la
witch version do you use?
nearly every version is full with bugs and in some its a startup bug.
it would be usefull to see the error log and maybe try to update your directX.
i was told that sometimes that is a thing, dont know.
I'm using lasted version v0.6 Public and before. and got this log :
Initialize engine version: 5.6.2f1 (a2913c821e27)
GfxDevice: creating device client; threaded=1
d3d11: D3D_FEATURE_LEVEL_11_1 not-recognized (only 11.0 runtime installed?)
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce GT625M (ID=0x1140)
Vendor: NVIDIA
VRAM: 978 MB
Driver: 9.18.13.2049
Begin MonoManager ReloadAssembly
Platform assembly: d:\program files (x86)\harem villa 0.6 public\harem villa 0.6 public_Data\Managed\UnityEngine.dll (this message is harmless)
Loading d:\program files (x86)\harem villa 0.6 public\harem villa 0.6 public_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: d:\program files (x86)\harem villa 0.6 public\harem villa 0.6 public_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading d:\program files (x86)\harem villa 0.6 public\harem villa 0.6 public_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: d:\program files (x86)\harem villa 0.6 public\harem villa 0.6 public_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading d:\program files (x86)\harem villa 0.6 public\harem villa 0.6 public_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: d:\program files (x86)\harem villa 0.6 public\harem villa 0.6 public_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading d:\program files (x86)\harem villa 0.6 public\harem villa 0.6 public_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: d:\program files (x86)\harem villa 0.6 public\harem villa 0.6 public_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading d:\program files (x86)\harem villa 0.6 public\harem villa 0.6 public_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: d:\program files (x86)\harem villa 0.6 public\harem villa 0.6 public_Data\Managed\ES2.dll (this message is harmless)
Loading d:\program files (x86)\harem villa 0.6 public\harem villa 0.6 public_Data\Managed\ES2.dll into Unity Child Domain
Platform assembly: d:\program files (x86)\harem villa 0.6 public\harem villa 0.6 public_Data\Managed\MoodkieSecurity.dll (this message is harmless)
Loading d:\program files (x86)\harem villa 0.6 public\harem villa 0.6 public_Data\Managed\MoodkieSecurity.dll into Unity Child Domain
Platform assembly: d:\program files (x86)\harem villa 0.6 public\harem villa 0.6 public_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll (this message is harmless)
Loading d:\program files (x86)\harem villa 0.6 public\harem villa 0.6 public_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- Completed reload, in 0.362 seconds
Platform assembly: d:\program files (x86)\harem villa 0.6 public\harem villa 0.6 public_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: d:\program files (x86)\harem villa 0.6 public\harem villa 0.6 public_Data\Managed\System.dll (this message is harmless)
OnLevelWasLoaded was found on Reporter
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 376)
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 2.020677 ms
ID de l'instance: 11252
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
BaseData instance initialized
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Change map called
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Load: 12366
So this mean it request DX 11.1? and my game folder in D: but the locate of tempo file in C:. That was wrongs, isnt it?