I still cant get studio to start. there is something somewhere stopping it. maker will start fine but not sure what is causing the other issues. this is from the console when i start studio
"
[Info : BepInEx] Loading [Studio Character Sort 1.0.1]
[Info : BepInEx] Loading [Hair Mesh for All 1.0.0]
[Info : BepInEx] Loading [HS2 Studio Transform Orientation 1.1.1]
[Info : BepInEx] Loading [HS2 Studio Voice X 1.0.0]
[Info : BepInEx] Loading [Skin Overlay Mod GUI 6.1.5]
[Info : BepInEx] Loading [FPS Counter 3.1]
[Info : BepInEx] Loading [Card Author Data 1.41]
[Info : BepInEx] Loading [Remove Cards To Recycle Bin 2.0]
[Info : BepInEx] Loading [MdgqBodyChange 1.0]
[Info : BepInEx] Loading [Map Controller plugin 1.1]
[Info : BepInEx] Loading [Additional Accessory Controls 1.2.5]
[Info : BepInEx] Loading [AdvIKPlugin 1.7.0]
[Info : BepInEx] Loading [ChainLighting 1.0.1]
[Info : BepInEx] Loading [Character Randomizer 1.1.7]
[Info : BepInEx] Loading [Ear Wiggle 1.0.1]
[Info : BepInEx] Loading [Eye Look Adjuster 1.0.0]
[Info : BepInEx] Loading [FK Height Adjust UI 1.0.3]
[Info : BepInEx] Loading [MoarCamz 1.0.8]
[Info : BepInEx] Loading [Outfit Painter 1.0.1]
[Info : BepInEx] Loading [Studio Character Monitor 1.0.1]
[Info : BepInEx] Loading [Graphics 0.5.2]
[Info : Graphics] Graphics Init
[Info : BepInEx] Loading [StudioCharaRefresh 1.0]
[Info : BepInEx] Loading [SayNoToModChecker 1.0.0]
[Info : BepInEx] Loading [Studio Camera Tweaks 1.0]
[Info : BepInEx] Loading [Extra move axis in bottom right corner 2.0]
[Info : BepInEx] Loading [HS2_StudioWindowResize 1.1.1]
[Info : BepInEx] Loading [Timeline Flow Control Logic 1.0]
[Message: BepInEx] Chainloader startup complete
[Warning: Unity Log] The referenced script (Sirenix.Serialization.GlobalSerializationConfig) on this Behaviour is missing!
[Warning: Unity Log] The referenced script on this Behaviour (Game Object '<null>') is missing!
[Error : Unity Log] A scripted object (probably Sirenix.Serialization.GlobalSerializationConfig?) has a different serialization layout when loading. (Read 60 bytes but expected 88 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
[Info :Runtime Unity Editor] Successfully initialized 14/14 features: CursorUnlocker, WireframeFeature, ContextMenu, Taskbar, MouseInspect, ReplWindow, ObjectViewWindow, ProfilerWindow, ObjectTreeViewer, Inspector, ClipboardWindow, ChangeHistoryWindow, DnSpyHelper, GizmoDrawer
[Warning:Cloth colliders support] Failed to load collider data from sjjpl.yztop.127 - Unknown collider type cloth
[Info :Cloth colliders support] Found collider datas for 41 items
[Info : Unity Log] AdditionalFKNodes: Trying to patch methods...
[Info : Unity Log] AdditionalFKNodes: UncensorSelector found, trying to patch
[Info : Unity Log] AdditionalFKNodes: UncensorSelector patched ReloadCharacterBody correctly
[Info : Unity Log] AdditionalFKNodes: UncensorSelector patched ReloadCharacterPenis correctly
[Info : Unity Log] AdditionalFKNodes: UncensorSelector patched ReloadCharacterBalls correctly
[Info : Unity Log] Studio_BetterPenetration: patched UncensorSelector::ReloadCharacterBody correctly
[Info : Unity Log] Studio_BetterPenetration: patched UncensorSelectorController::ReloadCharacterBalls correctly
[Info : Unity Log] Studio_BetterPenetration: patched NodeConstraints::AddConstraint correctly
[Info : Unity Log] Studio_BetterPenetration: patched NodeConstraints::ApplyNodesConstraints correctly
[Info : Unity Log] Studio_BetterPenetration: patched NodeConstraints::ApplyConstraints correctly
[Info : HS2Heelz] [Heelz] Heels mode activated: destroy all foot
[Warning: HarmonyX] AccessTools.DeclaredMethod: Could not find method for type AIChara.ChaControl and name SafeDestroy and parameters
[Warning: HarmonyX] System.Void Playboop.BreastCollider.OnDestoryWearing(AIChara.ChaControl) - Could not find method SafeDestroy with 0 parameters in type AIChara.ChaControl, but it was found in base class of this type AIChara.ChaInfo
[Info : PP] enable PlayPoop
[Info :KK_PregnancyPlus] Could not find HSPE.AMModules.BlendShapesEditor, This is not an issue, but you won't be able to use the BlendShape GUI integration with Timeline/VNGE
[Info : Graphics] Starting
[Info :XUnity.Common] Skipping plugin scan because no plugin-specific translations has been registered.
[Error :Male Juice] Could not load juice textures.
[Warning:Material Editor] Unable to load shader: Skybox/Cubemap
[Warning:Material Editor] Unable to load shader: Skybox/Panoramic
[Warning: Unity Log] The referenced script (EyeAdv_AutoDilation) on this Behaviour is missing!
[Warning: Unity Log] The referenced script on this Behaviour (Game Object 'advanced') is missing!
[Warning: Unity Log] The referenced script (EyeAdv_AutoDilation) on this Behaviour is missing!
[Warning: Unity Log] The referenced script on this Behaviour (Game Object 'compatible') is missing!
[Warning:Material Editor] Unable to load shader: Pro Car Paint Shader
[Warning:Material Editor] Unable to load shader: Lux Standard (Metallic setup)
[Error : Unity Log] ArgumentException: An item with the same key has already been added. Key: [86, ItemCategory_86_2310]
Stack trace:
System.Collections.Generic.TreeSet`1[T].AddIfNotPresent (T item) (at <d2957de1c3fd4781a43d89572183136c>:0)
System.Collections.Generic.SortedSet`1[T].Add (T item) (at <d2957de1c3fd4781a43d89572183136c>:0)
System.Collections.Generic.SortedDictionary`2[TKey,TValue].Add (TKey key, TValue value) (at <d2957de1c3fd4781a43d89572183136c>:0)
Studio.Info.LoadItemCategoryInfo (System.String _bundlePath, System.String _regex) (at <f42641e4193742afa1c79de0438b6fed>:0)
(wrapper dynamic-method) Studio.Info+<LoadExcelDataCoroutine>d__58.DMD<Studio.Info+<LoadExcelDataCoroutine>d__58::MoveNext>(Studio.Info/<LoadExcelDataCoroutine>d__58)
IllusionFixes.StudioOptimizations.RunCoroutineImmediately (System.Collections.IEnumerator enumerator) (at <0daa9a0639ee4c2ab6f67899dd3db8dd>:0)
IllusionFixes.StudioOptimizations+<FastLoadCoroutine>d__21.MoveNext () (at <0daa9a0639ee4c2ab6f67899dd3db8dd>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <a43c47796b1b4dc78509dc74aec2356b>:0)"