- Mar 17, 2019
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Is there a walkthrough for this game? I have these events so far but what to do next?
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I wish there was some.)Is there a walkthrough for this game? I have these events so far but what to do next?
You have to interact with the right people in the right time (for example the journal says you have to visit the workshop of Ryse and await the militaries will capture the thief), but there is also the possibility that some of those events are unfinished, so you might have also to await for the next release; I didn't have yet the time to play, so I can't say which events are been completed and which not.Is there a walkthrough for this game? I have these events so far but what to do next?
Hi there! A lot of reasonable questions, and I have answers for them!PeterSnayde Hi! My main problem with the game is that I wanted to try the core mechanics announced by the game but couldn't find them! For me, the whole game till v0.4 consisted of intro and two jobs, one uninteresting and one WIP with a lot of placeholders that appear randomly (so u really cant tell if there is more content to see or not). And of course no quest journal or walkthrough. I really liked the setting, but seeing this could simply not justify supporting the game. Finally, with v0.4 and some help from new journal I was able to get to dungeon mechanics - on my third try! (First one was with v0.2). And yeah, it's awesome idea that's adequately implemented, but man... IMHO that's the game's main problem. Demo version does not present to players game features that make it unique - the very features you worked so hard to invent and implement. Another example - after completing v0.4 i was 99% sure that difficulty level choice that mentions qte was for future versions - but NO! Some quest in the game utilizes qte! Journal is no help, it's not an unavoidable scripted event - it's just hidden, apparenlty good enough or bugged enough that I cant find a way to get it. Some warehouse somewhere with some conditions to get into... Why on earth would tou do it that way? Apparenlty, hidden quests in RPG about journalist is a great idea - but not in the demo! Not when it is the only quest that shows one of the core mechanics of the game! And who knows since what version this quest was in the game. I sure don't. Even now, having seen what I managed to dig in demo - the game has a lot to like : unusual setting, perculiar approach on plot development based on both the ability to gather information and presenting it in a certain way, fresh view on dungeons. A lot of potential. But presentation of games features in demo... I'm sure there were a lot of players that tried the demo and disregarded it cause they could not get to the good stuff. You might want to work on the presentation, so that people can see what is the game really about, and support it. Sorry if it came out rude, I got a bit emotional. Just trying to help, cause now I would really like for ths game to develop.
PS. Could you give me a hint on where to find this warehouse building and what are the conditions for this quest? I would stiil like to try your idea of qte mechanics. Pleeeease? )
As I said - I'm sorry for releasing game in that state. I just can't continue to do it without support.Game with no content and full of BUGS !!! Tried few updates and that is my personal opinion no offence to game developers or people that like it !!!
P.S. if you like it don't mind my comment i do like the game environment and all but the story and content well its just missing ...
1. It's not a bug. The RPG Maker engine just not always work as it should.((( I tried a lot of times to do things good, but engine can forgot to remove some picture, so I forced to add a little delay between every action in order to make it work at all.(((I have found three (minor) bugs: the first one is when Adelina change her clothes to work in the pub: she change also her hair, the second one is in the Court: at a certain point, when Adelina goes to report the bag-snatching, the judge ask to the guy with her (I don't remember his name) who he is and the guy answer in the same window, leaving the impression that the Judge is answering to himself, and the last bug is in the warehouse: sometimes Adelina is able to left the "suspended footbridge" to start to walk on the air.
I do want to add such weapons for her into the game - but it's very expensive thing to do.( For new 3 little animations I've spend almost 300$, and it can be consider as very low price. BUT! I certainly want to make more weapons for Adelina, and more animations!Will Adelina gets her hands on more weapons like rifles and such?
I do have an idea for how weapons might work in game, but don't quote me on it, this is just a small thought. To start, pistols do moderate damage and have moderate range, automatic weapons like SMGs do multiple hits on a targets but do small damage, shotguns have a wide spread of fire and do damage based on how close the target is, and rifles have the capability to hit at long range and do great damage.I do want to add such weapons for her into the game - but it's very expensive thing to do.( For new 3 little animations I've spend almost 300$, and it can be consider as very low price. BUT! I certainly want to make more weapons for Adelina, and more animations!
RPG Maker basic animations - I don't like at all, same with tilesets, and charsets. There is no room to make good locations (not in fantasy medieval style) for my project. I've spend a lot of time in search of this stuff in internet, and purchased I guess all packs that contain assets, that I liked. Which still not enough, but I just leave with it.Because in this kind of games the people looks for sex content, maybe you could consider the possibility to use the RPGM's default animations (for now) and concentrate your resources on the arts that show some sexy content.