- Feb 10, 2018
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Don't need it,there are a hint system with every characterdoes it have a game trough guide ?
Don't need it,there are a hint system with every characterdoes it have a game trough guide ?
Are you one of the devs along Komisari to know this for certain?New game, not save compatibly
Komisari himself said that the coding for the game as he made it is atrocious so he's doing a complete rewrite. Save game probability is therefore highly unlikely.Are you one of the devs along Komisari to know this for certain?
Sadly he says that almost every other version...Komisari himself said that the coding for the game as he made it is atrocious so he's doing a complete rewrite. Save game probability is therefore highly unlikely.
I think I remember 3 . The initial 0.0.1, 0.1.0, and 0.1.1Every other? How many versions were there?
Sounds like saying "half of" when there's 2.
Because when I started HHG I didn't even know how to code. From v0.0.1 I reworked into v0.1.0. And then v0.1.1 rework to v0.1.2.Sadly he says that almost every other version...
All in due time Still be careful about those types of trends as it could have effects on returning fansBecause when I started HHG I didn't even know how to code. From v0.0.1 I reworked into v0.1.0. And then v0.1.1 rework to v0.1.2.
Why am I getting reminded of Valve's "can't count to 3" thing...?Because when I started HHG I didn't even know how to code. From v0.0.1 I reworked into v0.1.0. And then v0.1.1 rework to v0.1.2.
And if someday I realize this code has problems, or it's not suitable anymore. I would do it again, and again, and again.
I want to have a polished and good final product. If I wanted to just take benefit out of this I wouldn't rework the game like I'm doing.
This will be a big game in terms of content. I need to have a good space to work and then focus entirely on events and scenes.
Ohhhh I love them! ♥ ♥Sorry for the delay, but I made more than 6 fan sigs at the same day ;_;
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Hope u like it, anything, let me know.Code:https://attachments.f95zone.to/2020/09/844781_herosfan.png https://attachments.f95zone.to/2020/09/844782_herosfan2.png https://attachments.f95zone.to/2020/09/844783_herosfan2v2.png
If you do that when you already have a fair bit of game done, I'd recommend just making it a "chapter" and then starting fresh from the point you were at when you decided and redo the start later. Code reworks are necessary, and satisfying, but it has been my experience that after the second, someone usually loses interest in the project. Well, let's not hope for the worst.And if someday I realize this code has problems, or it's not suitable anymore. I would do it again, and again, and again.
I want to have a polished and good final product. If I wanted to just take benefit out of this I wouldn't rework the game like I'm doing.
Yup. And as the minimum for "half" would be 2, the minimum for "every other" is 3.I think I remember 3 . The initial 0.0.1, 0.1.0, and 0.1.1
I don't think I'll need a rework later. I'm reworking now that is the early stages of the game. Reworking later content would be a troubleIf you do that when you already have a fair bit of game done, I'd recommend just making it a "chapter" and then starting fresh from the point you were at when you decided and redo the start later. Code reworks are necessary, and satisfying, but it has been my experience that after the second, someone usually loses interest in the project. Well, let's not hope for the worst.
Yup. And as the minimum for "half" would be 2, the minimum for "every other" is 3.
I think our base is a bit small for a statistic analysis.
It will be the best fishing game since Path of Exile.We all know the REAL truth. He's taking this time to create what we all secretly want the most. A fully functional and complex fishing simulator without the distractions of silly things like sexy cat girls and whatnot.
Oh no, you discovered me!We all know the REAL truth. He's taking this time to create what we all secretly want the most. A fully functional and complex fishing simulator without the distractions of silly things like sexy cat girls and whatnot.
It's a very reasonable and respectable way of developing a game. I wholeheartedly support that.And if someday I realize this code has problems, or it's not suitable anymore. I would do it again, and again, and again.
I want to have a polished and good final product.
Who?Oh no, you discovered me!
I'm waiting for people to forget Lucy first, so I can delete her without any problem
Every feedback is great. It helps me a lot!It's a very reasonable and respectable way of developing a game. I wholeheartedly support that.
At first I wanted to give some detailed feedback concerning the game economy (earning money, jobs, etc.), but clearly this part of the game is not finished yet, so I'll refrain. Just a small pointer - guild tasks should earn a bit more money, it'd be better if upgrades were permanent but more expensive (better fishing rod, beter bobbers and lures, better pickaxe). The need to constantly reinvest money into your grinding tools feels unsatisfying in this type of game.
I think the exact same. The hero feels weird, but instead of changing him from once at re-doing literally all scenes in the game, I decided that I will change him slowly. Until in one scene, he will be completely new. And by completely new I mean removing the egg from his head, changing the hair a little bit and adding better expressions.One of the things I could suggest as of now is maybe redesigning and remodelling the hero. The girls are well thought out and cute, but our hero looks kind of scuffed and sometimes breaks the immersion. Especially during the prologue my reaction was "What the hell happened to his head? Did they feed him with a slingshot since infancy?" Later on he somehow looks a bit better, but still not as good as he could look.
I added a new perk system, so you are able to upgrade how much affection you get with the girls:Another is adding affection bonuses when you are spending time with one girl multiple times in a single day, to ease up the grind. Looping the same "spend time with" multiple times a few days in a row is, let's be frank, kind of boring and tedious once you're done with everything else and you just need to lvlup the girls. Even +1 bonus affection if you're revisiting a girl would be nice. Another way to ease the grind would be to add more combo scenes/actions to the game, during which multiple girls get +affection, like in case of Rebecca teaching Evie. Revisiting sex scenes with girls could also become available and grant bonus Affection - it would be a nice breath of fresh air like in case of Fara's weekly morning visits.
uwuFourth one is the same as with my post before - gallery/recaps for all nudity in game, not just the sex scenes + a notification "scene unlocked".
In next update, the game will have only 3 item shortcuts by default. For hotkeys:Fifth- adding usable items shortcuts in form of icons to the right or key shortcuts would be very nice.
After you upgrade some perks, you will be able to see the girls on the map:Sixth- Ability to ask girls the locations of other girs (if they like eachother) just like in case of the sister of the protagonist - it'd be very neat Sometimes girls just disappear and they're nowhere to be seen at all. A tip where she tends to be or an info she went out of town (etc) would help a lot.
With the new icons, they won't have to remember the locations. but I plan on adding a "journal" as you said for this information. Even if it's visible, it's good to have it in hand. But I won't add this next update.Seventh- Once you've met the girl at a certain time&day during the week, it would be nice if the game were to note that somewhere in a journal or in the girl's bio or something, so the player doesn't have to remember it all.
Eigth - the guild navigation UI isn't very ergonomical. It requires a lot of clicks. Allowing players to expand upwards the window with rooms so that all would be seen at once, and also giving a nametag to each room near its image could be a nice addition.
Yes, I want for the player to be able to unlock everything without re-playing and with just spending some time on it.There are some other minor things but let's not drag this out.
All in all this is a great game, adult games tend to bore me a lot but this one really immersed me. The writing is really fun to read, the girls are well designed, the world lore and design seems to be perfectly deep (not too much reading, but still interesting and with some twists) for a sex game which is awesome. The game itself isn't difficult or annoying, there is no NTR (Yes, I AM kink shaming), you can unlock everything if you just spend a bit of time on it, there are no errors to be made or there are no requirements of replaying the game multiple times to experience all of the content. This is a very pleasant, chill game.
HHG is one of my favorite H-games.
I can't wait for the next update.
Huge Kudos to you, Komisari.