I'd completely forgotten about this one, just because its been so long. But it was one of very few really engaging experiences I've had in games here.
I disagree that it didn't go as well as they'd hoped, they were up to $1000 per month a few days after episode 1, so there was everything to play for... but they snatched defeat from the jaws of victory. I think the problem was they didn't know where they were going with it after episode 1. When embarking on such a project, it's probably best you know and plan out the story you want to tell from beginning to end before you start outAll these devs start with hopes and big dreams. They make something good but it doesn't start out as well as they hoped and they give up. I mean wtf, yeah reality sucks but the only way to succeed is to not give up. It's a shame really.
That depends in some countries yes it is enough but in others it's no where near close enough. For example I pay 750 euro for the apartment I live in so 1000$ is not gonna be enough. You do have a point tho many people don't know where to take the story.they were up to $1000 per month
Especially since you can't pay 750 euros with dollarsThat depends in some countries yes it is enough but in others it's no where near close enough. For example I pay 750 euro for the apartment I live in so 1000$ is not gonna be enough. You do have a point tho many people don't know where to take the story.
It could've climbed much, much higher than $1000 though if they'd stayed the course.That depends in some countries yes it is enough but in others it's no where near close enough. For example I pay 750 euro for the apartment I live in so 1000$ is not gonna be enough. You do have a point tho many people don't know where to take the story.
MonEspecially since you can't pay 750 euros with dollars
Agreed. In order to succeed you need consistency. Most people ignore long term gains over short term satisfaction. Doing this is like going to the gym, you can't build the perfect body that you want in one try.It
It could've climbed much, much higher than $1000 though if they'd stayed the course.
Basically this, but in proper English.Oh my god fuck i just played the first episode. FFS is the game good, god i like the characers and dialogue. BRING THIS GAME BACK HOLY PORN HEAVEN BRING IT BAAACK!
Absolutely not pledge them.Is he still working on the game? the patreon page still active. I was think to pledge
Just don't.. why would you even consider that?Is he still working on the game? the patreon page still active. I was think to pledge
You are rough, he make a soundtrack tooJeez, guys, no, it's not too bad that it's abandoned, no, you shoudn't pledge, because this guy is a fraud. He made a demo, then left it like that, and then collected money for promises. Now there're even no promises anymore. So unless you are the dev himself, pretending to be a general folk on this site, stop writing nonsense.
Any route is better than no route though. There will definitely be a following for whichever path the dev chooses, and the dev could’ve easily made good money for months. Just like Acting Lessons, a lot of people hated the ending, but yet most of them still follow the dev to his new game now.The following opinion is probably not going to be popular but it's what I think:
The game looks absolutely awesome and has a MC who is both extremely pretty but also likeable as a character.
But the problem is in the scope. It's way too big, with way too many possible routes to take. Lesbian romance? Check! Vanilla? Check! Incest options? Check! Interracial? Check! Slut path? Check! Virgin path? Check! Etc. etc. The devs likely got overwhelmed, realised that it would not be possible to please everyone, got even more confused and threw in the towel...
I simply think that they didn't think this one through properly.
That's my impression too. A lot of people shouting "scam!" here, but there was clearly a lot of effort - and honestly, heart - put into the initial release. Way more so than you'd expect from someone who intended from the start to abandon the project.The following opinion is probably not going to be popular but it's what I think:
The game looks absolutely awesome and has a MC who is both extremely pretty but also likeable as a character.
But the problem is in the scope. It's way too big, with way too many possible routes to take. Lesbian romance? Check! Vanilla? Check! Incest options? Check! Interracial? Check! Slut path? Check! Virgin path? Check! Etc. etc. The devs likely got overwhelmed, realised that it would not be possible to please everyone, got even more confused and threw in the towel...
I simply think that they didn't think this one through properly.
The difference is that with Acting Lessons, I presume that the dev knew exactly where he was going with the story all along. The plot twist was maybe a bit too brutal for many fans, but it made sense in the context.Any route is better than no route though. There will definitely be a following for whichever path the dev chooses, and the dev could’ve easily made good money for months. Just like Acting Lessons, a lot of people hated the ending, but yet most of them still follow the dev to his new game now.