4.20 star(s) 15 Votes

Seth1998

Newbie
Nov 5, 2018
53
261
So I kinda finally realized how to use cheats, but the one I really like the most is spawn enemies. There's one problem tho... I don't know all of their's uid's. Ik few from unit files, but there's not all of them. There are no goblins, there are no bunny girls etc... Is there anyone who has the entire list of enemies uid so I can spawn whatever I want?
 
Apr 28, 2018
289
318
So I kinda finally realized how to use cheats, but the one I really like the most is spawn enemies. There's one problem tho... I don't know all of their's uid's. Ik few from unit files, but there's not all of them. There are no goblins, there are no bunny girls etc... Is there anyone who has the entire list of enemies uid so I can spawn whatever I want?
Just say list_unit_ids
 

SurverX

Active Member
Jun 3, 2018
520
479
I posted my first Version of the Dungeon "The Beauty and the Beast" on Reddit.
Some Animations are not good (due to the strange Models)... but if this does not bother you too much I hope you have as much fun as I had.
Group.jpg
 
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Kazarix

Newbie
Feb 8, 2018
35
64
New cheats

Here are a couple of cheats implemented for v4.944:
[deep_pockets] -> refills ammo to full at every game frame; effectively, granting infinite ammo.

[init_player "UnitId"] -> initializes the player to a different unit. Mostly meant for modding but probably have a few different
uses too. For example, playing as a group of Goblins.

[init_target "UnitId"] -> same as previous, but initializes the unit the cursor is pointing at instead of being on the player. For example, converting one of your followers to a Goblin.

Old one

Thats how to use cheat


First, you must enable the in-game commands console under options (press ESC):


Then, when you press the ` key (located beneath ESC key, above TAB, and next to #1 in US-layout keyboards. You should see the console popping up:


Type something and press enter, you will probably get a “unknown input” message at lower right of the screen.

If you want to close the console, press ` key or ESC key.

Clear the console via enter, and you are now ready for the first command:

Type in [list_item_ids] without the []s (cant use “ “s because some commands use them) and press enter. If you did everything right, you should see this:


This isn’t a cheat by itself, but it is useful to modders or if you need to know the item uids for the actual cheats.

Similarly, there is [list_unit_ids] that list all unit uids instead of item uids.

Now, to use the actual cheats, you must first enable the cheat via a passcode. This code may change from version to version but for v4.94, it is simply [enable_cheats]. Type this in and press enter.


You should see “Cheats Enabled” on the lower right if you did everything correctly.

Here are the first group of cheats:

[give_item “ITEM_ID” AMT]

ITEM_ID is a item uid that must be enclosed in “ ”s. AMT is how many of that item to give.

For example, if you want a futa potion. First, you need to know what the uid for futa potion is. You can look it up via [list_item_ids]:



Then, you type in console [give_item “futa_potion”]. Notice the space “ “ in between give_item and “futa_potion”.



After you press enter, you should see “Placed 1 “futa_potion” into inventory”. If you open the inventory to check, it should indeed be there.

If you want to give multiple item once, press space after “futa_potion” and enter a number:



If you did everything right, you should see another message and you have 9001 more “futa_potions” in the inventory.

Next up is giving exp. This command is in the form of [give_exp AMT]. For example:



This command is a little special because sometimes you want to give exp to your allies instead of yourself.To do that, first go near an ally and move the cursor on them. You should see the “Talk to …” prompt. Then type [give_exp 1234] as usual and press enter. This time, the message should say “Selected Unit Received 1234 exp.” Instead of “Received 1234 exp.”

Next up, we have [kill] and [refresh] commands. [kill] instantly kills nearby hostiles, and [refresh] fully heals you. Should be fairly straight forward.

Next group are the spawning enemy commands. They take in the following forms:

[spawn_enemy “UNIT_UID” AMT]

[spawn_friendly “UNIT_UID” AMT]

[spawn_wild “UNIT_UID” AMT]

The spawn_xxx are identical except they spawn units under different teams. Spawn_enemy spawns enemies. Spawn_friendly spawns unit that are friendly to you, but is not under your control. Spawn_wild spawns unit that are hostile to all except themselves.

Like [give_item], You may want to use [list_unit_ids] first to get an overview of all the UNIT_UIDS.

Let’s try this, point to an empty spot on ground and type:



And indeed, if you did everything right, you should have spawned 1 friendly “GOBLIN_FODDER” exactly at where your cursor is pointing at.

Let’s spice things up. Type in [spawn_wild “HUMAN_FARMER” 10] and watch the chaos unfold:



The poor goblin got massacred of course but I’m sure you can find more interesting use of [spawn_XXXs]

The final group of cheats gives special properties to the player. They are:

[iron_maiden]

[ko_queen]

[move_unseen]

[iron_maiden] makes you take 0 HP damage.

[ko_queen] makes any of your attacks insteadly knocks any unit it hit into the air and prones them

[move_unseen] makes you untargetable by the AI. For example, if you just want to watch, this is the command for you!

And that’s it for the first batch of cheat commands. There will probably be more coming, and feel free to leave suggestions on additional commands you want to see.

Cheats list:

[enable_cheats]

[give_item “ITEM_ID” AMOUNT]

[give_exp AMOUNT]

[kill]

[refresh]

[spawn_enemy “UNIT_ID” AMOUNT]

[spawn_wild “UNIT_ID” AMOUNT]

[spawn_friendly “UNIT_ID” AMOUNT]

[move_unseen]

[iron_maiden]

[ko_queen]

P.S. There is an additional command [enable_zone “ZONE_ID”] but it doesn't work well because some ZONE_ID contains spaces. “Goblin Lair”, for example. The current parser is not powerful enough to handle spaces in ids. I leave this here because you might find it useful for testing custom dungeons.
 

Zepheral

Trial Moderator
Trial Moderator
Dec 2, 2017
533
2,455
Wait do the green women from the mod come as futa or can you turn that off?
 

enkephalin07

Active Member
Dec 13, 2017
562
403
Here's a few extra dungeons to play with, for various challenge levels:
View attachment NemesisAcademy.7z Nemesis Academy: Low level, but with surprising challenge. One full floor, then a follow-up dungeon with just a boss. This was supposed to be a quick demo of how dungeons are put together, but I'll develop it to a more complete adventure later.

View attachment WarringTribes.7z Warring Tribes: Mid-level, with graduating challenge each floor. Three floors complete for now, but I'm definitely putting more into it later and expanding it to a multi-part dungeon.

View attachment ProfaneManor.7z Profane Manor: High level challenge, three floors. This is a variant of Futa Floor with an even mix of fem and futa and original new bosses for each floor. This one is complete, though I may re-use some characters in other dungeons.
WRATH_DOG.png EVILS_HANDMAIDEN.png VICEMISTRESS.png

EDIT: Fixed NemesisAcademy upload.

EDIT: Fixed fixed NemesisAcademy upload.
 

SurverX

Active Member
Jun 3, 2018
520
479
Wait do the green women from the mod come as futa or can you turn that off?
As JUGSYJGEGF said, you can turn the Futa off by editing the unit_data.json file. If you replace the existing unit_data.json by the one I have attached the women will have no Futa anymore (And they will get a pussy soon...).
 
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SurverX

Active Member
Jun 3, 2018
520
479
Updated the "Beauty and Beast Dungeon". The green Laydies now have a pussy. And i provide an alternative unit_file.json that the green women do not have a Futa.
V3_4.jpg
 
Apr 28, 2018
289
318
If anyone can tell me how to fix the console not popping up please tell me
What I've done so far is
- Deleted the game < Didn't work
- Redownloaded the latest version < Didn't work
- Moved the mods out of the data file thinking that may of caused the issue < Didn't work
- Yes Keyboard is set to US < Didn't work
- I've enabled the console and saved and reopened it < Didn't work
I'm going crazy over here. I don't know what broke it and why re-downloading doesn't fix it. What else can I try?
I haven't tried deleting my save yet.
EDIT: Nope deleting save didn't fix it either... What the actual hell? What type of bug is this?
 

SurverX

Active Member
Jun 3, 2018
520
479
If anyone can tell me how to fix the console not popping up please tell me
What I've done so far is
- Deleted the game < Didn't work
- Redownloaded the latest version < Didn't work
- Moved the mods out of the data file thinking that may of caused the issue < Didn't work
- Yes Keyboard is set to US < Didn't work
- I've enabled the console and saved and reopened it < Didn't work
I'm going crazy over here. I don't know what broke it and why re-downloading doesn't fix it. What else can I try?
I haven't tried deleting my save yet.
EDIT: Nope deleting save didn't fix it either... What the actual hell? What type of bug is this?
Up to now also I never managed to get the Console open (I guess due to my European Keyboard...). But I do not try it seriously. You should report your Problem directly to Enlit3d:
 

enkephalin07

Active Member
Dec 13, 2017
562
403
View attachment DeeperDungeon.v1.7z New Dungeon Mod, an extension of the intro Dungeon with 7 floors of graduating difficulty and a different set of minions and bosses for each floor. On the way you can find a bonus floor to rest and save and continue on or exit and resume later.
camp.png

The last floor isn't completely populated yet; it has enough minions for a satisfying challenge but just a token boss. Right now I'm waiting to see what new changes in dungeon generation are coming before finishing, and it may change completely.
 
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FoxLust

Member
Aug 20, 2017
345
84
I like mods. Thanks for everybody that is creating mods. Keep doing a great job.
 
Last edited:
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Seth1998

Newbie
Nov 5, 2018
53
261
Game just gets better and better with mods I agree. This might be one of the h-games with most potential this year. I agree there are some nice games alright, visual novels etc... But animated like this? Rare... Also creator is being very active with updates. H-game of the year!
 
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enkephalin07

Active Member
Dec 13, 2017
562
403
View attachment DeeperDungeonv1_1.7z Made a few changes and bug fixes:
  • A character name was occasionally preventing one floor's data from loading
  • Fixed continuation area opening when clearing rest stop
  • Added an even briefer rest stop to the beginning of continuation area, for some sense of continuity
  • Increased minimum size so opponents won't generate looking too young
Enjoy, and please report any bugs, leave feedback.

View attachment NemesisAcademy2.7z , 2nd floor complete, followed by a preview 3rd floor.
 
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4.20 star(s) 15 Votes