tutorial locks up when i open the first chest. Just stops responding to any key input(other than f1) and i have to force close. the normal game seems to work fine so guess i am running blind XD
 

Krongorka

Well-Known Member
Sep 22, 2017
1,153
3,503
the issue I am having is that the tutorial locks up when i open the first chest. Just stops responding to any key input(other than f1) and i have to force close. the normal game seems to work fine so guess i am running blind XD
So I looked into Assembly code for a Chest tutorial section and it seems highlighted 'flag' part of the code doesn't work properly:

HS05ea1TutorialBug.png

Room can be effectively skipped if the line is changed to:

"if (!bm[1] && num == 12)"

Taken that from the first room code, it skips tutorial messages from Chest area you go to the next floor and then it plays as usual.

I can check old versions to see if this line worked properly.

PS: Yeah, I checked EA 0.4 v2 and apparently he messed up the code after that line. Should look like this to work properly avoid softlock:

HS05-04ChestFix.png
 
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Asgth

Newbie
Jun 22, 2018
82
53
Thrown at enemies gives them makes them wet. Not the 'wet' we assume on this site, just wet. But wet things freeze very easily. So get a sword with freeze-effect.

It also makes lava walkable. Maybe disarms the fire-traps? Haven't tested this one yet. --> tested, yes you can.
That's cool, now i have a future use for it.
 

Asgth

Newbie
Jun 22, 2018
82
53
So I looked into Assembly code for a Chest tutorial section and it seems highlighted 'flag' part of the code doesn't work properly:

View attachment 5077102

Room can be effectively skipped if the line is changed to:

"if (!bm[1] && num == 12)"

Taken that from the first room code, it skips tutorial messages from Chest area you go to the next floor and then it plays as usual.

I can check old versions to see if this line worked properly.

PS: Yeah, I checked EA 0.4 v2 and apparently he messed up the code after that line. Should look like this to work properly avoid softlock:

View attachment 5077120
Can you tell us which file this is and what program can be used to open it so we can fix it?
 

Krongorka

Well-Known Member
Sep 22, 2017
1,153
3,503
Can you tell us which file this is and what program can be used to open it so we can fix it?
Code is in Assembly file which is called HardStuck.dll and can be found in game's data folder. Tool to edit it is dnspyex which you can get from .

Now, I'm using a bit of weird 'IL editing' method which is a bit tricky, but don't mess up with code structure as method/class editing does (problem with the current compiler version).

I've updated my HFR unlocked modded dll to include this tutorial fix, so you can get it here.
 
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zmatrt

Newbie
Jan 12, 2022
64
89
Do the devs plan to add mod support in the game, like for clothes, items, characters and things like that?
I asked him and he said that for the moment no because all those things are embedded in the code, so adding modules to interact with the codebase would be a hassle and something he hasn't took into account in the inception of the development.
I wonder why Floppystacks(dev) doesn't have a discord for the game
I hope it stays that way.
 

cnoxj

Member
Sep 1, 2020
231
41
I downloaded the dx12 and opened it but it didn't so I tried the vulcan 1753507699859.png
can any1 know how to fix it?
 
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