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-Archon-

Newbie
Feb 1, 2021
35
24
Hi again,

wanted to ask something, havent found a post about that...
The ´´Mia Goodbye´´ Scene triggered for me BEFORE the second checkup (where you see her swimming etc.), is that a problem for the progress now? Or can the scene still trigger even if Mia isnt on the island anymore?
Dont want to go on before i can be sure that the lab achievements can be completed...

i started the first lab event at day 48 or so, now im at day 72... in the Mia Goodbye hints it says that could happen 6 weeks after the last ankle checkup, but just one day before she knocked on my door i had the first one where the MC meets Mia for the first time...

thx for an answer and greetings

MiaEvents.jpg
 
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Reactions: junior366

Monsieur X

Engaged Member
May 26, 2018
2,527
3,361
Hi again,

wanted to ask something, havent found a post about that...
The ´´Mia Goodbye´´ Scene triggered for me BEFORE the second checkup (where you see her swimming etc.), is that a problem for the progress now? Or can the scene still trigger even if Mia isnt on the island anymore?
Dont want to go on before i can be sure that the lab achievements can be completed...

i started the first lab event at day 48 or so, now im at day 72... in the Mia Goodbye hints it says that could happen 6 weeks after the last ankle checkup, but just one day before she knocked on my door i had the first one where the MC meets Mia for the first time...

thx for an answer and greetings

View attachment 3854688
It will be fixed in next update.
 
  • Like
Reactions: -Archon-

darkhound1

Well-Known Member
Game Developer
Aug 8, 2017
1,841
8,632
Hi again,

wanted to ask something, havent found a post about that...
The ´´Mia Goodbye´´ Scene triggered for me BEFORE the second checkup (where you see her swimming etc.), is that a problem for the progress now? Or can the scene still trigger even if Mia isnt on the island anymore?
Dont want to go on before i can be sure that the lab achievements can be completed...

i started the first lab event at day 48 or so, now im at day 72... in the Mia Goodbye hints it says that could happen 6 weeks after the last ankle checkup, but just one day before she knocked on my door i had the first one where the MC meets Mia for the first time...

thx for an answer and greetings

View attachment 3854688
And you don't have to worry about it breaking game progress. The scene sequence is inconsistent, but there won't be any other issues.
 

Bantry

Forum Fanatic
Oct 24, 2017
5,377
13,343
Content_preview_0500.jpg

Version 0.5.0.0 - development news (updated 22nd of July 2024)

Hi guys and gals,
this post offers you a collection of news about the next version of Holiday Island (0.5.0.0).
You can see the main focus and side areas for the next update in the above image.
The change log below is based on the release 0.4.5.0.

As of right now, the update from 0.4.5.0 to 0.5.0.0 has:
33 additional renders, videos or sound files (only includes post worked, finished renders)
0 new backgrounds for the phone
9
updated renders

New features, major improvements and new content
  • Natasha gets a remade workout pullups scene -> will be part of 0.5.0
Minor improvements and changes (including image upgrades)
  • Renée's scene at the Nightbar in the green room gets an extension (additional position in the couch) -> will be part of 0.5.0
  • Mia will send a couple of bikini pictures and some text to the MC's phone -> still working on it
Bug fixes
  • Mia's event where she leaves the island could be triggered before her lab scene at the pool -> will be fixed with 0.5.0
Is the update going to break save games?

0.5.0.0 -> No

Estimated release dates:

No idea yet
 
Last edited:

Deadshot1984

Member
Mar 20, 2020
182
529
View attachment 3856484

Version 0.5.0.0 - development news (updated 22nd of July 2024)

Hi guys and gals,
this post offers you a collection of news about the next version of Holiday Island (0.5.0.0).
You can see the main focus and side areas for the next update in the above image.
The change log below is based on the release 0.4.5.0.

As of right now, the update from 0.4.5.0 to 0.5.0.0 has:
33 additional renders, videos or sound files (only includes post worked, finished renders)
0 new backgrounds for the phone
9
updated renders

New features, major improvements and new content
  • Natasha gets a remade workout pullups scene -> will be part of 0.5.0
Minor improvements and changes (including image upgrades)
  • Renée's scene at the Nightbar in the green room gets an extension (additional position in the couch) -> will be part of 0.5.0
  • Mia will send a couple of bikini pictures and some text to the MC's phone -> still working on it
Bug fixes
  • Mia's event where she leaves the island could be triggered before her lab scene at the pool -> will be fixed with 0.5.0
Is the update going to break save games?

0.5.0.0 -> No

Estimated release dates:

No idea yet

It would be great if this time we had more content about the twins, to continue advancing in their search for their true strength, perhaps an arm wrestling competition with Ivy, it would be very sexy.

And why not, more of the yacht.

A gym scene with Sara using some of her strength pills would also be very sexy
 

Ascetic

Member
Apr 5, 2018
173
183
Hello everyone, there seems to be something different in how Eva's quest to find out about her implants is triggered, and I cannot find out what it is.

As per the guide, all it used to require was to take a walk with her in her skimpy yellow bikini (twice) and take a good look each time. Now it doesn't seem to be the case anymore...

Any ideas?
 

KKz_Krean

Newbie
Sep 7, 2018
71
12
How to stop moaning sound played in the background the whole time? I'm not talking about how to mute the sound effect in option. but like it played in story part and then it played continuously nonstop. how to fix it tho?
 

Bantry

Forum Fanatic
Oct 24, 2017
5,377
13,343

Spectre101

Newbie
Nov 28, 2019
25
1
How do I fix this error?
Im on version 0.4.5.1

BB Code:

I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/000statements.rpy", line 570, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/gui_screens.rpy", line 4409, in execute
File "game/gui_screens.rpy", line 4409, in execute
File "game/gui_screens.rpy", line 4427, in execute
File "game/gui_screens.rpy", line 4428, in execute
File "game/gui_screens.rpy", line 4428, in <module>
NameError: name 'l_who1' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 326, in bootstrap
renpy.main.main()
File "renpy/main.py", line 617, in main
run(restart)
File "renpy/main.py", line 148, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 922, in run_context
context.run()
File "script.rpyc", line 704, in script call
File "appointments_workout.rpyc", line 807, in script call
File "appointments_workout.rpyc", line 1709, in script call
File "interactive_posing.rpyc", line 49, in script
File "script.rpyc", line 704, in script call
File "appointments_workout.rpyc", line 807, in script call
File "appointments_workout.rpyc", line 1709, in script call
File "interactive_posing.rpyc", line 49, in script
File "renpy/ast.py", line 1969, in execute
self.call("execute")
File "renpy/ast.py", line 1957, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "renpy/statements.py", line 278, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 570, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/exports.py", line 2983, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3101, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3512, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 432, in visit_all
callback(self)
File "renpy/display/core.py", line 3512, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 443, in per_interact
self.update()
File "renpy/display/screen.py", line 631, in update
self.screen.function(**self.scope)
File "game/gui_screens.rpy", line 4409, in execute
File "game/gui_screens.rpy", line 4409, in execute
File "game/gui_screens.rpy", line 4427, in execute
File "game/gui_screens.rpy", line 4428, in execute
File "renpy/ast.py", line 191, in evaluate
args.append(renpy.python.py_eval(v, locals=scope))
File "renpy/python.py", line 2249, in py_eval
return py_eval_bytecode(code, globals, locals)
File "renpy/python.py", line 2242, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/gui_screens.rpy", line 4428, in <module>
NameError: name 'l_who1' is not defined

Windows-10-10.0.22621
Ren'Py 7.4.4.1439
Holiday Island 0.4.5.0
Thu Jul 25 06:15:28 2024
 

Bantry

Forum Fanatic
Oct 24, 2017
5,377
13,343
How do I fix this error?
Im on version 0.4.5.1

BB Code:

I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/000statements.rpy", line 570, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/gui_screens.rpy", line 4409, in execute
File "game/gui_screens.rpy", line 4409, in execute
File "game/gui_screens.rpy", line 4427, in execute
File "game/gui_screens.rpy", line 4428, in execute
File "game/gui_screens.rpy", line 4428, in <module>
NameError: name 'l_who1' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 326, in bootstrap
renpy.main.main()
File "renpy/main.py", line 617, in main
run(restart)
File "renpy/main.py", line 148, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 922, in run_context
context.run()
File "script.rpyc", line 704, in script call
File "appointments_workout.rpyc", line 807, in script call
File "appointments_workout.rpyc", line 1709, in script call
File "interactive_posing.rpyc", line 49, in script
File "script.rpyc", line 704, in script call
File "appointments_workout.rpyc", line 807, in script call
File "appointments_workout.rpyc", line 1709, in script call
File "interactive_posing.rpyc", line 49, in script
File "renpy/ast.py", line 1969, in execute
self.call("execute")
File "renpy/ast.py", line 1957, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "renpy/statements.py", line 278, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 570, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/exports.py", line 2983, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3101, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3512, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 432, in visit_all
callback(self)
File "renpy/display/core.py", line 3512, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 443, in per_interact
self.update()
File "renpy/display/screen.py", line 631, in update
self.screen.function(**self.scope)
File "game/gui_screens.rpy", line 4409, in execute
File "game/gui_screens.rpy", line 4409, in execute
File "game/gui_screens.rpy", line 4427, in execute
File "game/gui_screens.rpy", line 4428, in execute
File "renpy/ast.py", line 191, in evaluate
args.append(renpy.python.py_eval(v, locals=scope))
File "renpy/python.py", line 2249, in py_eval
return py_eval_bytecode(code, globals, locals)
File "renpy/python.py", line 2242, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/gui_screens.rpy", line 4428, in <module>
NameError: name 'l_who1' is not defined

Windows-10-10.0.22621
Ren'Py 7.4.4.1439
Holiday Island 0.4.5.0
Thu Jul 25 06:15:28 2024
Suggest you go back and double check that you installed the update to v.0.4.5.1 correctly because your traceback is still showing v.0.4.5.0

Capture.JPG
 
  • Like
Reactions: junior366

Lewdop

New Member
Nov 2, 2021
10
1
I finally did it. i got it game working. all I did was download intel extreme intel extreme tuning utility and change performance core from 55x to 53x and core voltage offset to 0,005. it fix game and now game work perfect fine. i don't know why did it fix game


Edit: in case if someone have same issue window 11 with renpy. you should give intel extreme tuning a try
 
Jun 7, 2023
144
195
How do I fix this error?
Im on version 0.4.5.1

BB Code:

I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/000statements.rpy", line 570, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/gui_screens.rpy", line 4409, in execute
File "game/gui_screens.rpy", line 4409, in execute
File "game/gui_screens.rpy", line 4427, in execute
File "game/gui_screens.rpy", line 4428, in execute
File "game/gui_screens.rpy", line 4428, in <module>
NameError: name 'l_who1' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 326, in bootstrap
renpy.main.main()
File "renpy/main.py", line 617, in main
run(restart)
File "renpy/main.py", line 148, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 922, in run_context
context.run()
File "script.rpyc", line 704, in script call
File "appointments_workout.rpyc", line 807, in script call
File "appointments_workout.rpyc", line 1709, in script call
File "interactive_posing.rpyc", line 49, in script
File "script.rpyc", line 704, in script call
File "appointments_workout.rpyc", line 807, in script call
File "appointments_workout.rpyc", line 1709, in script call
File "interactive_posing.rpyc", line 49, in script
File "renpy/ast.py", line 1969, in execute
self.call("execute")
File "renpy/ast.py", line 1957, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "renpy/statements.py", line 278, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 570, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/exports.py", line 2983, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3101, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3512, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 432, in visit_all
callback(self)
File "renpy/display/core.py", line 3512, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 443, in per_interact
self.update()
File "renpy/display/screen.py", line 631, in update
self.screen.function(**self.scope)
File "game/gui_screens.rpy", line 4409, in execute
File "game/gui_screens.rpy", line 4409, in execute
File "game/gui_screens.rpy", line 4427, in execute
File "game/gui_screens.rpy", line 4428, in execute
File "renpy/ast.py", line 191, in evaluate
args.append(renpy.python.py_eval(v, locals=scope))
File "renpy/python.py", line 2249, in py_eval
return py_eval_bytecode(code, globals, locals)
File "renpy/python.py", line 2242, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/gui_screens.rpy", line 4428, in <module>
NameError: name 'l_who1' is not defined

Windows-10-10.0.22621
Ren'Py 7.4.4.1439
Holiday Island 0.4.5.0
Thu Jul 25 06:15:28 2024

Spoiler tag please.
 
4.00 star(s) 232 Votes