- Nov 14, 2021
- 87
- 337
Character tposes because theres no POIs (Position) assigned to them, so just do what your doing, instantiate a spawned character but add a extra step:I just tried to do that again, but no character would clone again and be fully controllable, I'm not sure what I did before for it to happen.
I could have two of the same characters as posable ones, now I've tried, free posing, defined pose or movement, different places, but I cannot replicate what I did before.
I did use the "Instantiate" button again, right on clones but they will appear T posed and hand would stuck to their bodies from the part I wanted to grab and no luck, just gets stuck. D:
Anyone else having the same issue?
Go into the copied character "NPCController" class and find CharacterBase.POIs. then click the little arrow to show all the POIs.
then you just click on "copy" on the one you want (StandingCute is freepose)
![1662356334155.png 1662356334155.png](https://attachments.f95zone.to/2022/09/thumb/2048912_1662356334155.png)
Then in the same window search for "MoveToPOI" method using filter names you then click on "Evaluate (1)" button. then you click on the green "Paste" button to paste the POI you copied then you click the "Evaluate" button.
![1662356600324.png 1662356600324.png](https://attachments.f95zone.to/2022/09/thumb/2048919_1662356600324.png)
might be a little buggy tho and some things might not work on both characters at the same time. but better than nothing.