It's in the latest issue of the Companion Guide - link on page 1 of this threadanybody how to get natasha easter egg image?
please kindly help me again SiJa
It's in the latest issue of the Companion Guide - link on page 1 of this threadanybody how to get natasha easter egg image?
please kindly help me again SiJa
Did the days on island counter for the lottery winner for the event meeting Jennifer in the hallway reset erroneously too? I have been running around in this version for more than a month but that event did not happen yet. Obviously the days counter at the top left is a lot higher. The character data for Jennifer shows no other requirement than being on the island for 50 days.In general, you are right.
Unfortunately this one really is a bug. Copy & Paste error from previous version.
The number of days a girl spent on the island wasn't supposed to be reset for 0.4.5.0.
I have fixed the save game updater now, but it's too late if you already loaded a save game with the current version.
To change the days a girl has been on the island manually, open the console and type:
<name of the girl>.island_days = ...
So for example:
brenda.island_days = 50
See this post...anybody how to get natasha easter egg image?
please kindly help me again SiJa
You do have the option to open your phone's calendar and move scheduled appointments up and back. Granted you have to do it a few hours before the scheduled time, but it is an option to keep in mind as you play the game.If you miss a meeting because you have a spontaneous event with that girl that lasted longer, it is very disturbing if the (same) girl is angry. I think it would be better, if the timetable changes, so se event triggers a little later.
sélectionnez l'option images préférées sur votre téléphone
View attachment 3790865
sélectionnez l'image que vous aimez
View attachment 3790867
définissez le cadre et placez-le (L, M, R) ou enregistrez-le pour plus tard
View attachment 3790872
[/CITATION]
je don't have the "crop" option on my phone...
Thanks for the reply - unfortunately I'm not a computer nerd (sorry) and don't really understand what opening console etc so I think I will just keep playing as is. Plenty of content in latest update so should manage to get Brenda back to the 50 day limit. Great game - love the girls. Keep up the good workIn general, you are right.
Unfortunately this one really is a bug. Copy & Paste error from previous version.
The number of days a girl spent on the island wasn't supposed to be reset for 0.4.5.0.
I have fixed the save game updater now, but it's too late if you already loaded a save game with the current version.
To change the days a girl has been on the island manually, open the console and type:
<name of the girl>.island_days = ...
So for example:
brenda.island_days = 50
Read my previous post on the last page...Hi !
During Jennifer posing in her room with green clothes there is a bug, and I have this at screen.
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/000statements.rpy", line 570, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/gui_screens.rpy", line 4409, in execute
File "game/gui_screens.rpy", line 4409, in execute
File "game/gui_screens.rpy", line 4427, in execute
File "game/gui_screens.rpy", line 4428, in execute
File "game/gui_screens.rpy", line 4428, in <module>
NameError: name 'l_who1' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "script.rpyc", line 692, in script call
File "appointments.rpyc", line 2575, in script call
File "appointments.rpyc", line 3006, in script call
File "interactive_posing.rpyc", line 49, in script
File "renpy/ast.py", line 1969, in execute
self.call("execute")
File "renpy/ast.py", line 1957, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "renpy/statements.py", line 278, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 570, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/exports.py", line 2983, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3101, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3512, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 432, in visit_all
callback(self)
File "renpy/display/core.py", line 3512, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 443, in per_interact
self.update()
File "renpy/display/screen.py", line 631, in update
self.screen.function(**self.scope)
File "game/gui_screens.rpy", line 4409, in execute
File "game/gui_screens.rpy", line 4409, in execute
File "game/gui_screens.rpy", line 4427, in execute
File "game/gui_screens.rpy", line 4428, in execute
File "renpy/ast.py", line 191, in evaluate
args.append(renpy.python.py_eval(v, locals=scope))
File "renpy/python.py", line 2249, in py_eval
return py_eval_bytecode(code, globals, locals)
File "renpy/python.py", line 2242, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/gui_screens.rpy", line 4428, in <module>
NameError: name 'l_who1' is not defined
Windows-7-6.1.7601-SP1
Ren'Py 7.4.4.1439
Holiday Island 0.4.5.0
Wed Jul 3 11:38:23 2024
Sorry, and thank you. I have deleted my previous message.Read my previous post on the last page...
https://f95zone.to/threads/holiday-island-v0-4-5-0-darkhound1.3782/post-14169808
much obliged,See this post...
https://f95zone.to/threads/holiday-island-v0-4-5-0-darkhound1.3782/post-14130634
or start to read the new guide which is available now...
https://f95zone.to/threads/holiday-island-v0-4-5-0-darkhound1.3782/post-5865882
yankeeInKy Finally stopped making food and coffee for Gamer Geek before he got his ass kicked off the island by Aunty Joy
I have the same, it's persistent in saves and it happened when I skipped through a random event where Amy is masturbating in her room. I entered but then left and skipped the rest. Moaning is now day and night. After a day, and set moaning sound to muted through preferences, it vanished by itself. But reloading an old save shows your workaround fixed it.Which scene was it?
To stop the moaning, open the console "shift + O"
And type:
stop sound2
Asked and answered already. Not being snarky, but I still don't understand why people won't take the time to check previous posts. Bugfix and instructions to install it have already being posted on the developer's Patreon page.How to fix here? Whatever answer I reply it always end up in error.
View attachment 3796000
While running game code:
File "renpy/common/000statements.rpy", line 570, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/gui_screens.rpy", line 4409, in execute
File "game/gui_screens.rpy", line 4409, in execute
File "game/gui_screens.rpy", line 4427, in execute
File "game/gui_screens.rpy", line 4428, in execute
File "game/gui_screens.rpy", line 4428, in <module>
NameError: name 'l_who1' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "script.rpyc", line 704, in script call
File "appointments_workout.rpyc", line 807, in script call
File "appointments_workout.rpyc", line 1709, in script call
File "interactive_posing.rpyc", line 51, in script
File "renpy/ast.py", line 1969, in execute
self.call("execute")
File "renpy/ast.py", line 1957, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "renpy/statements.py", line 278, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 570, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/exports.py", line 2983, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3101, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3512, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 432, in visit_all
callback(self)
File "renpy/display/core.py", line 3512, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 443, in per_interact
self.update()
File "renpy/display/screen.py", line 631, in update
self.screen.function(**self.scope)
File "game/gui_screens.rpy", line 4409, in execute
File "game/gui_screens.rpy", line 4409, in execute
File "game/gui_screens.rpy", line 4427, in execute
File "game/gui_screens.rpy", line 4428, in execute
File "renpy/ast.py", line 191, in evaluate
args.append(renpy.python.py_eval(v, locals=scope))
File "renpy/python.py", line 2249, in py_eval
return py_eval_bytecode(code, globals, locals)
File "renpy/python.py", line 2242, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/gui_screens.rpy", line 4428, in <module>
NameError: name 'l_who1' is not defined
Windows-10-10.0.19041
Ren'Py 7.4.4.1439
Holiday Island 0.4.5.0
Thu Jul 4 04:36:52 2024
You do not walk on the beach with anyone. You go to the actual Beach Bar location. If you have met all the requirements (check your phone) there is a good chance the Miriam and Yumiko scene will trigger.View attachment 3795951
How do I trigger the beach bar scene. I've tried talking a walk with Miriam but it never triggers.