looks like this rusian develpor needs to stop 1 patch making content, and do one patch to fix the bugs in the game's engine.
these are gamebreaking bugs,bugs that soflock the play should not exsist in any version of the game, especualy if the dev intends to ask money to cover dev costs.
while i love it when devs focus content insted of minour issue's. (aka "misspellings")
for those can be fixed with the final fine tuning before full release.
focusing on content, but: when you have bugs in the game's engine, that prevent players to continou playing the game.
it becomes a imidiate change of focus.
the fact that this bug exsists this late in develepment, and this early in the story, is only proof this dev doesn't know what is important.
content is the main focus, but always make sure players can reach that content as priority.
at this point, stop making content, and fix you game's engine.
i am running on a powerhouse that can play Monster hunter wilds without issue's.
i don't think it's just a gpu problem, this is a problem withing the game's engine, that must be fixed ASAP.
remeber dev, you only get 1 shot on a first impression.
that is all you get, for that is the point people deside if it's worth investing into it.
while the gameplay is nice/fun/unique.
the fact that i am running into a game breaking bug, before i even get to enjoy what you made, is imediate reason to be scepticale to support you.
in other words, i have no vote of confidence to invest into your project, based on my first impression.
if the full release is good inof, i'll buy the full release, but investing for your development, is ruined thanks to a game breaking bug, that should not have exsisted in chapter 1 out of 4.
this is me giving contructif critisime.
to aid you in the future, this advice is something i would take serius, for the future of you indee start-up studio.