You mean like this?
View attachment 1459795
Sorry, couldn't resist
The game is already highly compressed. Doesn't make much sense to compress it further.
Hmm, that would be a real-time edition too. You could play about one game day in one real day.View attachment 1459944
I think Darkhound just secretly released Holiday Island - Commodore64 Edition!
(or Minecraft Edition... take your pick)
Call me weak-wristed, but that's pretty much how I play.You could play about one game day in one real day.![]()
Yes, I know all that. My initial post was meant to be sort of an opinion piece voicing some constructive criticism. Maybe it did not come across as such. And that I don't expect the developer to act on it right away or even at all should have been clear from my post's last paragraph.The rain is a complex mechanism, which affects other areas of the game.
It therefore makes sense to see its current phase as a concept foundation which has entered live testing.
Unavoidable for complex things.
Got to put the toe in the water somewhere.
As it matures other things are likely to be build into or be triggered by it, which is to say, it could also become a content trigger mechanism at some imaginary future point.
But as the Patreon and Development news make clear, the game is focused elsewhere right now.
Disclaimer : Just my analysis. Darkhound will do as he decides is best.
And exactly for that reason I would have come to a different conclusion than you. Because you could equally consider such a story element to be too unfinished and therefore not ready for implementation in the code base at this point in time. But the product owner (Darkhound) decided it was ready, and the developer (Darkhound) did not objectBut as the Patreon and Development news make clear, the game is focused elsewhere right now.
Oh I did not view it as critical.Yes, I know all that. My initial post was meant to be sort of an opinion piece voicing some constructive criticism. Maybe it did not come across as such. And that I don't expect the developer to act on it right away or even at all should have been clear from my post's last paragraph.
Next time I write a critical post I guess I will have to use a disclaimer just like you did.
In the end it was worth pointing out those things. My first point was considered to be valid by Darkhound and will get changed in the next release. And maybe, one day, in my entirely personal opinion, I will come to perceive rain as a positive element in the game - or I won't. Either way, I will keep on loving and playing Holiday Island.
ps.:
And exactly for that reason I would have come to a different conclusion than you. Because you could equally consider such a story element to be too unfinished and therefore not ready for implementation in the code base at this point in time. But the product owner (Darkhound) decided it was ready, and the developer (Darkhound) did not object![]()
That should be triggered when you send Natasha away and back. However it looks like a bug sometimes causes older saves to be in a state where this event can't be triggered. According to the developer this should be fixed and won't happen with newer saves.
Once she is on the island Sara is always on the island. Talk to Yumiko at the beach bar about the sunlotion and follow it from there.Hallo once again, how do I get Sara onto the island after I finished the lab part. It says I can meet her at the doctors but she is never there. Then I read I must trigger that with a sun lotion quest by miriam .... omg how to get there?! Could you please help me once more, irtg![]()
Hallo once again, how do I get Sara onto the island after I finished the lab part. It says I can meet her at the doctors but she is never there. Then I read I must trigger that with a sun lotion quest by miriam .... omg how to get there?! Could you please help me once more, irtg![]()
Yumiko is part off it with regards to getting the sun lotion, but it all starts with walking on the beach with Miriam. You have to do so multiple times.Once she is on the island Sara is always on the island. Talk to Yumiko at the beach bar about the sunlotion and follow it from there.
It talks about it on page 125 of the companion guide.Yumiko is part off it with regards to getting the sun lotion, but it all starts with walking on the beach with Miriam. You have to do so multiple times.
If you press the message before it starts, it will start immediately, not get you to the pool or where ever it is early.I'm having an issue now where (for example) if I have an appointment at the pool like the Wet t-shirt contest, if I'm at the pool early, it will trigger immediately and will repeat every time time advances, so every 30 minutes so long as I'm still at the pool.