Use
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Short guide:
1. Create a new project by clicking on the exe file
2. You can batch mtl, edit, etc. or manually translate by the subsections that the software creates
3. Patch the game you're currently trying to 'translate' by the big button at the top that kind of... looks like an arrow going out of a box? It's quite self-explanatory.
Notes:
- If patching rpgmaker, know at least the smallest amount of code. 'cause if the developer goes beyond basic rpgmaker limits (i.e. text nested in any amount of scripting), then you have to go through and do that yourself. Another thing would be to notice the text conventions that the game making software uses, notably in Hero under Heel: \n<NAME> \C[1 or 0] \I[asdasdjkj], etc.
It's not the most difficult thing once you get used to it.
Oh, and also, text wrapping is done by subsection. and use the replace function which is found in the search icon.