EmDotRand

Active Member
Sep 7, 2020
556
890
i just felt like i bullied someone. damn. i'm upset now :(
So you can feel regret now. A significant improvement over our last encounter. Now let's work on not dunkingon people who've likely already had the curiosity to test things themselves spanked out of them.
Easy
Step 1: have dick
Step 2: existence is pain suffering is normal getting indoctrinated to the beliefs of the fallen be a burden to all being's in existence
Step 3: you don't ruin the family name boy
Maybe it's my inability to keep employed for more than a month talking, but that can't be sustainable.
 

Dr_Kek

Member
Oct 15, 2020
112
103
its made by the same guy than captivity?

kek.png

incredible graphism tbh :> dont activate mods when you dont have some lmao
 
Jun 9, 2023
22
10
So you can feel regret now. A significant improvement over our last encounter. Now let's work on not dunkingon people who've likely already had the curiosity to test things themselves spanked out of them.

Maybe it's my inability to keep employed for more than a month talking, but that can't be sustainable.
Been doing this shit 8 years
And believe me I hate it my most time off is only 5 hours a week
 

Paradox Edge

Newbie
Jul 14, 2020
31
52
Wishlist for this game:

Corruption & Hypnotism systems that can increase overtime to cause a variety of problems from needing to masturbate every now and then to straight up inability to resist rape.

Cum inflation systems that have applicable debuffs and needs to be emptied out manually. Light cum inflation can slowly increase lust whilst heavy cum inflation can have a noticeable effect on your movement and ability to resist rape. Bonus points if you can put in a fully simulated environment with dynamic real-time slish slosh mechanics as you're moving around and/or getting fucked, x-ray (both during sex and a constant one) and jiggle physics.

Cum layering system where as you're gettin' splooshed on you'll get gradually nastier and layered with jizz. Makes escape in certain scenarios easier due to slipperiness but also expediates the rape process and adds pleasure faster to you because horny logic reasons. Aphrodisiac cum or w/e.

Parasitism & virus systems... I'm thinking mostly brain parasite things that go into your ear and slowly corrupt you but it can be of the impregnating kind too that would also work. Doesn't have to be biological parasites, it can be like, nanomachines son.

Bigger dicks in general. Bulges galore. Can go from slight pelvis bumps to straight up fleshlight-levels of bulging where it reaches all the way up to the neck. tick boxes can help regulate the amount of bulge. Bigger dicks being naturally harder to get out of rape situations with, of course.

General upgrades to allow the player to survive for longer. More health, more resistance to pleasure, more lives, so on so forth. Possibly even toggles to completely disable the heart system in place of a corruption system that can be managed with drugs or lack of exposure.

Relentless sex systems where on either harder modes or triggered via other means, enemies don't stop having sex with you after they "complete" their sequence, instead just restarting it and continuing to rape you. It's hot to get nutted inside of and then continually fucked until additional nuts have been injected, that sort of stuff.

There is more but they're less important and will probably get put in anyways so I won't bother talking about them. I may revisit this list in the future, I may not. Depends on how the game develops. If too much dumb shit gets put in, I'm leaving or cheating the game anyways.
 

Tattletale21

Member
Jan 26, 2020
316
394
i guess if we're doing wishlists...

1. character customisation. i know this game is sort of some kinda spiritual successor to Perveloper's Captivity, and one of the drawing points to that game for me was the character unlocks/nods to other games/cosplay outfit items you could get from performing in-game achievements.

2. an in-depth pregnancy system. character gets pregnant and births them in about half a minute is ok i guess, but having it be some sort of debuff that carries over until the child is born would be cooler.

3. smoother gameplay. right now the game feels too clunky to properly enjoy, and sometimes i just go back to play Captivity instead, because even if the game is unfinished its gunplay feels surprisingly nice. shooting while dodge-rolling, reloading without slowing down, a climbing mechanic, it just feels nicer than Heatwave right now.

4. a levelling system. one of the things i felt Captivity could have done well with was some sort of levelling system, with level progression having a milestone every five or so levels that game extra character customisation options, or just unlocked a new level, or maybe even added a new enemy. something along these lines would greatly benefit Heatwave i think.

5. more options to turn on or off specific fetishes. for example things that involve feet, or asses, or other things like that. just more options to tailor the experience, really.

6. i mentioned cosplay stuff above, but i didn't mention another thing Captivity did; it added enemies and levels based on popular tropes, games, or even fandoms. like the space station level that was basically Alien and Metroid-inspired, or the FER level that was five nights at freddy's inspired. things like that could be a nice addition, or even new things. here's a few ideas:
- NieR stuff (Robot enemies, android enemies, 2B cosplay rewards, A2 cosplay rewards)
- Samurai-inspired (Ghost of Tsushima/Nioh/Japanese mythology/history) (Samurai enemies, yokai enemies, samurai armour, yokai cosplay)
- sci-fi inspired (Mass effect, Alien, Dead Space) (Mass effect enemies (Husks) Alien enemies (Aliens, Predators) Necromorph enemies. N7 Cosplay, marine cosplay, isaac clarke cosplay)
- fantasy inspired (goblins/orcs/elves/skeletons) (knight armour cosplay, fantasy mage cosplay)

7. finally, unlockable skins for wepaons. maybe integrating that into the achievement system or the level progression would make things easier, but giving certain guns that we like to use over all others a skin or something would be pretty cool.

can't think of anything else right now, or at least nothing someone else hasn't mentioned.
 

Nub123XXD

Newbie
Mar 15, 2018
51
69
No offense to the "words words words" essay suggestions that is given by the users above but i think keeping it simple might be the better choice.

Adding multiple bars, convoluted debuffs and all other mechanics just to fill "niche"(not sure if those counts as niche here) fetishes can ruin what is already a good base for a game

Like the OTHER(im sure the dev is tired of reading these) CoD zombies inspired nsfw game it has SO many healthbar mechanics(5 bars to be exact) it just kills every momentum to invest in guns, survival etc, im sure it'll be engaging but on god having to open a calculator to calculate can i buy le epic shotty gun if i restore 1 out of 5 (health equivalent) bar is just a bad gamefeel IMO.

After the Campaign-type mode, the dev can just add a Packy-punch(patent pending) machine and it will improve the gameplay significantly(more powerful gun, longer survival time and an option to add qwirky gun mechanics)

Sorry for the gatekeepy rant from a free lurker, hope the big bucks boys in the patreon share the same sentiment as me. Hate to see a rare thing that piques my interest and fetishes getting mid suggestions
 

nulnil

Member
May 18, 2021
465
347
I know this is a just-barely playable alpha, but I think a focus on special enemies rather than hordes of basic enemies would massively improve this game.

It's much easier to create a fair way for a player to defend against 2 special enemies' projectiles than defend against a non-stop barrage of singular shots.

Because there's usually going to be multiple enemies either way, perhaps a more readily available defensive option like parrying or a timed block would be a good idea.
 
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Tattletale21

Member
Jan 26, 2020
316
394
So you can feel regret now. A significant improvement over our last encounter. Now let's work on not dunkingon people who've likely already had the curiosity to test things themselves spanked out of them.
you saying this makes me think we might have conversed before, but for the life of me i can't remember you. mustn't have been all that memorable if so, and if not...reword this.

also, are you honestly gonna tell me the guy didn't have it coming? anyone above the age of twelve that has a played a video game should have some basic form of pattern recognition and, therefore, know that gun, enemy, need money is a basic equation. gun + enemy = dead enemy + money

also-also, on your comment on not dunking on people that had the curiosity to test things and had said curiosity spanked out of them...read their question, give it a thought or two, and then realise the curiosity to figure this shit out was never there in the first place.

also-also-also, no, i don't think i will stop dunking on people. in fact i'll ramp it up, because i was taught that stupid questions get stupid answers.
 

EmDotRand

Active Member
Sep 7, 2020
556
890
you saying this makes me think we might have conversed before, but for the life of me i can't remember you. mustn't have been all that memorable if so, and if not...reword this.

also, are you honestly gonna tell me the guy didn't have it coming? anyone above the age of twelve that has a played a video game should have some basic form of pattern recognition and, therefore, know that gun, enemy, need money is a basic equation. gun + enemy = dead enemy + money

also-also, on your comment on not dunking on people that had the curiosity to test things and had said curiosity spanked out of them...read their question, give it a thought or two, and then realise the curiosity to figure this shit out was never there in the first place.

also-also-also, no, i don't think i will stop dunking on people. in fact I'll ramp it up, because i was taught that stupid questions get stupid answers.
To be fair if it wasn't for your pfp I wouldn't remember you either and this exchange would've never happened. I've also run into a lot of smooth brains. Some were too scared of breaking something in a sandbox to try fixing issues themselves. Some were horrible at asking questions or oblivious to they created. Some just couldn't be arsed to scroll 2 posts up and see their question was already answered.

I've also tried out a lot of hobbies and spend hours reading up beforehand and trying out things before asking anything in related forums, only to be told to RTFM or that the solution is obvious. The number of conversations that half comprised of repeating "But I did" like a Pokemon are innumerable. Call it projection but I prefer giving people every opportunity to prove thier intellect rather than writing them off at their first bone headed mistake, even if it'd be funny.

That said, don't let a rando on the web tell you what to do.
 

Paradox Edge

Newbie
Jul 14, 2020
31
52
i guess if we're doing wishlists...

1. character customisation. i know this game is sort of some kinda spiritual successor to Perveloper's Captivity, and one of the drawing points to that game for me was the character unlocks/nods to other games/cosplay outfit items you could get from performing in-game achievements.

2. an in-depth pregnancy system. character gets pregnant and births them in about half a minute is ok i guess, but having it be some sort of debuff that carries over until the child is born would be cooler.

3. smoother gameplay. right now the game feels too clunky to properly enjoy, and sometimes i just go back to play Captivity instead, because even if the game is unfinished its gunplay feels surprisingly nice. shooting while dodge-rolling, reloading without slowing down, a climbing mechanic, it just feels nicer than Heatwave right now.

4. a levelling system. one of the things i felt Captivity could have done well with was some sort of levelling system, with level progression having a milestone every five or so levels that game extra character customisation options, or just unlocked a new level, or maybe even added a new enemy. something along these lines would greatly benefit Heatwave i think.

5. more options to turn on or off specific fetishes. for example things that involve feet, or asses, or other things like that. just more options to tailor the experience, really.

6. i mentioned cosplay stuff above, but i didn't mention another thing Captivity did; it added enemies and levels based on popular tropes, games, or even fandoms. like the space station level that was basically Alien and Metroid-inspired, or the FER level that was five nights at freddy's inspired. things like that could be a nice addition, or even new things. here's a few ideas:
- NieR stuff (Robot enemies, android enemies, 2B cosplay rewards, A2 cosplay rewards)
- Samurai-inspired (Ghost of Tsushima/Nioh/Japanese mythology/history) (Samurai enemies, yokai enemies, samurai armour, yokai cosplay)
- sci-fi inspired (Mass effect, Alien, Dead Space) (Mass effect enemies (Husks) Alien enemies (Aliens, Predators) Necromorph enemies. N7 Cosplay, marine cosplay, isaac clarke cosplay)
- fantasy inspired (goblins/orcs/elves/skeletons) (knight armour cosplay, fantasy mage cosplay)

7. finally, unlockable skins for wepaons. maybe integrating that into the achievement system or the level progression would make things easier, but giving certain guns that we like to use over all others a skin or something would be pretty cool.

can't think of anything else right now, or at least nothing someone else hasn't mentioned.
:geek: :geek: :geek: :geek: :geek: :geek: :geek: :geek: :geek:
 
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FafnirOD

Newbie
Nov 9, 2022
59
221
The Pistol has it's niche of cleaning up melee mobs/dregs.
The Rifle kills everything with a single headshot.
The Uzi exists to piss you off.

The Uzi either needs to be rebalanced with tighter shot grouping/accuracy or faster reload time. Even with the higher ammunition drop rate, it's more practical to dump your funds on rifle ammunition and heals and ignore the Uzi entirely.
 

Tattletale21

Member
Jan 26, 2020
316
394
Jesus people stop crying and fighting, take it somewhere else. We're here for the funny horde platform shooter totally not a porn game. Act like adults or gettouttahere
fighting? you...you think this is fighting? have you seen some of the other F95 comment sections? this is a friendly debate.

i mean, we can start fighting if you want. it's quite the sight to see to be honest, even the mods join in sometimes. it's beautiful.
 

Icepicked

Newbie
Oct 21, 2021
52
48
fighting? you...you think this is fighting? have you seen some of the other F95 comment sections? this is a friendly debate.

i mean, we can start fighting if you want. it's quite the sight to see to be honest, even the mods join in sometimes. it's beautiful.
Dude, or girl, or anything in between, Were here to look at the funny game and talk about it on it's dedicated forum. If you would like to argue with the guy its fine. but that argument has taken up like a quater of the messages on the forum.
Arguing on here is fine, everyone agrees. But, at least, if it doesn't resolve it self within 3-4 well thought out and thorough messages, take it somewhere else. PM or something idk, I think this site has a PM feature
Also, the snarky response was kinda whacko.
 
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