- Mar 19, 2020
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I think that's the same reasoning that made Koda fuck this one up so bad. Yes, of course this game isn't realistic, but that doesn't mean that all Bo Wei games are the same.We must not forget that in Boda games, heroes always have a masochist part in themselves.
Hell, not even every ToT floor is. Imagine finding Claus' content during Karen's main story or viceversa. It just doesn't work.
Heelfall is not a game about femdom, it's a game about a story with an heavy femdom theme. The game itself would work just fine without the kneel scenes and femdom content, but take away the revolution and the reign and it's just not the same game anymore.
WG is the complete apposite: without femdom it's just some guy going into fight after fight. On the other hand substitute the fights with any excuse to get to the femdom content and you get exactly the same vibe.
At the end of Heelfall we should feel proud as players: we just finished a pretty hard fight and grinded our team through a pretty long game. A well done epilogue should have taken its time to break the MC's spirit and turn its hybris against him to give the player its femdom fan service without throwing away everything he worked for so far.
Yes, that would have taken a lot more time that Koda didn't have and likely result in a lot less actual scenes (it is an epilogue after all, not a sequel), but it's not like Koda had time to work on Heelfall in the first place and all the new scenes we have were recycled anyway.
EDIT: to clarify: I'm happy Koda didn't take extra time away from actual important stuff to make a proper epilogue, matter of fact he should be ashamed of himself for having worked on Heelfall in the first place.
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