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It doesn't make sense, I agree, but it's not me who doesn't make sense. This is an arbitrary mechanic. Which is fine, as tons of games have them and they usually work well, as they do here. But it's not logical, it's just arbitrary.
There aren't events in the laundry room because it only existed for the (three) events that required it. It's otherwise useless. Why are the hot springs there? To host the...15 or so?...events that happen there. But actual hot springs would be populated nonstop. As would the bar. As would the garden.
Love of Magic has an alley. It's used twice: once in a crucial early-game scene, and once later. The rest of the time it's just there. Let's not even talk about the offices, which are used once in a compelled scene and then never again. That's true for the laundry room in HH, and mostly true for the garden (which I expect won't be true in the future) and the hot springs. This is a flaw in sandbox games. Not a fatal one, but a flaw. If you're giving me a location, use it.
Does the inability to have a scene in the garden encourage me to spread my affections around, which was Runey's defense of the mechanic? I truly can't see why. I spread my affections around because it's a harem game and I want the harem. Not because I was cockblocked while trying to dry my whites.