- Aug 22, 2020
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I think the reason money is tight is early on you have no real direction. Ooooh clothes! Buy. Ooooh hotel options! Buy. Wait.. more girls? More clothes. Toys? Buy.As far as money issues are concerned I had a somewhat similar experience on my first playthrough in that money was tight up until you get the big gift from you know who. But that was back 4-5 versions ago. I tried to go through the game again in versions 1.14 a while back when that came out and catalogue all my expenses and profits in a ledger and found the income curve to have been significantly flattened for the better. I have no exact idea how and why but I just newer felt a money crunch into my 2nd playthrough like I did in the 1st even though I didn't make any steps to save money or rush the bar. You can find my excel spreadsheet uploaded to this thread a while back IIRC.
So that is something to consider.
To be honest, as far as new players go, Runey could prolly limit some of the store options until after 2-3 weeks in game has happened so you're far more likely to have the bar / story money to help alleviate the "I need money!" pattern new players seem to run into. Maybe treat clothes like Kali's hard drive, so that they're "sold out" until needed or X amount of time has passed.
Seems totally unnecessary, but years down the road we still have folks saying they don't have money.