There's a lot of grinding to raise your stats and lower the inhibitions of your students. There's quest lines to corrupt PTA members, but from what I recall it's not always clear how to start or continue them and considering you're simultaneously trying to do your daily schedule to grind stats too...Ok, so what is there actually to do in this game? I mean, I've tried playing it for a while and I struggle to even get off the ground, let alone get to any of the sexy content... for the list of available kinks, it seems like the actual content is scarce.... or am I doing something wrong?
Should be "ADD MONEY 10000" for 10000 change amount to w/ewhat format do you input into the debug command console to get money tried caps lowercase, no joy
I wouldn't expect much the current Lead dev is so egotistical he fails to see fundamental flaws with the game itself I.E. It's far to easy to throw the game off it's pacing and cause a shitstorm of events to happen. the truly sad part is I've been going through this game & I think about 96% of it can be recreated in Unity with half the effort and tenth of the confusion.I hope to be proven wrong and have the game end up becoming something really good, but right now I don't see that happening. It's still fun to poke around in every now and then but it takes a lot of forum reading, and honestly much of the events I figured out was largely from using the event editors in the game to look through how it worked. Finding out to actually see some of the events you'd have to some actions in the lab at the right time of day potentially hundreds of times was kind of frustrating.
If they could manage to add animations to their paperdoll system or something to bring life to the characters, and if the project brought on people who could write more and better dialog, that'd help a lot. However, most of those people run for the hills once they see the scripting system.
Both, the grind can be slow but there is an undeniable pleasure to have your institution getting more and more perverted.So... Is the game became better and bigger or they removed too much "illegal" content wich hard to restore?
Absolutely, I thought about volunteering until after I had seen all the hoops you had to go through to write something simple. Unity would probably be best, but really anything that used a more sane scripting language would be better. When you have to do several clicks to understand something that normally would be clear at a glance at normal scripts... you know something is wrong. They do seem to be improving it, but so much effort sunk into replicating the features plain script text would provide. Not to mention, anyone who wants to join the project now has to learn their completely unique visual scripting system. If it was something more commonly known like javascript or C# like Unity supports, it'd be easier for new people to join in.also Visual Coders are Garbage.
These are volunteers... They are still updating the game and doing a proper job. It is all community volunteered based. No paid stuff or what so ever.The Original Dev didn't Drop The Project He Literally Handed The Rains To a Better Coder But Bare in MInd Everybody On the HHS+ team ARE Volunteers
i tried, but it seems i cant add more than 20 tags, asked the staff about it and ty for the info, much appreciated.@TCMS @ace_boogie
Please add tags:
male protagonist, female protagonist, 2dcg, management, exhibitionism, cosplay, vaginal sex, anal sex, voyeurism
Thanks!
what format do you input into the debug command console to get money tried caps lowercase, no joy
I am never a huge fan of endgames personally i (personally) hope that the game is left open so you can play as long as you'd like while taking your time. My major gripe is that there are so few mods for this game. I'm curious if someone smarter than me could potentially make a sub program or a customization launcher for individuals that gave you a little more freedom to build bad egg students. (i know that you can still do that with the debugger but it is a little clunky for me) IDK just my two centsI have stopped playing for a bit because of this. I am waiting for the paperdoll system to change which will be a big player facing change to the game before starting again, unless an actual end game gets coded before then.
to make one small change you are stuck basically changing anywhere from 2-10 things. I've dealt with quite a few visual coders one thing they always try to strive for is ease of use. this is not one of them, it's not straightforward, I sincerely doubt it has helped with progressing things. the only thing I could think of was they went this route as to more easily incorporate mods without the need for a secondary API, which I'm not sure is an actual benefit.Absolutely, I thought about volunteering until after I had seen all the hoops you had to go through to write something simple. Unity would probably be best, but really anything that used a more sane scripting language would be better. When you have to do several clicks to understand something that normally would be clear at a glance at normal scripts... you know something is wrong. They do seem to be improving it, but so much effort sunk into replicating the features plain script text would provide. Not to mention, anyone who wants to join the project now has to learn their completely unique visual scripting system. If it was something more commonly known like javascript or C# like Unity supports, it'd be easier for new people to join in.
Visual editors have been useful in some places. However, they should be kept to high level interactions with low-level operations done with scripting. A chain of events could be defined out in the visual style, but then each of those events could be script. Making it much easier at a glance to see what is happening or make tweaks. Instead having to add individual nodes to add or multiply values... or having to inspect all of those to figure out what's going on, no thanks.
there's a "clone" mod in their forum that allows for a bit more Student modification, in the fact you can create your own and even use Adult dolls rather then the student ones if you want.I am never a huge fan of endgames personally i (personally) hope that the game is left open so you can play as long as you'd like while taking your time. My major gripe is that there are so few mods for this game. I'm curious if someone smarter than me could potentially make a sub program or a customization launcher for individuals that gave you a little more freedom to build bad egg students. (i know that you can still do that with the debugger but it is a little clunky for me) IDK just my two cents
It's not that bad. Granted, I've never used another visual coder, but I really enjoyed being able to work outside of Notepad++ for a change. It was really a lot of fun. This was back in 2016, so I don't know if it's changed much, but I remember enjoying myself quite a bit.this is not one of them
I don't generally have issues of games of this type, I feel that the game itself has been lost in the visual editor and a good portion of it's problems fall back to the visual editor being a primary focus rather then gameplay and story.I'm surprised they're still working on this game, to be honest. I kind'a feel like it's very dated. In a lot of ways.