ki.nch31

Newbie
Feb 12, 2023
18
53
Just here to say that any progress in the game deserves credit. I know how hard it is to progress when I'm paralytically anxious about the ultimate outcome. Might not have been handled the way I would've handled it, but that's okay, as long as Dev is doing okay. People complaining about the money are missing something, in my opinion. The truth is that money doesn't mean shit if you're living with anxiety. I've had money and been anxious, and been poor with peace of mind. Peace of mind is priceless. I'm hoping the publication of this update brought you closer to finding your peace of mind, homie. Btw, I noticed how you respect the people who confront you; that's a sign of maturity that enables personal progress. Props. Gotta give praise it's earned. I'm prolly gunna wait till the big update to hop back on board, but I feel like I can finally unwatch the thread now that I know you're doing well. I was rooting hard for you buddy. Was killing me to see you suffer. And for the nephews who wanna mock posts like this. That's cool too. I don't mind sounding insane; I am, and it'd be weird as fuck if I didn't sound it, lol.
 

salvo00786

Newbie
May 29, 2017
85
117
Hi... Komisari, I have tried your game and is absolutely superb. I like the story so much, it's beautiful but at the same time very funny. And i like so much the the attention for details. Please go on with your game, in the next future (if my possibilties are ok), I will support you on Patreon or Itch.io.
 

Komisari

Well-Known Member
Game Developer
Dec 17, 2019
1,215
3,928
Hi... Komisari, I have tried your game and is absolutely superb. I like the story so much, it's beautiful but at the same time very funny. And i like so much the the attention for details. Please go on with your game, in the next future (if my possibilties are ok), I will support you on Patreon or Itch.io.
Thank you, just remember that the game will ALWAYS be free. For future updates, only the first two weeks are for Patreon Testing.
 

ripleysonic

Newbie
Jan 5, 2019
22
1
Yeah the impossible fishing thing is actually impossible even with the food that you have her eat there's not enough time and she has too much health or you don't do enough damage because the most I can get is about 260 to 280 every single time. The most you can get her down to is 1/3 or 1/4 not entirely sure which one it is. I don't believe it's actually possible, she needs to be about 7000 Health at the start to reasonably be able to beat it. Especially the weird lag when you try to click on the icon that tells you to click it at the same time that she fishes up something preventing you from clicking on it for a few seconds.
 

Komisari

Well-Known Member
Game Developer
Dec 17, 2019
1,215
3,928
Yeah the impossible fishing thing is actually impossible even with the food that you have her eat there's not enough time and she has too much health or you don't do enough damage because the most I can get is about 260 to 280 every single time. The most you can get her down to is 1/3 or 1/4 not entirely sure which one it is. I don't believe it's actually possible, she needs to be about 7000 Health at the start to reasonably be able to beat it. Especially the weird lag when you try to click on the icon that tells you to click it at the same time that she fishes up something preventing you from clicking on it for a few seconds.
Hello, its doable, just really, really difficult.
Just a tip; Keep reeling until you SEE that your reeling stops, then, just then try to click the icon to do the other minigame.

But again, you are not forced on finishing or playing that minigame.
 

BuranPhan

Newbie
Jun 29, 2022
30
50
Love the game so far. But I am a little disappointed at the resolution of shino's arc, or at least their first time. They built up this masochistic personality for her, but then the 5th level scene is so underwhelming. They could have put more thought and effort into that one. Some more dialog, make the scenes slower, and more meaningful.

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0xanEverage

Member
Feb 19, 2020
245
558
Was this already reported?
Happens quite often.

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/script/guild_nav.rpy", line 95, in script call
    ""
  File "game/script/witch shop.rpy", line 15, in script call
    ""
  File "game/script/map.rpy", line 16, in script call
    ""
  File "game/script/variables.rpy", line 144, in script call
    $character(string,interact=True)
  File "game/script/guild_nav.rpy", line 839, in script call
    ""
  File "game/script/shino.rpy", line 55, in script call
    call expression talkingto pass (side=side) from _call_expression_44
  File "game/script/shino.rpy", line 50, in script call
    call expression talkingto pass (side=side) from _call_expression_43
  File "game/script/shino.rpy", line 205, in script call
    call expression talkingto pass (side=side) from _call_expression_46
  File "game/script/guild_nav.rpy", line 839, in script call
    ""
  File "game/script/guild_nav.rpy", line 839, in script call
    ""
  File "game/script/guild_nav.rpy", line 20, in script call
    ""
  File "game/script/ari.rpy", line 146, in script call
    call expression talkingto pass (side=side) from _call_expression_14
  File "game/script/ari.rpy", line 146, in script call
    call expression talkingto pass (side=side) from _call_expression_14
  File "game/script/guild_nav.rpy", line 20, in script call
    ""
  File "game/script/ari.rpy", line 146, in script call
    call expression talkingto pass (side=side) from _call_expression_14
  File "game/script/ari.rpy", line 146, in script call
    call expression talkingto pass (side=side) from _call_expression_14
  File "game/script/ari.rpy", line 170, in script call
    call expression talkingto pass (side=side) from _call_expression_79
  File "game/script/guild_nav.rpy", line 20, in script call
    ""
  File "game/script/lake.rpy", line 176, in script call
    ""
  File "game/script/guild_nav.rpy", line 1339, in script call
    ""
  File "game/script/market.rpy", line 146, in script call
    ""
  File "game/script/delilah.rpy", line 62, in script call
    call expression talkingto pass (side=side) from _call_expression_49
  File "game/script/delilah.rpy", line 48, in script
    menu .talk(talk=side):
  File "game/script/delilah.rpy", line 49, in <module>
    "How is it going?"(img=["gui/exclamation.png"]) if delilah.talkSys("howisitgoing") and delilah.cd[0] <= 0:
  File "game/script/girls.rpy", line 554, in talkSys
    return ((string not in self.talk) and eval(self.menuTalk[string]["condition"]) and (self.location_id in self.menuTalk[string]["locations"] or self.menuTalk[string]["locations"] == []))
TypeError: list indices must be integers, not unicode

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/script/guild_nav.rpy", line 95, in script call
    ""
  File "game/script/witch shop.rpy", line 15, in script call
    ""
  File "game/script/map.rpy", line 16, in script call
    ""
  File "game/script/variables.rpy", line 144, in script call
    $character(string,interact=True)
  File "game/script/guild_nav.rpy", line 839, in script call
    ""
  File "game/script/shino.rpy", line 55, in script call
    call expression talkingto pass (side=side) from _call_expression_44
  File "game/script/shino.rpy", line 50, in script call
    call expression talkingto pass (side=side) from _call_expression_43
  File "game/script/shino.rpy", line 205, in script call
    call expression talkingto pass (side=side) from _call_expression_46
  File "game/script/guild_nav.rpy", line 839, in script call
    ""
  File "game/script/guild_nav.rpy", line 839, in script call
    ""
  File "game/script/guild_nav.rpy", line 20, in script call
    ""
  File "game/script/ari.rpy", line 146, in script call
    call expression talkingto pass (side=side) from _call_expression_14
  File "game/script/ari.rpy", line 146, in script call
    call expression talkingto pass (side=side) from _call_expression_14
  File "game/script/guild_nav.rpy", line 20, in script call
    ""
  File "game/script/ari.rpy", line 146, in script call
    call expression talkingto pass (side=side) from _call_expression_14
  File "game/script/ari.rpy", line 146, in script call
    call expression talkingto pass (side=side) from _call_expression_14
  File "game/script/ari.rpy", line 170, in script call
    call expression talkingto pass (side=side) from _call_expression_79
  File "game/script/guild_nav.rpy", line 20, in script call
    ""
  File "game/script/lake.rpy", line 176, in script call
    ""
  File "game/script/guild_nav.rpy", line 1339, in script call
    ""
  File "game/script/market.rpy", line 146, in script call
    ""
  File "game/script/delilah.rpy", line 62, in script call
    call expression talkingto pass (side=side) from _call_expression_49
  File "game/script/delilah.rpy", line 48, in script
    menu .talk(talk=side):
  File "F:\Games\HHG v0.1.2.1\renpy\ast.py", line 1628, in execute
    choice = renpy.exports.menu(choices, self.set, args, kwargs, item_arguments)
  File "F:\Games\HHG v0.1.2.1\renpy\exports.py", line 956, in menu
    condition = renpy.python.py_eval(condition)
  File "F:\Games\HHG v0.1.2.1\renpy\python.py", line 2059, in py_eval
    return py_eval_bytecode(code, globals, locals)
  File "F:\Games\HHG v0.1.2.1\renpy\python.py", line 2052, in py_eval_bytecode
    return eval(bytecode, globals, locals)
  File "game/script/delilah.rpy", line 49, in <module>
    "How is it going?"(img=["gui/exclamation.png"]) if delilah.talkSys("howisitgoing") and delilah.cd[0] <= 0:
  File "game/script/girls.rpy", line 554, in talkSys
    return ((string not in self.talk) and eval(self.menuTalk[string]["condition"]) and (self.location_id in self.menuTalk[string]["locations"] or self.menuTalk[string]["locations"] == []))
  File "F:\Games\HHG v0.1.2.1\renpy\python.py", line 2059, in py_eval
    return py_eval_bytecode(code, globals, locals)
  File "F:\Games\HHG v0.1.2.1\renpy\python.py", line 2052, in py_eval_bytecode
    return eval(bytecode, globals, locals)
  File "<none>", line 1, in <module>
  File "F:\Games\HHG v0.1.2.1\renpy\python.py", line 847, in __getitem__
    rv = list.__getitem__(self, index)
TypeError: list indices must be integers, not unicode

Windows-8-6.2.9200
Ren'Py 7.3.5.606
Heros Harem Guild v0.1.2.1
Wed May 03 00:02:18 2023
 

Powerack

Member
Jul 13, 2020
199
262
Okay, I've tried to play it, but so far I can't interact with Luna.
Everytime and anywhere I try to talk with her ends up with this error (this one is on the stairs):
```
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/script/guild_nav.rpy", line 839, in script call
""
File "game/script/variables.rpy", line 144, in script call
$character(string,interact=True)
File "game/script/guild_nav.rpy", line 839, in script call
""
File "game/script/guild_nav.rpy", line 20, in script call
""
File "game/script/fara.rpy", line 257, in script call
call expression talkingto pass (side=side) from _call_expression_2
File "game/script/fara.rpy", line 243, in script call
call expression talkingto pass (side=side) from _call_expression_1
File "game/script/guild_nav.rpy", line 20, in script call
""
File "game/script/beach.rpy", line 21, in script call
""
File "game/script/market.rpy", line 30, in script call
""
File "game/script/luna.rpy", line 160, in script call
call expression talkingto pass (side=side) from _call_expression_8
File "game/script/luna.rpy", line 160, in script call
call expression talkingto pass (side=side) from _call_expression_8
File "game/script/luna.rpy", line 165, in script call
call expression talkingto pass (side=side) from _call_expression_9
File "game/script/market.rpy", line 30, in script call
""
File "game/script/script.rpy", line 117, in script call
$pause(0.75)
File "game/script/guild_nav.rpy", line 1081, in script call
""
File "game/script/guild_nav.rpy", line 839, in script call
""
File "game/script/time.rpy", line 94, in script call
call map(prologue=(town_location == "Prologue"),cangoback=False,fromclock=True) from _call_map_13
File "game/script/script.rpy", line 117, in script call
$pause(0.75)
File "game/script/quintuplets.rpy", line 177, in script call
call quintuplets_root(shop="Open") from _call_quintuplets_root
File "game/script/quintuplets.rpy", line 20, in script call
Quintuplets "Ask if you need anything!"
File "game/script/quintuplets.rpy", line 148, in script call
Quintuplets "Ask if you need anything!"
File "game/script/quintuplets.rpy", line 148, in script call
Quintuplets "Ask if you need anything!"
File "game/script/quintuplets.rpy", line 198, in script call
call map(cangoback=False) from _call_map_7
File "game/script/script.rpy", line 117, in script call
$pause(0.75)
File "game/script/guild_nav.rpy", line 407, in script call
""
File "game/script/luna.rpy", line 160, in script call
call expression talkingto pass (side=side) from _call_expression_8
File "game/script/luna.rpy", line 165, in script call
call expression talkingto pass (side=side) from _call_expression_9
File "game/script/guild_nav.rpy", line 320, in script call
""
File "game/script/town_stairs.rpy", line 18, in script call
""
File "game/script/luna.rpy", line 55, in script
menu .talk(talk=side):
File "game/script/luna.rpy", line 126, in <module>
"Dojo"(img=["gui/exclamation.png"]) if luna.talkSys("dojo") and luna.level >= 6:
File "game/script/girls.rpy", line 554, in talkSys
return ((string not in self.talk) and eval(self.menuTalk[string]["condition"]) and (self.location_id in self.menuTalk[string]["locations"] or self.menuTalk[string]["locations"] == []))
KeyError: u'dojo'

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/script/guild_nav.rpy", line 839, in script call
""
File "game/script/variables.rpy", line 144, in script call
$character(string,interact=True)
File "game/script/guild_nav.rpy", line 839, in script call
""
File "game/script/guild_nav.rpy", line 20, in script call
""
File "game/script/fara.rpy", line 257, in script call
call expression talkingto pass (side=side) from _call_expression_2
File "game/script/fara.rpy", line 243, in script call
call expression talkingto pass (side=side) from _call_expression_1
File "game/script/guild_nav.rpy", line 20, in script call
""
File "game/script/beach.rpy", line 21, in script call
""
File "game/script/market.rpy", line 30, in script call
""
File "game/script/luna.rpy", line 160, in script call
call expression talkingto pass (side=side) from _call_expression_8
File "game/script/luna.rpy", line 160, in script call
call expression talkingto pass (side=side) from _call_expression_8
File "game/script/luna.rpy", line 165, in script call
call expression talkingto pass (side=side) from _call_expression_9
File "game/script/market.rpy", line 30, in script call
""
File "game/script/script.rpy", line 117, in script call
$pause(0.75)
File "game/script/guild_nav.rpy", line 1081, in script call
""
File "game/script/guild_nav.rpy", line 839, in script call
""
File "game/script/time.rpy", line 94, in script call
call map(prologue=(town_location == "Prologue"),cangoback=False,fromclock=True) from _call_map_13
File "game/script/script.rpy", line 117, in script call
$pause(0.75)
File "game/script/quintuplets.rpy", line 177, in script call
call quintuplets_root(shop="Open") from _call_quintuplets_root
File "game/script/quintuplets.rpy", line 20, in script call
Quintuplets "Ask if you need anything!"
File "game/script/quintuplets.rpy", line 148, in script call
Quintuplets "Ask if you need anything!"
File "game/script/quintuplets.rpy", line 148, in script call
Quintuplets "Ask if you need anything!"
File "game/script/quintuplets.rpy", line 198, in script call
call map(cangoback=False) from _call_map_7
File "game/script/script.rpy", line 117, in script call
$pause(0.75)
File "game/script/guild_nav.rpy", line 407, in script call
""
File "game/script/luna.rpy", line 160, in script call
call expression talkingto pass (side=side) from _call_expression_8
File "game/script/luna.rpy", line 165, in script call
call expression talkingto pass (side=side) from _call_expression_9
File "game/script/guild_nav.rpy", line 320, in script call
""
File "game/script/town_stairs.rpy", line 18, in script call
""
File "game/script/luna.rpy", line 55, in script
menu .talk(talk=side):
File "D:\GAMES\XXXGAMESXXX\--- NEW ---\Heros Harem Guild\renpy\ast.py", line 1628, in execute
choice = renpy.exports.menu(choices, self.set, args, kwargs, item_arguments)
File "D:\GAMES\XXXGAMESXXX\--- NEW ---\Heros Harem Guild\renpy\exports.py", line 956, in menu
condition = renpy.python.py_eval(condition)
File "D:\GAMES\XXXGAMESXXX\--- NEW ---\Heros Harem Guild\renpy\python.py", line 2059, in py_eval
return py_eval_bytecode(code, globals, locals)
File "D:\GAMES\XXXGAMESXXX\--- NEW ---\Heros Harem Guild\renpy\python.py", line 2052, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/script/luna.rpy", line 126, in <module>
"Dojo"(img=["gui/exclamation.png"]) if luna.talkSys("dojo") and luna.level >= 6:
File "game/script/girls.rpy", line 554, in talkSys
return ((string not in self.talk) and eval(self.menuTalk[string]["condition"]) and (self.location_id in self.menuTalk[string]["locations"] or self.menuTalk[string]["locations"] == []))
KeyError: u'dojo'

Windows-8-6.2.9200
Ren'Py 7.3.5.606
Heros Harem Guild v0.1.2.1
Wed May 03 01:35:53 2023
```
Of course I've loaded old save from the end of 0.1.2 that I have archived. Starting new game is no option. Don't have time to go through all of that.
 

Komisari

Well-Known Member
Game Developer
Dec 17, 2019
1,215
3,928
Okay, I've tried to play it, but so far I can't interact with Luna.
Everytime and anywhere I try to talk with her ends up with this error (this one is on the stairs):


Of course I've loaded old save from the end of 0.1.2 that I have archived. Starting new game is no option. Don't have time to go through all of that.
If there is a bug, please, download the bug fix from this page or wait a couple of days for an improved and reworked HHG!

I would suggest waiting a couple of days!
 

Dmograine

Newbie
May 21, 2018
40
102
I finally got around to playing this event update and i gotta say i'm impressed with how much good old Komisari improved.
From the outfits to the movement to the facial expressions, it's a huge improvement over the base game that was already very good. Even has cutscenes now.
I'm excited to see what you have cooked up for chapter 1. If it's the same quality and polish of this winter event, it was well worth the long wait.
Good job.
 

MrHatIsHere

Member
Jan 18, 2022
378
566
Is Sunny going to be made LESS deranged as time goes on, instead of more and more? It just seems that she is not wacky or ill-tempered as much as genuinely insane. The part where she knocks out my character, hogties him, and plans to throw him in the ocean ranting about "You're now a sacrifice to the gods of the sea." and "You'll live 2000 years of pain." or something because he saw she was eating sandwiches, then suddenly changes to forcibly make out with him and then edges him with a handjob, the only appropriate response from the MC (even if just in his head) would be this:

 

brokenobj

Newbie
Mar 19, 2019
36
82
You've got a real uphill battle to fight. You take this long to produce an update and a large amount of the work appears to be on shit like minigames. That is not what pays your bills. You'd be wise to focus on the thing that does.

"There will be news really soon" does not cut it when you've set the precedent that "soon" for you can literally means months to years. It's not acceptable to make claims like that and continue asking people to fund you when you've broken their trust. Continuing to say shit like "soon" just makes you seem like a grifter.
 
  • Like
Reactions: crustlord12

Komisari

Well-Known Member
Game Developer
Dec 17, 2019
1,215
3,928
You've got a real uphill battle to fight. You take this long to produce an update and a large amount of the work appears to be on shit like minigames. That is not what pays your bills. You'd be wise to focus on the thing that does.

"There will be news really soon" does not cut it when you've set the precedent that "soon" for you can literally means months to years. It's not acceptable to make claims like that and continue asking people to fund you when you've broken their trust. Continuing to say shit like "soon" just makes you seem like a grifter.
Hello, there are two new minigames, one simply as hell that took me one day to make and the other is a variant of other minigames. What are you talking about? Have you even played the update? I would suggest doing so!

But yes. I agree that I'm on a uphill battle right now. Its up to me to show everyone I can keep my word.

But if you think that the mayority of work went to those two minigames... Uhhh...
 
4.40 star(s) 207 Votes