- Aug 8, 2017
- 23,674
- 16,212
Talk to Sierra and set it up then go there and it will happen.how do i take pictures of karin? sierra gave me the keys and i go to her house at night but nothing happens
Talk to Sierra and set it up then go there and it will happen.how do i take pictures of karin? sierra gave me the keys and i go to her house at night but nothing happens
You just need to ask them "who they like" and if they like you then it will say so.I'm an idiot but is there a way to know if someone likes you?
Fist you talk then give them what they ask for and after a few times you can start with the top of the list of sex options and work your way down to full blown sex and once there just fuck them a few times and there your friend.How do you befriend people in this game? Does talking with them help? Or do you have to help them with tasks? If they consider you friends, are you able to invite them over and have sex with them?
You have to copy DefaultGameStyle.xml to a new file, ending with .xaml.Is there anyway to increase font size? The default is stupidly small, its giving me eye strain like no other. The larger font style only affects event text, everything else is the same and it only increases it by a small amount. I want to at least double the font size everywhere. Tried editing the DefaultGameStyle.xml but that did nothing.
Yes. Also, flirting helps.How do you befriend people in this game? Does talking with them help? Or do you have to help them with tasks? If they consider you friends, are you able to invite them over and have sex with them?
The DefaultGameStyle.xml throws errors when loaded as a UI theme... W.T.F. Anyway, I managed to delete the parts that caused that, but I still couldn't change the text size of several text items, like the stats at the top of the screen or buttons. Are there any more comprehensive resources to modifying UI themes? Preferably something more up-to-date as the DefaultGameStyle.xml clearly hasn't been properly updated... Should've just used HTML5 to make this so I could just inject my own CSS and be done with it.You have to copy DefaultGameStyle.xml to a new file, ending with .xaml.
You can keep out the parts that you did not change.
Then you have to activate that design.
Your really living up to your name aren't you? lolCould I have a full save, please?
Bullshit. Even if you went to the resturant to make more money you wouldn't necessarily be inclined to dine at the resturant and read and take home the newspaper as a newbie player. This is a stick the devs of the game have up their collective ass and can't admit that this is shit game design.There is a newspaper and you would have found it if you were not cheating.
Go to the only place you can make money outside of the school and you will find the newspaper.
If you need even more help in finding the newspaper come back and I will tell you where to go.
Go to the resturant, read the newspaper and take it home then use it through the inventory and an event should trigger going to the park.Can someone help me, i cant get the event to trigger for the guy to teach me lockpicking.Also before someone mentions it there is no newspaper as far as i can tell.
Of course, it's perfect game design! How wrong I was! It's obvious that the reason why new players ask the same question over the same obscure game mechanic again and again and again and again is really just because they're playing the game WRONG! OF FUCKING COURSE.And your bullshit to.
The restaurant is the place to not only get a temp job to help with money it is also a place to eat and gain stamina real quick in the beginning of the game.
Normally players will look around the town and find every place that may have some info or something the player may need or use but with cheating money most players forget about looking around.
I try to give hints so players can find things out about the game instead of holding there hands all the way through.
This game is a sandbox game and to get the most out of it is not to cheat the first 2-3 times players play it.
The newspaper used to be delivered to your house on the first day, before the devs went full retardHonestly, why not add the newspaper to the player inventory at the game start?
Or set everyone's corruption to 100 at game start?
As new player, you should not even know about the newspaper.
You should explore, try different things, maybe even fail the first few games. (Yes, even that is fine.)
So, you should come across the newspaper at some point.
Just by exploring the different locations, and looking what you can do.
Ok, scrap that - players ask "How do I learn lock picking?", and get told: look in the park.
Then they ask "How do I trigger the event where they learn lock picking?" - "Read the newspaper"
Followed by a "How do I get the newspaper?" - "Look in the restaurant."
A big problem with the newspaper is that it locks too many thinks behind it.
I already thought about adding an advertising event to Down Town, so players are nudged to explore that important location.
And the news section in the computer needs some overhaul. So, making a digital print of the paper available there is a possibility. Or maybe as news app in the smartphone?
The possibilities are endless.
How to install:Please share Simple stats mod.