Okay the least you could've done was just, post the photoHave you seen the new character in his 3d model? There's a photo on twitter
Yup, Edef posted this changelog over on the Discord serverlooks like there a new Heat 0.4.7.0
I'm seeing a lot of sack fixes, but no spazzy tail fix dammitYup, Edef posted this changelog over on the Discord server
(Apologies that it's just an image, It was originally posted as one and I'm way too lazy to type it out)
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Magic wand, make my monster grow!did something with that
View attachment 2402179
i tryed scaling them with the current "erectlevel"
View attachment 2402196
Im having problems using the BepInEx more character mod, I have downloaded BepInEx form:fixed the mod,
the only thing that was broken was the old assembly refrence,
fixed some other stuff aswell, if the heat team does not mess with the "AllowMulti" object too much, this will work for every new version
auth bypass fixed aswell, same assembly reference problem.
hf
reopen the menu after setting the new limit.Im having problems using the BepInEx more character mod, I have downloaded BepInEx form:You must be registered to see the linksand exstracted in the Heat folder as in the quide in post #2,831
After installing I can't even get the more than one character to show up. I'm using the 0.4.6.2 version, but had the same problem in the previous versions. The fact that it is limiting the game to one character means it is working, but in the wrong way.
Thanks for clarifying the procedure, now it works!reopen the menu after setting the new limit.
the new limit only gets set when the menu opens, i forgot to set it when the slider is moved and did it on the menuopen event instead, so use it like this:
*open menu*
set limit to: x (1-10)
*close menu*
*open menu* (new limit gets set)
spawn ur characters now
i will fix this when i get my hands on 0.4.7.0 so i can check if the mod still works and update it if needed
EDIT: i fixed this already but im still waiting for that update
Hey I know this is unrelated but the gif in your reply I was wondering if there was any sauce for it.Dude, burningburner622 posted the new patch just a few posts above you...
And yes it works.
Step by step instructions would be nice.Dude, burningburner622 posted the new patch just a few posts above you...
And yes it works.