New preview up in patreon, somebody got it?
The living/magic armor enemy and outfit versions are more or less done, they're just missing some final polish.
The bottom bit of the cloth part was meant to be much longer and have cloth physics, but I ran into some issues with the physics and had to redesign it for regular skeletal animations.
The physics worked great when the model never moved from it's starting position, but as soon as it did the model would detach from the character and fly off into the ether.
I found an existing issue describing the exact problem I was having on the Godot github, so I'm hoping it gets fixed in a future engine release and the outfit can be revisited to add the cloth physics back in.
The armor enemy has a new "wear" option when inspecting it. Which will lead to a short cinematic of Chloe putting it on. The idea is for it to grant a stat boost, at the cost of having to deal with some lewd shenanigans while wearing it.
The nightmares will also get gameplay changes implemented this update. With them receiving some sleep related abilities and some player possession mechanics.
New cinematics for this update will be the mimic threesome that slam dunked last month's poll.
The cinematics for player x armor and player x nightmare will be a little different from the usual ones, so hopefully I'll be able to finish them quickly so that I can also get all the nightmare x ally anal cinematics added.
As always the build will be uploaded on the 20th, but there won't be a poll this month since the previous poll covered both the September and October builds.