PeterSnayde Hi! My main problem with the game is that I wanted to try the core mechanics announced by the game but couldn't find them! For me, the whole game till v0.4 consisted of intro and two jobs, one uninteresting and one WIP with a lot of placeholders that appear randomly (so u really cant tell if there is more content to see or not). And of course no quest journal or walkthrough. I really liked the setting, but seeing this could simply not justify supporting the game. Finally, with v0.4 and some help from new journal I was able to get to dungeon mechanics - on my third try! (First one was with v0.2). And yeah, it's awesome idea that's adequately implemented, but man... IMHO that's the game's main problem. Demo version does not present to players game features that make it unique - the very features you worked so hard to invent and implement. Another example - after completing v0.4 i was 99% sure that difficulty level choice that mentions qte was for future versions - but NO! Some quest in the game utilizes qte! Journal is no help, it's not an unavoidable scripted event - it's just hidden, apparenlty good enough or bugged enough that I cant find a way to get it. Some warehouse somewhere with some conditions to get into... Why on earth would tou do it that way? Apparenlty, hidden quests in RPG about journalist is a great idea - but not in the demo! Not when it is the only quest that shows one of the core mechanics of the game! And who knows since what version this quest was in the game. I sure don't. Even now, having seen what I managed to dig in demo - the game has a lot to like : unusual setting, perculiar approach on plot development based on both the ability to gather information and presenting it in a certain way, fresh view on dungeons. A lot of potential. But presentation of games features in demo... I'm sure there were a lot of players that tried the demo and disregarded it cause they could not get to the good stuff. You might want to work on the presentation, so that people can see what is the game really about, and support it. Sorry if it came out rude, I got a bit emotional. Just trying to help, cause now I would really like for ths game to develop.
PS. Could you give me a hint on where to find this warehouse building and what are the conditions for this quest? I would stiil like to try your idea of qte mechanics. Pleeeease? )
Hi there! A lot of reasonable questions, and I have answers for them!
About state of project (this will touch some part of what You mentioned):
When I first released this project on Patreon in October - I mentioned, that this is
very early release. The only reason why I post this project without even some core features - it's because I wasn't able to continue developing it without support. I wanted to make my first release better, but wasn't able to achieve it. For this I do ask a forgiveness from You, and all who fell the same.
This project is making by a team of different people, who contribute their skills and time to make some parts of project. After first release in October and till this moment - I was forced to renew my team almost completely (and still searching for people with specific skills) to continue development of planned features. It's happened due to circumstances in life of team members, because Life can be very unpredictable and
Murphy's laws really works fine due all development. Because of such sudden changes my great plans to make updates better/faster with implemented of planned features - was greatly ruined. But there is nothing I can do about it, except starting to search of new team members.
At the moment I have stable team
(I hope it will be stable team at least for next few month), and with them I'm working on planed features and mechanics(scenes and text's are writing, animation and new art's are in process).
About Quest Journal:
It's main purpose - is to help You to keep a track of what You already discovered, and not to forget to what you agreed in some dialogues. It's not a guide, it's just a journal.
About QTE and warehouse:
Go east from the Market square(there is only 1 way to east) at night(I assume you need to work in pub do do it). If You already received this quest - You will circle mark near needed warehouse(should 3-rd warehouse). Advice - try to have the items, that was given to You by that merchant.)
About hidden Quests:
I already tried to put "exclamation" marks here and there, so the player shouldn't miss the main stuff, but If I'll mark every important person/place - it will ruin feeling of discovery and unexpected adventure, which I want to make from the very beginning, when I was inspired by idea to make this project.